Player Matchup

Danzaburou
Danzaburou
Burch14_Johnni02
Danzaburou
Level 89
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 1
Chang'e
Chang'e
pocoyoop
Chang'e
Level 63
God Stats
3W - 4L
1,723 SR
Queue Stats
66W - 61L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
vElixirz
Gilgamesh
Level 68
God Stats
6W - 2L
1,844 SR
Queue Stats
123W - 117L
1,519 Elo+
Party 1
Team Averages
Level 73
1,775 SR
1,548 Elo+

VS

Team Averages
Level 86
1,380 SR
1,455 Elo+
Sobek
Sobek
M3RkIn6Fo0l5
Sobek
Level 108
God Stats
6W - 3L
1,545 SR
Queue Stats
99W - 99L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
iNuttycome
Kukulkan
Level 82
God Stats
7W - 13L
1,275 SR
Queue Stats
61W - 70L
1,419 Elo+
Party 2
Fenrir
Fenrir
tortugaloca93
Fenrir
Level 68
God Stats
1W - 1L
1,321 SR
Queue Stats
122W - 117L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Burch14_Johnni02
Danzaburou
13
1 / 4 / 2
8,406
764
7,344
10,757
3,937
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
pocoyoop
Chang'e
12
0 / 5 / 1
7,340
667
3,242
10,019
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
vElixirz
Gilgamesh
9
2 / 3 / 0
6,966
633
3,897
8,719
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,280
753
5,383
10,387
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
iNuttycome
Kukulkan
16
6 / 0 / 5
10,070
915
9,100
4,857
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 7
9,062
824
7,671
11,608
10,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Burch14_Johnni02
Danzaburou
1
4
2
0.5
W
1
1
8
5
W
Kukulkan
iNuttycome
Kukulkan
6
0
5
8.5
L
Chang'e
pocoyoop
Chang'e
0
5
1
0.1
W
5
2
7
4.25
L
Gilgamesh
vElixirz
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,483
Damage
22,154
29,495
Taken
26,852
11,067
Mitigated
21,602
5,272
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Burch14_Johnni02
Danzaburou
7,344
2,537
0
1,600
10,757
3,937
0
4,123
6,346
0
32,242
W
5,383
360
73
2,551
10,387
8,736
528
1,316
8,974
15,096
4,607
W
Kukulkan
iNuttycome
Kukulkan
9,100
948
0
1,396
4,857
1,953
1,256
12
4,727
59,129
0
L
Chang'e
pocoyoop
Chang'e
3,242
114
280
1,977
10,019
2,713
0
5,336
4,439
28,128
0
W
7,671
1,937
0
1,534
11,608
10,913
553
1,833
9,428
0
15,189
L
Gilgamesh
vElixirz
Gilgamesh
3,897
881
0
1,415
8,719
4,417
0
3,380
5,205
0
10,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,712
Gold Earned
27,412
112
Minions Killed
151
0
Camps Cleared
0
511,808
Distance Traveled
627,211
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,406
764
53
5
0
172,774
0
W
Sobek
8,280
753
31
3
0
204,159
0
W
Kukulkan
10,070
915
104
9
0
213,861
0
L
Chang'e
7,340
667
48
4
0
213,498
0
W
Fenrir
9,062
824
16
1
0
209,191
2
L
Gilgamesh
6,966
633
11
1
0
125,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role