Player Matchup

Janus
Janus
DareDevil1013
Janus
Level 109
God Stats
6W - 7L
1,555 SR
Queue Stats
150W - 146L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
Pristine_Siren7
Aphrodite
Level 83
God Stats
1W - 2L
1,535 SR
Queue Stats
16W - 14L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
Stepphyy
Danzaburou
Level 126
God Stats
1W - 4L
1,825 SR
Queue Stats
236W - 261L
1,517 Elo+
Party 4
Ne Zha
Ne Zha
cloudy-king83
Ne Zha
Level 63
God Stats
2W - 4L
1,479 SR
Queue Stats
80W - 107L
1,451 Elo+
Party 1
Mulan
Mulan
iHonestii
Mulan
Level 104
God Stats
2W - 2L
1,748 SR
Queue Stats
31W - 26L
1,537 Elo+
Party 4
Team Averages
Level 97
1,628 SR
1,493 Elo+

VS

Team Averages
Level 107
1,615 SR
1,458 Elo+
Sol
Sol
Ix-Unrivxled
Sol
Level 66
God Stats
5W - 5L
1,502 SR
Queue Stats
52W - 47L
1,498 Elo+
Party 3
Lancelot
Lancelot
KaizaPrimal
Lancelot
Level 126
God Stats
5W - 2L
1,679 SR
Queue Stats
50W - 55L
1,494 Elo+
Party 3
Sun Wukong
Sun Wukong
TheMonkeyIsBack
Sun Wukong
Level 82
God Stats
28W - 13L
1,699 SR
Queue Stats
119W - 139L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
UncleHooH
Kumbhakarna
Level 122
God Stats
3W - 6L
1,387 SR
Queue Stats
44W - 59L
1,379 Elo+
Party 2
Raijin
Raijin
janos1989
Raijin
Level 138
God Stats
3W - 0L
1,810 SR
Queue Stats
133W - 124L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,266
590
11,012
9,369
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Pristine_Siren7
Aphrodite
11
0 / 3 / 2
6,593
471
3,562
8,005
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Stepphyy
Danzaburou
13
2 / 4 / 1
7,781
556
5,920
10,264
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 0
6,751
482
5,623
11,257
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
iHonestii
Mulan
11
1 / 5 / 1
7,152
511
8,091
13,785
8,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,096
507
7,717
7,304
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
KaizaPrimal
Lancelot
14
7 / 0 / 3
8,114
580
7,869
8,551
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TheMonkeyIsBack
Sun Wukong
14
6 / 2 / 1
9,129
652
11,831
15,733
7,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
UncleHooH
Kumbhakarna
13
3 / 1 / 8
8,122
580
4,556
12,387
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
janos1989
Raijin
12
1 / 4 / 1
6,467
462
4,739
9,708
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
20
20
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
3
3
3
1.5
W
Lancelot
KaizaPrimal
Lancelot
7
0
3
8.5
L
Aphrodite
Pristine_Siren7
Aphrodite
0
3
2
0.33
L
Danzaburou
Stepphyy
Danzaburou
2
4
1
0.63
W
Sun Wukong
TheMonkeyIsBack
Sun Wukong
6
2
1
3.25
W
Kumbhakarna
UncleHooH
Kumbhakarna
3
1
8
7
L
3
5
0
0.6
L
Mulan
iHonestii
Mulan
1
5
1
0.3
W
Raijin
janos1989
Raijin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,208
Damage
36,712
52,680
Taken
53,683
24,687
Mitigated
25,610
16,903
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,012
273
0
1,985
9,369
2,849
0
5,142
4,227
60,265
2,542
W
7,717
3,397
0
2,849
7,304
1,913
893
1,795
5,427
41,189
7,369
W
Lancelot
KaizaPrimal
Lancelot
7,869
1,095
0
1,471
8,551
3,428
0
2,479
5,848
0
49,127
L
Aphrodite
Pristine_Siren7
Aphrodite
3,562
792
1,315
3,492
8,005
5,754
50
4,721
3,284
20,975
0
L
Danzaburou
Stepphyy
Danzaburou
5,920
2,117
0
3,122
10,264
3,827
0
3,881
6,383
0
60,545
W
Sun Wukong
TheMonkeyIsBack
Sun Wukong
11,831
3,148
0
3,977
15,733
7,804
1,025
160
15,573
0
66,382
W
Kumbhakarna
UncleHooH
Kumbhakarna
4,556
680
0
2,315
12,387
9,725
160
3,282
8,947
23,052
0
L
5,623
1,326
0
3,752
11,257
3,741
0
2,628
8,629
0
38,878
L
Mulan
iHonestii
Mulan
8,091
1,065
0
3,237
13,785
8,516
0
93
13,692
174
44,909
W
Raijin
janos1989
Raijin
4,739
369
0
85
9,708
2,740
0
5,854
3,402
40,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
38,928
392
Minions Killed
343
0
Camps Cleared
0
1,351,438
Distance Traveled
1,430,629
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,266
590
125
9
0
289,406
0
W
Sol
7,096
507
79
6
0
259,745
0
W
Lancelot
8,114
580
69
5
0
351,461
0
L
Aphrodite
6,593
471
30
2
0
255,249
0
L
Danzaburou
7,781
556
106
8
0
260,577
2
W
Sun Wukong
9,129
652
110
8
0
259,455
0
W
Kumbhakarna
8,122
580
20
1
0
283,548
6
L
Ne Zha
6,751
482
55
4
0
301,982
0
L
Mulan
7,152
511
76
5
0
244,224
0
W
Raijin
6,467
462
65
5
0
276,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role