Player Matchup

Thanatos
Thanatos
Friggai
Thanatos
Level 103
God Stats
14W - 12L
1,573 SR
Queue Stats
322W - 302L
1,388 Elo+
Solo
Vulcan
Vulcan
Wolfofsin95
Vulcan
Level 120
God Stats
5W - 9L
1,324 SR
Queue Stats
189W - 186L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Zepirox
Cernunnos
Level 109
God Stats
2W - 3L
1,786 SR
Queue Stats
172W - 183L
1,430 Elo+
Solo
Mulan
Mulan
ZeradordeJogos
Mulan
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
18W - 30L
1,345 Elo+
Party 2
Yemoja
Yemoja
angeloZ4761
Yemoja
Level 81
God Stats
1W - 2L
1,187 SR
Queue Stats
20W - 34L
1,345 Elo+
Party 2
Team Averages
Level 88
1,474 SR
1,384 Elo+

VS

Team Averages
Level 104
1,478 SR
1,429 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Maxipadprot3ct
Hades
Level 94
God Stats
4W - 2L
1,587 SR
Queue Stats
99W - 99L
1,400 Elo+
Solo
Thor
Thor
OPFrostedFlake
Thor
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 49L
1,355 Elo+
Party 1
Chernobog
Chernobog
SleezySamurai
Chernobog
Level 121
God Stats
1W - 1L
1,300 SR
Queue Stats
109W - 99L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Friggai
Thanatos
7
2 / 2 / 0
3,969
662
3,526
6,012
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
4
0 / 2 / 0
3,169
528
682
1,928
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cernunnos
Zepirox
Cernunnos
5
0 / 3 / 0
3,370
562
2,008
4,959
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

6
0 / 4 / 0
3,574
596
1,623
5,226
1,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Yemoja
4
0 / 1 / 0
3,433
572
1,004
4,341
1,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
4 / 0 / 0
5,136
856
3,687
4,017
2,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
 
Sylvanus
5
0 / 0 / 3
3,704
617
1,712
3,338
1,125
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

7
1 / 1 / 1
4,297
716
1,029
2,222
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

6
3 / 1 / 1
4,114
686
2,068
4,889
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Chernobog
SleezySamurai
Chernobog
6
3 / 0 / 2
4,236
706
4,800
3,776
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
11
12
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
0
4
W
Sylvanus
 
Sylvanus
0
0
3
1.5
L
Thanatos
Friggai
Thanatos
2
2
0
1
W
1
1
1
1.5
W
3
1
1
3.5
W
Chernobog
SleezySamurai
Chernobog
3
0
2
4
L
Vulcan
0
2
0
0
L
Cernunnos
Zepirox
Cernunnos
0
3
0
0
L
0
4
0
0
L
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,843
Damage
13,296
22,466
Taken
18,242
6,131
Mitigated
5,845
8,157
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,687
1,098
0
2,218
4,017
2,095
0
0
3,841
0
27,743
W
Sylvanus
 
Sylvanus
1,712
692
495
1,052
3,338
1,125
0
249
3,089
14,951
427
L
Thanatos
Friggai
Thanatos
3,526
1,125
0
4,372
6,012
1,526
0
350
5,662
0
19,207
W
1,029
41
0
1,110
2,222
604
360
682
1,540
17,034
1,465
W
2,068
1,005
0
1,740
4,889
1,151
0
312
4,577
0
11,711
W
Chernobog
SleezySamurai
Chernobog
4,800
2,819
0
1,733
3,776
870
0
132
3,644
0
17,144
L
Vulcan
682
161
0
441
1,928
482
0
1,016
912
9,226
0
L
Cernunnos
Zepirox
Cernunnos
2,008
840
0
765
4,959
1,028
0
974
3,985
0
14,234
L
1,623
697
0
808
5,226
1,974
0
0
4,772
0
10,909
L
Yemoja
1,004
294
1,147
624
4,341
1,121
0
306
4,035
4,574
1,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,515
Gold Earned
21,487
123
Minions Killed
155
0
Camps Cleared
0
543,294
Distance Traveled
561,386
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,136
856
55
9
0
120,504
0
W
Sylvanus
3,704
617
19
3
0
107,754
0
L
Thanatos
3,969
662
38
6
0
133,396
0
W
Hades
4,297
716
35
6
0
97,236
2
W
Thor
4,114
686
25
4
0
127,081
0
W
Chernobog
4,236
706
21
4
0
108,811
2
L
Vulcan
3,169
528
13
2
0
64,250
0
L
Cernunnos
3,370
562
30
5
0
107,365
0
L
Mulan
3,574
596
31
5
0
122,714
0
L
Yemoja
3,433
572
11
2
0
115,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role