Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MasterIris
Morgan Le Fay
Level 144
God Stats
5W - 9L
1,334 SR
Queue Stats
293W - 299L
1,520 Elo+
Solo
Arachne
Arachne
SUGARSAM
Arachne
Level 172
God Stats
23W - 20L
1,519 SR
Queue Stats
536W - 564L
1,576 Elo+
Solo
Hel
Hel
heatedwazn
Hel
Level 65
God Stats
1W - 2L
1,216 SR
Queue Stats
60W - 54L
1,498 Elo+
Solo
Hachiman
Hachiman
thejantasy
Hachiman
Level 147
God Stats
5W - 4L
1,457 SR
Queue Stats
266W - 265L
1,506 Elo+
Solo
Team Averages
Level 137
1,405 SR
1,520 Elo+

VS

Team Averages
Level 142
1,376 SR
1,512 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
SlippySnowTV
Yemoja
Level 146
God Stats
1W - 2L
1,512 SR
Queue Stats
96W - 107L
1,469 Elo+
Solo
Heimdallr
Heimdallr
lifeofG
Heimdallr
Level 143
God Stats
0W - 4L
1,086 SR
Queue Stats
189W - 176L
1,565 Elo+
Solo
He Bo
He Bo
magicalspoot
He Bo
Level 123
God Stats
1W - 4L
1,281 SR
Queue Stats
173W - 149L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 2 / 8
10,227
1,136
8,342
9,493
9,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
MasterIris
Morgan Le Fay
15
3 / 4 / 8
8,809
979
6,744
6,125
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SUGARSAM
Arachne
13
1 / 4 / 9
8,048
894
6,074
9,285
9,615
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 5
7,419
824
5,784
7,795
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
thejantasy
Hachiman
16
6 / 2 / 7
9,384
1,043
11,168
7,044
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
13 / 5 / 3
9,063
1,007
13,549
11,210
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
 
Rama
17
1 / 2 / 12
7,995
888
8,433
10,587
5,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
13
0 / 1 / 11
7,225
803
882
10,976
6,755
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
lifeofG
Heimdallr
1
0 / 0 / 0
2,388
265
0
0
0
13
2 / 6 / 9
7,062
785
6,290
9,461
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
14
Kills
16
17
Deaths
14
37
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
2
8
3.5
L
Thor
 
Thor
13
5
3
2.9
L
Rama
 
Rama
1
2
12
3.5
W
Morgan Le Fay
MasterIris
Morgan Le Fay
3
4
8
1.75
W
Arachne
SUGARSAM
Arachne
1
4
9
1.38
L
Yemoja
0
1
11
5.5
W
1
5
5
0.7
L
Heimdallr
lifeofG
Heimdallr
0
0
0
0
L
2
6
9
1.08
W
Hachiman
thejantasy
Hachiman
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,112
Damage
29,154
39,742
Taken
42,234
26,823
Mitigated
19,515
13,691
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,342
746
572
3,862
9,493
9,440
1,085
745
8,748
30,367
1,824
L
Thor
 
Thor
13,549
1,340
1,328
915
11,210
4,107
0
5,740
5,470
0
17,939
L
Rama
 
Rama
8,433
3,223
471
2,882
10,587
5,551
0
4,676
5,911
0
37,278
W
Morgan Le Fay
MasterIris
Morgan Le Fay
6,744
475
0
33
6,125
2,442
1,124
1,068
5,057
15,443
0
W
Arachne
SUGARSAM
Arachne
6,074
4,791
63
612
9,285
9,615
266
2,071
7,214
0
8,403
L
Yemoja
882
319
6,733
3,988
10,976
6,755
0
4,529
6,447
4,591
0
W
5,784
166
3,929
2,494
7,795
2,482
906
1,722
6,073
6,748
0
L
Heimdallr
lifeofG
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
6,290
342
254
429
9,461
3,102
0
5,624
3,837
14,351
596
W
Hachiman
thejantasy
Hachiman
11,168
5,299
477
1,649
7,044
2,844
2,486
1,289
5,755
0
22,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
33,733
116
Minions Killed
103
0
Camps Cleared
0
861,391
Distance Traveled
610,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,227
1,136
51
6
0
190,471
0
L
Thor
9,063
1,007
10
1
0
163,014
0
L
Rama
7,995
888
57
6
0
157,970
0
W
Morgan Le Fay
8,809
979
21
2
0
145,708
0
W
Arachne
8,048
894
9
1
0
202,182
0
L
Yemoja
7,225
803
10
1
0
144,106
0
W
Hel
7,419
824
6
1
0
173,801
0
L
Heimdallr
2,388
265
0
0
0
0
0
L
He Bo
7,062
785
26
3
0
145,792
0
W
Hachiman
9,384
1,043
29
3
0
149,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role