Player Matchup

Ra
Ra
Friggai
Ra
Level 103
God Stats
13W - 7L
1,500 SR
Queue Stats
322W - 302L
1,380 Elo+
Solo
Hel
Hel
GodlySmite
Hel
Level 105
God Stats
8W - 6L
1,402 SR
Queue Stats
199W - 174L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
H8ME_504
Gilgamesh
Level 73
God Stats
11W - 9L
1,466 SR
Queue Stats
241W - 223L
1,490 Elo+
Solo
Odin
Odin
black_pheniox
Odin
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 81L
1,405 Elo+
Solo
Anhur
Anhur
fonsforo
Anhur
Level 109
God Stats
4W - 3L
1,103 SR
Queue Stats
267W - 264L
1,406 Elo+
Solo
Team Averages
Level 99
1,394 SR
1,433 Elo+

VS

Team Averages
Level 91
1,425 SR
1,368 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
SavageNinja1737
Charon
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,379 Elo+
Party 1
Surtr
Surtr
SuperAce52
Surtr
Level 105
God Stats
11W - 15L
1,396 SR
Queue Stats
68W - 89L
1,339 Elo+
Party 1
Rama
Rama
mbonillas2j
Rama
Level 60
God Stats
55W - 83L
1,365 SR
Queue Stats
66W - 106L
1,312 Elo+
Solo
Nut
Nut
meatball040704
Nut
Level 62
God Stats
3W - 7L
1,364 SR
Queue Stats
42W - 66L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,242
658
4,733
6,450
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 7
5,788
526
3,429
4,215
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Gilgamesh
H8ME_504
Gilgamesh
12
4 / 0 / 2
6,708
610
3,580
8,510
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 1 / 1
6,339
576
5,655
8,780
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
fonsforo
Anhur
11
6 / 1 / 2
6,454
587
6,328
8,289
2,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 4 / 0
5,745
522
5,488
6,213
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,836
440
1,768
7,080
2,897
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
9
0 / 5 / 1
5,358
487
5,693
10,611
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,169
470
1,976
5,040
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 0
5,582
507
4,822
7,588
1,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
3
3
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
0
0.25
W
4
1
0
4
W
0
0
7
3.5
W
Gilgamesh
H8ME_504
Gilgamesh
4
0
2
5
L
0
2
0
0
L
Surtr
0
5
1
0.1
W
4
1
1
4.5
W
Anhur
fonsforo
Anhur
6
1
2
7
L
1
2
0
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,725
Damage
19,747
36,244
Taken
36,532
15,709
Mitigated
10,790
15,605
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,488
95
45
758
6,213
1,028
117
4,224
1,513
39,586
964
W
4,733
642
441
1,616
6,450
1,857
331
4,407
2,043
44,789
1,177
W
3,429
934
2,368
2,653
4,215
1,950
1,434
1,467
2,748
23,452
0
W
Gilgamesh
H8ME_504
Gilgamesh
3,580
1,305
0
4,708
8,510
3,138
0
574
7,936
0
45,308
L
1,768
187
0
1,341
7,080
2,897
0
2,513
4,517
10,517
0
L
Surtr
5,693
2,786
0
2,628
10,611
4,233
0
1,255
8,825
691
35,872
W
5,655
1,039
0
1,366
8,780
6,611
0
190
8,590
7,956
27,392
W
Anhur
fonsforo
Anhur
6,328
3,246
69
2,384
8,289
2,153
1,065
702
7,587
0
36,259
L
1,976
1,510
0
0
5,040
935
681
119
4,812
0
26,209
L
4,822
2,624
0
2,243
7,588
1,697
0
868
6,720
0
38,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
26,690
345
Minions Killed
266
0
Camps Cleared
0
1,041,877
Distance Traveled
928,613
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,745
522
76
7
0
193,483
0
W
Ra
7,242
658
100
9
0
213,142
2
W
Hel
5,788
526
29
3
0
176,842
0
W
Gilgamesh
6,708
610
83
8
0
247,400
1
L
Charon
4,836
440
21
2
0
183,054
2
L
Surtr
5,358
487
61
6
0
183,044
1
W
Odin
6,339
576
66
6
0
194,021
0
W
Anhur
6,454
587
67
6
0
210,472
0
L
Rama
5,169
470
53
5
0
178,695
0
L
Nut
5,582
507
55
5
0
190,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role