Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
 
Camazotz
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Farkiss
Ao Kuang
Gold IV
Level 107
God Stats
2W - 6L
1,406 SR
Queue Stats
130W - 144L
1,470 MMR
Solo
Geb
Geb
Bronze III
FzL1-CrazZy
Geb
Bronze III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,458 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,481 SR
1,486 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,519 SR
1,503 MMR
Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
 
Sol
Gold V
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold I
JunglerHot
Awilix
Gold I
Level 69
God Stats
3W - 4L
1,474 SR
Queue Stats
57W - 49L
1,485 MMR
Party 1
Ymir
Ymir
Silver I
Sebas9991
Ymir
Silver I
Level 69
God Stats
15W - 10L
1,622 SR
Queue Stats
106W - 113L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 1 / 0
3,251
650
621
2,177
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
 
Izanami
5
0 / 1 / 0
2,987
597
1,722
1,949
424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Camazotz
 
Camazotz
2
0 / 1 / 0
2,598
520
134
1,189
299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Farkiss
Ao Kuang
5
0 / 1 / 0
3,063
613
1,038
3,991
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 0
3,168
634
855
3,200
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
He BoAthenaFenrir

VS

Bans
ThothBellonaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 0 / 1
4,363
873
1,635
3,329
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
 
Agni
7
0 / 0 / 1
3,647
729
1,098
2,153
540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sol
 
Sol
6
1 / 0 / 0
3,585
717
2,580
2,334
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
JunglerHot
Awilix
7
1 / 0 / 0
3,679
736
1,313
2,328
729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
1 / 0 / 1
3,804
761
939
2,547
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
Izanami
 
Izanami
0
1
0
0
L
Camazotz
 
Camazotz
0
1
0
0
W
Osiris
 
Osiris
1
0
1
1.5
W
Agni
 
Agni
0
0
1
0.5
W
Sol
 
Sol
1
0
0
1
L
Ao Kuang
Farkiss
Ao Kuang
0
1
0
0
L
0
0
0
0
W
Awilix
JunglerHot
Awilix
1
0
0
1
W
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,370
Damage
7,565
12,506
Taken
12,691
3,673
Mitigated
4,186
3,018
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
621
80
0
473
2,177
507
0
1,039
1,138
14,670
0
L
Izanami
 
Izanami
1,722
1,083
0
250
1,949
424
0
1,196
753
0
14,511
L
Camazotz
 
Camazotz
134
101
0
469
1,189
299
0
0
1,189
0
2,096
W
Osiris
 
Osiris
1,635
668
0
2,137
3,329
1,359
0
630
2,666
0
22,659
W
Agni
 
Agni
1,098
346
0
988
2,153
540
0
830
1,323
17,693
0
W
Sol
 
Sol
2,580
1,449
0
965
2,334
489
0
375
1,959
19,676
0
L
Ao Kuang
Farkiss
Ao Kuang
1,038
133
0
1,004
3,991
1,177
0
416
3,575
13,942
1,140
L
855
0
0
822
3,200
1,266
0
1,848
1,352
5,916
0
W
Awilix
JunglerHot
Awilix
1,313
514
0
400
2,328
729
0
180
2,148
0
24,841
W
Ymir
939
195
0
1,260
2,547
1,069
0
487
2,060
8,266
2,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,067
Gold Earned
19,078
108
Minions Killed
181
0
Camps Cleared
0
451,567
Distance Traveled
540,228
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,251
650
27
5
0
92,646
0
L
Izanami
2,987
597
34
7
0
105,347
0
L
Camazotz
2,598
520
8
2
0
23,574
0
W
Osiris
4,363
873
43
9
0
105,898
0
W
Agni
3,647
729
36
7
0
101,143
1
W
Sol
3,585
717
36
7
0
96,084
0
L
Ao Kuang
3,063
613
29
6
0
117,048
0
L
Geb
3,168
634
10
2
0
112,952
3
W
Awilix
3,679
736
48
10
0
131,308
0
W
Ymir
3,804
761
18
4
0
105,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role