Player Matchup

Mercury
Mercury
HalfMountain909
Mercury
Level 120
God Stats
2W - 2L
1,518 SR
Queue Stats
39W - 34L
1,508 Elo+
Solo
King Arthur
King Arthur
JONBY717
King Arthur
Level 67
God Stats
5W - 2L
1,653 SR
Queue Stats
68W - 58L
1,468 Elo+
Solo
Aphrodite
Aphrodite
TheGreatNocebo
Aphrodite
Level 154
God Stats
4W - 4L
1,578 SR
Queue Stats
52W - 64L
1,486 Elo+
Solo
Hachiman
Hachiman
jooxtin
Hachiman
Level 67
God Stats
0W - 2L
1,523 SR
Queue Stats
9W - 10L
1,467 Elo+
Solo
Discordia
Discordia
t3zcatl1p0ca91
Discordia
Level 158
God Stats
4W - 3L
1,707 SR
Queue Stats
186W - 187L
1,442 Elo+
Solo
Team Averages
Level 113
1,596 SR
1,474 Elo+

VS

Team Averages
Level 99
1,452 SR
1,352 Elo+
Izanami
Izanami
TTV_bob_the_HOE
Izanami
Level 99
God Stats
10W - 10L
1,493 SR
Queue Stats
68W - 87L
1,370 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UnKnown-500KD
Cu Chulainn
Level 105
God Stats
7W - 6L
1,245 SR
Queue Stats
99W - 112L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
YT_Unknown-god_-
Baron Samedi
Level 68
God Stats
1W - 1L
1,411 SR
Queue Stats
42W - 78L
1,372 Elo+
Party 1
Chaac
Chaac
chikibran
Chaac
Level 123
God Stats
9W - 8L
1,608 SR
Queue Stats
217W - 234L
1,441 Elo+
Party 1
Thor
Thor
dragonmatr12345
Thor
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 46L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
8,360
643
6,281
10,697
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JONBY717
King Arthur
13
2 / 3 / 2
7,871
605
7,977
15,036
11,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
TheGreatNocebo
Aphrodite
11
3 / 2 / 4
6,885
530
3,298
9,153
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
jooxtin
Hachiman
5
0 / 3 / 0
4,597
354
1,424
3,625
828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
t3zcatl1p0ca91
Discordia
11
4 / 5 / 5
7,091
545
8,876
7,420
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,304
716
3,401
5,890
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
UnKnown-500KD
Cu Chulainn
11
1 / 2 / 3
7,100
546
5,289
12,461
8,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
YT_Unknown-god_-
Baron Samedi
11
2 / 7 / 1
6,705
516
6,292
10,308
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
chikibran
Chaac
13
3 / 4 / 0
7,875
606
11,406
13,322
15,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 3 / 1
7,727
594
4,373
8,969
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
14
14
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
7
1
4
9
L
King Arthur
JONBY717
King Arthur
2
3
2
1
W
4
0
3
5.5
L
Aphrodite
TheGreatNocebo
Aphrodite
3
2
4
2.5
W
Cu Chulainn
UnKnown-500KD
Cu Chulainn
1
2
3
1.25
W
Baron Samedi
YT_Unknown-god_-
Baron Samedi
2
7
1
0.36
W
Chaac
chikibran
Chaac
3
4
0
0.75
W
4
3
1
1.5
L
Hachiman
jooxtin
Hachiman
0
3
0
0
L
Discordia
t3zcatl1p0ca91
Discordia
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,856
Damage
30,761
45,931
Taken
50,950
26,658
Mitigated
32,531
13,386
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,281
3,427
0
3,642
10,697
4,143
0
2,604
8,093
0
59,869
L
King Arthur
JONBY717
King Arthur
7,977
2,186
0
3,234
15,036
11,717
0
492
14,544
0
56,099
W
3,401
1,858
0
2,493
5,890
2,019
4,758
685
5,205
0
70,489
L
Aphrodite
TheGreatNocebo
Aphrodite
3,298
495
963
3,749
9,153
7,721
0
1,924
7,229
14,986
962
W
Cu Chulainn
UnKnown-500KD
Cu Chulainn
5,289
856
0
3,381
12,461
8,295
0
2,971
9,490
174
49,761
W
Baron Samedi
YT_Unknown-god_-
Baron Samedi
6,292
844
65
2,040
10,308
3,446
0
5,958
4,350
34,407
0
W
Chaac
chikibran
Chaac
11,406
1,902
0
3,677
13,322
15,341
0
275
13,047
492
58,275
W
4,373
617
0
2,507
8,969
3,430
0
1,760
7,209
0
50,206
L
Hachiman
jooxtin
Hachiman
1,424
945
74
1,035
3,625
828
0
237
3,388
0
11,316
L
Discordia
t3zcatl1p0ca91
Discordia
8,876
996
0
689
7,420
2,249
0
1,701
5,719
42,843
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,804
Gold Earned
38,711
339
Minions Killed
459
0
Camps Cleared
0
1,126,813
Distance Traveled
1,354,769
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,360
643
99
8
0
328,417
0
L
King Arthur
7,871
605
122
9
0
259,279
2
W
Izanami
9,304
716
141
11
0
264,781
2
L
Aphrodite
6,885
530
17
1
0
219,602
1
W
Cu Chulainn
7,100
546
84
6
0
281,000
0
W
Baron Samedi
6,705
516
60
5
0
247,185
0
W
Chaac
7,875
606
94
7
0
243,520
0
W
Thor
7,727
594
80
6
0
318,283
0
L
Hachiman
4,597
354
21
2
0
103,403
2
L
Discordia
7,091
545
80
6
0
216,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role