Player Matchup

Geb
Geb
CaptainJack08
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,411 Elo+
Party 1
Hun Batz
Hun Batz
JuiceJavelin
Hun Batz
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 60L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
Persona0049
Guan Yu
Level 121
God Stats
2W - 0L
1,486 SR
Queue Stats
70W - 43L
1,565 Elo+
Party 1
Medusa
Medusa
ilusionnz
Medusa
Level 107
God Stats
3W - 2L
1,534 SR
Queue Stats
109W - 99L
1,467 Elo+
Party 1
Mulan
Mulan
thisgamewack
Mulan
Level 49
God Stats
2W - 0L
1,715 SR
Queue Stats
82W - 81L
1,457 Elo+
Party 1
Team Averages
Level 98
1,504 SR
1,459 Elo+

VS

Team Averages
Level 130
1,486 SR
1,527 Elo+
Izanami
Izanami
CmonVa 2
Izanami
Level 107
God Stats
0W - 3L
1,294 SR
Queue Stats
507W - 495L
1,429 Elo+
Solo
Janus
Janus
ItsNumber
Janus
Level 123
God Stats
0W - 3L
1,264 SR
Queue Stats
70W - 63L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
PGFingas
Gilgamesh
Level 116
God Stats
2W - 1L
1,810 SR
Queue Stats
41W - 35L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
kmsedu7
Cthulhu
Level 148
God Stats
1W - 2L
1,540 SR
Queue Stats
99W - 95L
1,523 Elo+
Solo
Sylvanus
Sylvanus
phreize
Sylvanus
Level 157
God Stats
3W - 1L
1,523 SR
Queue Stats
61W - 69L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 18
10,180
783
13,297
19,028
18,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
JuiceJavelin
Hun Batz
16
3 / 5 / 17
10,104
777
12,017
16,516
10,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Persona0049
Guan Yu
17
4 / 2 / 19
10,429
802
10,737
18,972
15,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Medusa
ilusionnz
Medusa
19
9 / 1 / 10
11,915
917
26,452
14,766
6,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 3 / 13
10,721
825
15,454
20,524
17,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CmonVa 2
Izanami
14
3 / 3 / 4
9,047
696
8,199
8,507
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
ItsNumber
Janus
17
4 / 5 / 7
9,650
742
22,618
11,019
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PGFingas
Gilgamesh
16
2 / 6 / 4
8,791
676
11,196
20,719
18,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
kmsedu7
Cthulhu
16
1 / 6 / 6
9,429
725
15,470
17,536
23,562
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
phreize
Sylvanus
14
1 / 5 / 7
8,998
692
11,312
23,980
28,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
25
Kills
11
14
Deaths
25
77
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
18
3.67
L
Izanami
CmonVa 2
Izanami
3
3
4
1.67
L
Janus
ItsNumber
Janus
4
5
7
1.5
W
Hun Batz
JuiceJavelin
Hun Batz
3
5
17
2.3
L
Gilgamesh
PGFingas
Gilgamesh
2
6
4
0.67
W
Guan Yu
Persona0049
Guan Yu
4
2
19
6.75
W
Medusa
ilusionnz
Medusa
9
1
10
14
L
Cthulhu
kmsedu7
Cthulhu
1
6
6
0.67
L
Sylvanus
phreize
Sylvanus
1
5
7
0.9
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,957
Damage
68,795
89,806
Taken
81,761
69,654
Mitigated
80,996
51,669
Healing
31,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,297
560
5,345
4,318
19,028
18,790
846
9,163
9,865
26,364
1,152
L
Izanami
CmonVa 2
Izanami
8,199
5,296
636
1,339
8,507
4,033
638
1,487
7,020
0
15,467
L
Janus
ItsNumber
Janus
22,618
787
418
250
11,019
6,158
0
1,624
9,395
50,418
387
W
Hun Batz
JuiceJavelin
Hun Batz
12,017
2,396
928
3,180
16,516
10,752
1,739
7,478
9,038
0
23,367
L
Gilgamesh
PGFingas
Gilgamesh
11,196
3,264
2,092
2,536
20,719
18,461
0
3,750
16,969
0
19,232
W
Guan Yu
Persona0049
Guan Yu
10,737
735
20,068
10,137
18,972
15,948
885
13,213
5,759
0
23,431
W
Medusa
ilusionnz
Medusa
26,452
9,421
410
1,529
14,766
6,234
2,559
8,264
6,502
0
56,861
L
Cthulhu
kmsedu7
Cthulhu
15,470
185
2,320
1,428
17,536
23,562
0
2,856
14,680
29,136
0
L
Sylvanus
phreize
Sylvanus
11,312
872
11,852
8,944
23,980
28,782
37
3,426
20,554
13,843
697
W
15,454
2,182
997
4,757
20,524
17,930
1,268
10,332
10,192
0
25,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,349
Gold Earned
45,915
174
Minions Killed
132
0
Camps Cleared
0
1,363,434
Distance Traveled
1,084,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,180
783
26
2
0
258,271
0
L
Izanami
9,047
696
23
2
0
137,117
0
L
Janus
9,650
742
54
4
0
233,108
0
W
Hun Batz
10,104
777
22
2
0
263,784
0
L
Gilgamesh
8,791
676
23
2
0
254,453
0
W
Guan Yu
10,429
802
17
1
0
302,587
0
W
Medusa
11,915
917
83
6
0
279,150
0
L
Cthulhu
9,429
725
23
2
0
219,770
0
L
Sylvanus
8,998
692
9
1
0
239,588
0
W
Mulan
10,721
825
26
2
0
259,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role