Player Matchup

Nu Wa
Nu Wa
Gold III
Cosim9964
Nu Wa
Gold III
Level 143
God Stats
31W - 33L
1,528 SR
Queue Stats
121W - 129L
1,573 MMR
Party 2
Sobek
Sobek
Gold III
Frixitt
Sobek
Gold III
Level 159
God Stats
2W - 2L
1,489 SR
Queue Stats
311W - 321L
1,497 MMR
Solo
Danzaburou
Danzaburou
Gold IV
H F1NaL
Danzaburou
Gold IV
Level 106
God Stats
33W - 23L
1,637 SR
Queue Stats
53W - 55L
1,503 MMR
Solo
Pele
Pele
Gold IV
Retrohawk
Pele
Gold IV
Level 154
God Stats
3W - 2L
1,853 SR
Queue Stats
127W - 136L
1,432 MMR
Party 2
Khepri
Khepri
Gold III
pikachusfaded25
Khepri
Gold III
Level 183
God Stats
1W - 5L
1,608 SR
Queue Stats
137W - 140L
1,458 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,623 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,512 SR
1,369 MMR
Set
Set
Gold III
LilRancor
Set
Gold III
Level 108
God Stats
11W - 10L
1,408 SR
Queue Stats
62W - 65L
1,541 MMR
Solo
Bacchus
Bacchus
Silver I
P4CHACAM4C
Bacchus
Silver I
Level 103
God Stats
3W - 4L
1,360 SR
Queue Stats
55W - 63L
1,127 MMR
Party 1
Shiva
Shiva
Silver I
PACHAMAM4
Shiva
Silver I
Level 104
God Stats
2W - 1L
1,698 SR
Queue Stats
55W - 63L
1,127 MMR
Party 1
Artemis
Artemis
Gold IV
Perikoss
Artemis
Gold IV
Level 152
God Stats
19W - 14L
1,597 SR
Queue Stats
334W - 342L
1,505 MMR
Solo
Discordia
Discordia
Silver II
SintiIIa
Discordia
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cosim9964
Nu Wa
8
0 / 0 / 0
3,948
790
1,979
972
222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Frixitt
Sobek
7
2 / 1 / 0
4,194
839
2,069
5,613
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
H F1NaL
Danzaburou
1
0 / 0 / 0
2,541
508
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pele
7
1 / 1 / 0
3,911
782
2,637
3,558
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 0 / 1
3,152
630
1,271
2,907
2,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
FafnirMercuryAgniLancelot

VS

Bans
ZeusAnubisAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,681
736
1,537
3,406
987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
P4CHACAM4C
Bacchus
5
0 / 0 / 1
3,377
675
1,724
2,817
1,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
PACHAMAM4
Shiva
7
1 / 2 / 0
4,157
831
2,854
4,617
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
Perikoss
Artemis
6
0 / 1 / 1
3,341
668
1,372
3,119
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SintiIIa
Discordia
8
0 / 0 / 0
3,810
762
223
1,927
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Cosim9964
Nu Wa
0
0
0
0
L
Sobek
Frixitt
Sobek
2
1
0
2
L
Danzaburou
H F1NaL
Danzaburou
0
0
0
0
W
1
0
0
1
W
Bacchus
P4CHACAM4C
Bacchus
0
0
1
0.5
W
Shiva
PACHAMAM4
Shiva
1
2
0
0.5
W
Artemis
Perikoss
Artemis
0
1
1
0.5
L
Pele
1
1
0
1
W
Discordia
SintiIIa
Discordia
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,956
Damage
7,710
13,050
Taken
15,886
6,958
Mitigated
5,069
4,823
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Cosim9964
Nu Wa
1,979
226
0
498
972
222
0
223
749
23,691
821
L
Sobek
Frixitt
Sobek
2,069
81
0
2,346
5,613
3,448
0
0
5,613
16,641
1,140
L
Danzaburou
H F1NaL
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
1,537
903
0
1,807
3,406
987
0
552
2,780
0
16,460
W
Bacchus
P4CHACAM4C
Bacchus
1,724
544
0
946
2,817
1,502
0
722
2,028
6,523
0
W
Shiva
PACHAMAM4
Shiva
2,854
603
0
95
4,617
1,495
0
1,800
2,468
0
23,168
W
Artemis
Perikoss
Artemis
1,372
683
0
1,519
3,119
664
0
586
2,459
0
13,330
L
Pele
2,637
816
0
1,360
3,558
1,251
0
719
2,839
0
19,627
W
Discordia
SintiIIa
Discordia
223
0
0
865
1,927
421
0
778
964
23,941
0
L
1,271
214
0
619
2,907
2,037
0
1,005
1,902
6,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,746
Gold Earned
18,366
135
Minions Killed
168
0
Camps Cleared
0
457,021
Distance Traveled
594,850
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,948
790
48
10
0
110,141
4
L
Sobek
4,194
839
42
8
0
110,953
0
L
Danzaburou
2,541
508
0
0
0
3,154
0
W
Set
3,681
736
40
8
0
136,875
2
W
Bacchus
3,377
675
4
1
0
117,087
3
W
Shiva
4,157
831
46
9
0
124,403
1
W
Artemis
3,341
668
31
6
0
107,965
0
L
Pele
3,911
782
40
8
0
124,253
2
W
Discordia
3,810
762
47
9
0
108,520
0
L
Khepri
3,152
630
5
1
0
108,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role