Player Matchup

Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
A100mexicankids
Zeus
Level 149
God Stats
14W - 15L
1,581 SR
Queue Stats
142W - 118L
1,504 Elo+
Solo
Hun Batz
Hun Batz
Exe-elmos
Hun Batz
Level 83
God Stats
3W - 3L
1,491 SR
Queue Stats
68W - 69L
1,457 Elo+
Party 1
Atlas
Atlas
Milk_Father000
Atlas
Level 62
God Stats
7W - 15L
1,465 SR
Queue Stats
20W - 26L
1,442 Elo+
Party 1
Osiris
Osiris
cyclon_deadpool
Osiris
Level 107
God Stats
5W - 2L
1,610 SR
Queue Stats
136W - 138L
1,500 Elo+
Party 1
Team Averages
Level 108
1,529 SR
1,481 Elo+

VS

Team Averages
Level 63
1,497 SR
1,411 Elo+
Charon
Charon
Buccellato
Charon
Level 44
God Stats
69W - 49L
1,531 SR
Queue Stats
122W - 106L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
GenuineBuffalo
Danzaburou
Level 93
God Stats
1W - 1L
1,484 SR
Queue Stats
201W - 195L
1,384 Elo+
Party 2
Mercury
Mercury
Golf-3all
Mercury
Level 126
God Stats
7W - 13L
1,502 SR
Queue Stats
382W - 379L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Revolver1122
Cthulhu
Level 29
God Stats
46W - 56L
1,467 SR
Queue Stats
63W - 76L
1,410 Elo+
Party 2
Poseidon
Poseidon
rsingh11791
Poseidon
Level 24
God Stats
13W - 11L
1,500 SR
Queue Stats
53W - 73L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 2
6,577
598
6,586
6,559
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
8 / 0 / 2
8,009
728
10,299
4,374
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
Exe-elmos
Hun Batz
11
2 / 0 / 2
6,287
572
1,989
5,360
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 3
5,969
543
2,531
6,353
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 1 / 0
7,211
656
4,348
7,755
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Buccellato
Charon
10
1 / 2 / 0
6,047
550
4,193
7,749
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GenuineBuffalo
Danzaburou
9
0 / 4 / 1
5,535
503
4,900
8,488
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Golf-3all
Mercury
6
1 / 1 / 0
4,740
431
1,443
3,911
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Revolver1122
Cthulhu
8
0 / 0 / 1
5,483
498
1,257
7,639
3,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
rsingh11791
Poseidon
9
0 / 8 / 0
4,911
446
1,411
8,609
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
2
2
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
2
2
W
8
0
2
9
L
Charon
Buccellato
Charon
1
2
0
0.5
W
Hun Batz
Exe-elmos
Hun Batz
2
0
2
3
L
Danzaburou
GenuineBuffalo
Danzaburou
0
4
1
0.13
L
Mercury
Golf-3all
Mercury
1
1
0
1
W
2
1
3
3.5
L
Cthulhu
Revolver1122
Cthulhu
0
0
1
0.5
W
2
1
0
2
L
Poseidon
rsingh11791
Poseidon
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,753
Damage
13,204
30,401
Taken
36,396
13,840
Mitigated
15,421
9,166
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,586
3,009
0
2,510
6,559
2,008
66
396
6,163
0
51,944
W
10,299
1,691
0
1,446
4,374
1,271
1,215
981
3,393
64,036
2,646
L
Charon
Buccellato
Charon
4,193
1,766
0
837
7,749
5,452
0
106
7,216
23,855
6,604
W
Hun Batz
Exe-elmos
Hun Batz
1,989
293
0
602
5,360
1,940
387
486
4,874
0
46,035
L
Danzaburou
GenuineBuffalo
Danzaburou
4,900
2,351
0
1,824
8,488
2,368
832
3,062
5,426
0
38,177
L
Mercury
Golf-3all
Mercury
1,443
683
0
480
3,911
1,249
0
693
3,179
0
17,617
W
2,531
956
0
1,276
6,353
3,646
93
1,092
5,261
13,280
706
L
Cthulhu
Revolver1122
Cthulhu
1,257
67
882
1,444
7,639
3,849
222
2,528
5,111
14,606
0
W
4,348
1,731
0
3,332
7,755
4,975
0
3,418
4,337
0
50,193
L
Poseidon
rsingh11791
Poseidon
1,411
217
0
164
8,609
2,503
0
6,373
2,236
25,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
26,716
402
Minions Killed
235
0
Camps Cleared
0
1,156,429
Distance Traveled
938,022
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,577
598
92
8
0
231,244
0
W
Zeus
8,009
728
119
11
0
202,654
0
L
Charon
6,047
550
70
6
0
180,904
0
W
Hun Batz
6,287
572
73
7
0
258,336
4
L
Danzaburou
5,535
503
65
6
0
194,340
0
L
Mercury
4,740
431
36
3
0
131,564
0
W
Atlas
5,969
543
24
2
0
236,475
0
L
Cthulhu
5,483
498
29
3
0
218,475
0
W
Osiris
7,211
656
94
9
0
227,720
0
L
Poseidon
4,911
446
35
3
0
212,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role