Player Matchup

Anubis
Anubis
OJxWITHOUTxPULP
Anubis
Level 149
God Stats
8W - 2L
1,824 SR
Queue Stats
42W - 34L
1,533 Elo+
Solo
Ishtar
Ishtar
ScourgeSnake4U
Ishtar
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Bakasura
Bakasura
SinisterSnake4u
Bakasura
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 117
1,541 SR
1,511 Elo+

VS

Team Averages
Level 146
1,683 SR
1,539 Elo+
Fenrir
Fenrir
BuickLeFleur
Fenrir
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 99L
1,508 Elo+
Solo
Geb
Geb
MartyredMessiah
Geb
Level 157
God Stats
173W - 109L
1,676 SR
Queue Stats
425W - 455L
1,545 Elo+
Solo
Agni
Agni
Nerviozzo90
Agni
Level 148
God Stats
1W - 0L
1,872 SR
Queue Stats
17W - 7L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,692
744
3,348
4,029
1,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
0 / 4 / 4
6,284
698
3,489
7,840
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
11
1 / 2 / 4
7,053
784
1,428
8,424
5,300
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 2 / 3
7,733
859
4,724
8,438
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 4
6,389
710
4,153
7,115
4,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 4
7,876
875
7,951
5,537
1,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
9
9
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
3
3.25
W
0
3
4
0.67
W
4
0
4
6
L
3
3
0
1
L
0
4
4
0.5
L
Bakasura
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,265
Damage
16,828
20,293
Taken
21,090
9,430
Mitigated
12,557
3,846
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,724
713
0
638
8,438
6,367
140
1,152
7,277
0
20,486
W
4,153
134
0
890
7,115
4,526
136
1,892
5,205
14,639
1,515
W
7,951
596
0
362
5,537
1,664
695
445
4,963
34,668
0
L
3,348
351
0
1,025
4,029
1,683
0
2,420
1,500
13,060
0
L
3,489
2,401
0
2,037
7,840
2,447
0
4,174
3,414
0
20,617
L
Bakasura
1,428
959
0
784
8,424
5,300
0
4,839
3,263
0
6,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,029
Gold Earned
21,998
84
Minions Killed
107
0
Camps Cleared
0
446,638
Distance Traveled
539,756
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,733
859
34
4
0
197,531
0
W
Geb
6,389
710
17
2
0
173,313
0
W
Agni
7,876
875
56
6
0
168,912
0
L
Anubis
6,692
744
30
3
0
97,217
1
L
Ishtar
6,284
698
32
4
0
158,876
1
L
Bakasura
7,053
784
22
2
0
190,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role