Player Matchup

Danzaburou
Danzaburou
Airom1
Danzaburou
Level 66
God Stats
33W - 34L
1,559 SR
Queue Stats
256W - 281L
1,514 Elo+
Party 1
Janus
Janus
BorkBorkNomNoms
Janus
Level 215
God Stats
21W - 23L
1,594 SR
Queue Stats
376W - 324L
1,628 Elo+
Solo
Thor
Thor
StarPropain
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 188L
1,615 Elo+
Party 1
Guan Yu
Guan Yu
goombastomped
Guan Yu
Level 140
God Stats
55W - 54L
1,573 SR
Queue Stats
150W - 147L
1,578 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iVitaal
Kumbhakarna
Level 154
God Stats
2W - 4L
1,694 SR
Queue Stats
320W - 309L
1,565 Elo+
Party 1
Team Averages
Level 141
1,584 SR
1,580 Elo+

VS

Team Averages
Level 140
1,566 SR
1,573 Elo+
Kuzenbo
Kuzenbo
BrokenLunge
Kuzenbo
Level 124
God Stats
3W - 5L
1,433 SR
Queue Stats
323W - 307L
1,555 Elo+
Party 2
Neith
Neith
DepthSound
Neith
Level 107
God Stats
9W - 3L
1,694 SR
Queue Stats
252W - 246L
1,570 Elo+
Party 2
Ix Chel
Ix Chel
jchoice123
Ix Chel
Level 128
God Stats
4W - 9L
1,631 SR
Queue Stats
144W - 127L
1,636 Elo+
Solo
Mulan
Mulan
mac11o
Mulan
Level 185
God Stats
12W - 4L
1,620 SR
Queue Stats
270W - 198L
1,596 Elo+
Solo
Serqet
Serqet
xDeportMe
Serqet
Level 158
God Stats
20W - 29L
1,451 SR
Queue Stats
340W - 356L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Airom1
Danzaburou
11
0 / 0 / 0
5,720
520
3,591
4,109
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 3 / 0
5,904
537
4,530
4,601
1,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 4 / 1
4,729
430
1,579
7,912
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
10
0 / 5 / 0
5,181
471
2,625
10,059
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
iVitaal
Kumbhakarna
8
0 / 1 / 1
5,316
483
2,544
9,321
5,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrokenLunge
Kuzenbo
10
1 / 0 / 1
6,067
552
3,339
5,084
4,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
12
1 / 0 / 0
6,531
594
3,518
5,258
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
jchoice123
Ix Chel
12
3 / 1 / 3
6,829
621
3,166
4,226
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
mac11o
Mulan
14
6 / 0 / 0
8,682
789
7,896
7,573
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
xDeportMe
Serqet
12
2 / 0 / 6
6,593
599
4,533
7,339
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
13
13
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Airom1
Danzaburou
0
0
0
0
L
1
3
0
0.33
W
Kuzenbo
BrokenLunge
Kuzenbo
1
0
1
1.5
W
Neith
1
0
0
1
L
0
4
1
0.13
L
Guan Yu
0
5
0
0
L
Kumbhakarna
iVitaal
Kumbhakarna
0
1
1
0.5
W
Ix Chel
jchoice123
Ix Chel
3
1
3
4.5
W
Mulan
mac11o
Mulan
6
0
0
6
W
Serqet
xDeportMe
Serqet
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,869
Damage
22,452
36,002
Taken
29,480
14,606
Mitigated
16,230
10,052
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Airom1
Danzaburou
3,591
787
0
1,807
4,109
1,235
0
967
3,142
0
48,439
L
4,530
483
0
240
4,601
1,227
0
2,105
2,420
39,312
0
W
Kuzenbo
BrokenLunge
Kuzenbo
3,339
1,565
0
1,881
5,084
4,233
0
1,550
3,433
17,011
200
W
Neith
3,518
664
0
1,787
5,258
1,630
0
1,101
4,157
0
55,500
L
1,579
116
0
2,220
7,912
2,194
0
708
6,662
0
22,571
L
Guan Yu
2,625
362
68
3,037
10,059
4,116
0
0
9,539
317
30,681
L
Kumbhakarna
iVitaal
Kumbhakarna
2,544
238
0
2,680
9,321
5,834
0
2,385
6,824
15,748
1,152
W
Ix Chel
jchoice123
Ix Chel
3,166
396
417
1,138
4,226
1,409
0
1,891
2,137
43,322
1,042
W
Mulan
mac11o
Mulan
7,896
1,831
0
4,970
7,573
5,605
0
85
7,488
0
73,575
W
Serqet
xDeportMe
Serqet
4,533
737
0
670
7,339
3,353
0
1,920
5,290
0
51,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,850
Gold Earned
34,702
304
Minions Killed
450
0
Camps Cleared
0
1,199,123
Distance Traveled
1,178,512
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,720
520
94
9
0
218,744
0
L
Janus
5,904
537
78
7
0
241,451
0
W
Kuzenbo
6,067
552
39
4
0
246,244
6
W
Neith
6,531
594
109
10
0
205,013
2
L
Thor
4,729
430
43
4
0
247,281
3
L
Guan Yu
5,181
471
55
5
0
248,021
0
L
Kumbhakarna
5,316
483
34
3
0
243,626
7
W
Ix Chel
6,829
621
93
8
0
235,266
1
W
Mulan
8,682
789
121
11
0
196,941
0
W
Serqet
6,593
599
88
8
0
295,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role