Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Chosuff
Xbalanque
Level 126
God Stats
0W - 5L
1,306 SR
Queue Stats
260W - 271L
1,539 Elo+
Solo
Hel
Hel
LiquidOtter117
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stubb12
Cu Chulainn
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
101W - 109L
1,555 Elo+
Party 1
Ao Kuang
Ao Kuang
bth2701
Ao Kuang
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 58L
1,499 Elo+
Solo
Team Averages
Level 121
1,418 SR
1,524 Elo+

VS

Team Averages
Level 128
1,497 SR
1,493 Elo+
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Docking37
Hel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 118L
1,487 Elo+
Party 2
Athena
Athena
NinjaVar
Athena
Level 125
God Stats
2W - 1L
1,727 SR
Queue Stats
23W - 29L
1,428 Elo+
Solo
Nike
Nike
RanaMosh
Nike
Level 159
God Stats
4W - 2L
1,482 SR
Queue Stats
211W - 205L
1,527 Elo+
Solo
Danzaburou
Danzaburou
redsnappy20
Danzaburou
Level 81
God Stats
3W - 7L
1,275 SR
Queue Stats
221W - 208L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 2 / 7
9,278
843
12,120
11,157
4,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Chosuff
Xbalanque
13
2 / 5 / 6
7,724
702
17,876
12,482
4,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 5
7,478
680
6,465
10,553
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Stubb12
Cu Chulainn
16
6 / 2 / 4
8,795
800
16,104
18,198
10,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
bth2701
Ao Kuang
11
1 / 5 / 4
7,068
643
4,498
10,605
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 0 / 11
9,212
837
16,553
11,296
8,426
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
3 / 1 / 8
8,095
736
9,502
8,166
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Athena
NinjaVar
Athena
16
4 / 2 / 8
9,564
869
7,294
17,696
17,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
13
5 / 5 / 7
8,523
775
14,139
19,928
13,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
redsnappy20
Danzaburou
13
1 / 3 / 8
7,801
709
12,330
9,086
3,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
11
Kills
17
17
Deaths
11
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
7
1.75
W
Atlas
 
Atlas
4
0
11
9.5
L
Xbalanque
Chosuff
Xbalanque
2
5
6
1
W
3
1
8
7
L
2
3
5
1.5
W
Athena
NinjaVar
Athena
4
2
8
4
W
Nike
5
5
7
1.7
L
Cu Chulainn
Stubb12
Cu Chulainn
6
2
4
4
L
Ao Kuang
bth2701
Ao Kuang
1
5
4
0.6
W
Danzaburou
redsnappy20
Danzaburou
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,063
Damage
59,818
62,995
Taken
66,172
33,356
Mitigated
47,321
29,322
Healing
32,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,120
288
1,245
883
11,157
4,796
0
4,135
6,864
36,332
467
W
Atlas
 
Atlas
16,553
6,515
2,836
2,360
11,296
8,426
0
3,670
7,412
32,519
172
L
Xbalanque
Chosuff
Xbalanque
17,876
11,499
1,581
2,952
12,482
4,591
0
5,703
6,643
0
25,814
W
9,502
718
12,000
3,751
8,166
4,065
0
2,591
5,303
16,696
0
L
6,465
537
8,234
5,628
10,553
4,048
0
4,876
5,631
10,386
548
W
Athena
NinjaVar
Athena
7,294
1,213
2,147
1,811
17,696
17,053
0
6,398
10,718
13,832
614
W
Nike
14,139
163
951
3,606
19,928
13,802
0
6,600
12,900
0
22,216
L
Cu Chulainn
Stubb12
Cu Chulainn
16,104
2,263
439
6,886
18,198
10,367
0
10,841
6,921
0
30,320
L
Ao Kuang
bth2701
Ao Kuang
4,498
1,515
302
1,172
10,605
9,554
0
6,505
3,908
4,350
232
W
Danzaburou
redsnappy20
Danzaburou
12,330
3,644
1,151
2,225
9,086
3,975
35
2,468
6,273
0
26,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
43,195
124
Minions Killed
119
0
Camps Cleared
0
1,000,603
Distance Traveled
1,091,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,278
843
57
5
0
213,493
0
W
Atlas
9,212
837
41
4
0
240,699
0
L
Xbalanque
7,724
702
23
2
0
184,175
0
W
Hel
8,095
736
18
2
0
207,353
0
L
Hel
7,478
680
16
1
0
229,621
0
W
Athena
9,564
869
15
1
0
235,020
0
W
Nike
8,523
775
23
2
0
205,701
0
L
Cu Chulainn
8,795
800
26
2
0
190,723
0
L
Ao Kuang
7,068
643
2
0
0
182,591
0
W
Danzaburou
7,801
709
22
2
0
202,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role