Player Matchup

Osiris
Osiris
Cant No Ammo
Osiris
Level 103
God Stats
1W - 3L
1,247 SR
Queue Stats
260W - 287L
1,409 Elo+
Solo
Mulan
Mulan
NOOB SLAYER T1
Mulan
Level 108
God Stats
11W - 2L
1,923 SR
Queue Stats
352W - 339L
1,418 Elo+
Solo
Ganesha
Ganesha
SquiellyNinja007
Ganesha
Level 118
God Stats
3W - 2L
1,345 SR
Queue Stats
74W - 80L
1,479 Elo+
Party 1
Hel
Hel
TheRealGareBear
Hel
Level 109
God Stats
3W - 2L
1,442 SR
Queue Stats
74W - 77L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
wincky96
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,505 Elo+
Solo
Team Averages
Level 109
1,491 SR
1,458 Elo+

VS

Team Averages
Level 107
1,337 SR
1,360 Elo+
Athena
Athena
CaptainO3vious
Athena
Level 119
God Stats
0W - 2L
1,324 SR
Queue Stats
101W - 104L
1,460 Elo+
Solo
Yemoja
Yemoja
DinnerGuest
Yemoja
Level 87
God Stats
0W - 2L
1,284 SR
Queue Stats
22W - 38L
1,327 Elo+
Solo
Bakasura
Bakasura
ELyaga
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,167 Elo+
Solo
Kukulkan
Kukulkan
Mystickyballs
Kukulkan
Level 98
God Stats
0W - 3L
1,105 SR
Queue Stats
177W - 179L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Skainky
Cthulhu
Level 115
God Stats
3W - 3L
1,471 SR
Queue Stats
171W - 171L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 1 / 15
9,342
934
8,206
10,627
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
13 / 0 / 9
10,205
1,021
14,054
11,404
7,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
0 / 2 / 23
9,120
912
8,569
14,641
15,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 2 / 17
8,879
888
9,899
8,711
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
wincky96
Heimdallr
13
2 / 4 / 16
8,217
822
7,406
8,625
3,613
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,828
783
4,234
15,012
14,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yemoja
2
0 / 1 / 1
2,653
265
0
590
92
Bakasura
ELyaga
Bakasura
11
3 / 9 / 1
7,138
714
3,379
11,357
6,973
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Mystickyballs
Kukulkan
15
1 / 3 / 6
7,837
784
8,167
9,252
4,289
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Skainky
Cthulhu
13
2 / 6 / 3
7,347
735
15,885
16,606
10,579
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
23
Kills
7
9
Deaths
23
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
1
15
11.5
L
1
4
6
1
L
Yemoja
0
1
1
0.5
L
Bakasura
ELyaga
Bakasura
3
9
1
0.39
L
Kukulkan
Mystickyballs
Kukulkan
1
3
6
1.33
W
13
0
9
17.5
L
Cthulhu
Skainky
Cthulhu
2
6
3
0.58
W
0
2
23
5.75
W
4
2
17
6.25
W
Heimdallr
wincky96
Heimdallr
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
31,665
54,008
Taken
52,817
41,274
Mitigated
36,223
27,517
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,206
3,231
950
1,960
10,627
11,501
902
4,574
5,784
0
17,648
L
4,234
1,086
1,409
3,187
15,012
14,290
0
5,902
8,659
8,046
0
L
Yemoja
0
0
0
0
590
92
0
0
590
0
0
L
Bakasura
ELyaga
Bakasura
3,379
2,119
193
535
11,357
6,973
0
4,044
7,215
0
4,234
L
Kukulkan
Mystickyballs
Kukulkan
8,167
1,870
478
1,679
9,252
4,289
0
2,914
6,171
24,253
767
W
14,054
3,371
1,049
2,175
11,404
7,079
1,139
7,042
4,216
0
25,490
L
Cthulhu
Skainky
Cthulhu
15,885
559
358
2,905
16,606
10,579
0
5,114
11,138
28,322
484
W
8,569
783
531
2,464
14,641
15,084
1,064
5,267
9,025
14,901
1,489
W
9,899
1,750
11,504
5,540
8,711
3,997
974
5,059
3,652
20,339
0
W
Heimdallr
wincky96
Heimdallr
7,406
4,112
588
756
8,625
3,613
2,615
5,671
2,926
0
23,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,763
Gold Earned
32,803
100
Minions Killed
72
0
Camps Cleared
0
1,002,869
Distance Traveled
636,367
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,342
934
28
3
0
217,191
0
L
Athena
7,828
783
6
1
0
185,290
0
L
Yemoja
2,653
265
0
0
0
0
0
L
Bakasura
7,138
714
10
1
0
136,548
0
L
Kukulkan
7,837
784
36
4
0
146,304
1
W
Mulan
10,205
1,021
28
3
0
205,971
0
L
Cthulhu
7,347
735
20
2
0
168,225
0
W
Ganesha
9,120
912
0
0
0
200,624
0
W
Hel
8,879
888
19
2
0
188,663
0
W
Heimdallr
8,217
822
25
3
0
190,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role