Player Matchup

Kuzenbo
Kuzenbo
Covert J
Kuzenbo
Level 126
God Stats
1W - 2L
1,215 SR
Queue Stats
134W - 120L
1,485 Elo+
Solo
Lancelot
Lancelot
Dosty 2000
Lancelot
Level 84
God Stats
4W - 4L
1,506 SR
Queue Stats
66W - 86L
1,343 Elo+
Solo
Danzaburou
Danzaburou
Mello8822
Danzaburou
Level 139
God Stats
63W - 74L
1,483 SR
Queue Stats
300W - 287L
1,416 Elo+
Solo
Chang'e
Chang'e
SusiFit
Chang'e
Level 83
God Stats
7W - 10L
1,445 SR
Queue Stats
10W - 16L
1,407 Elo+
Solo
Horus
Horus
darkcrittercub
Horus
Level 164
God Stats
4W - 0L
1,717 SR
Queue Stats
291W - 274L
1,483 Elo+
Solo
Team Averages
Level 119
1,473 SR
1,427 Elo+

VS

Team Averages
Level 135
1,550 SR
1,552 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BlackWings279
Thor
Level 129
God Stats
16W - 13L
1,608 SR
Queue Stats
224W - 191L
1,604 Elo+
Solo
Ravana
Ravana
JxGHIDORAHxJ
Ravana
Level 124
God Stats
5W - 6L
1,497 SR
Queue Stats
173W - 158L
1,552 Elo+
Solo
Cernunnos
Cernunnos
killyou4
Cernunnos
Level 149
God Stats
1W - 3L
1,647 SR
Queue Stats
147W - 140L
1,548 Elo+
Solo
Nike
Nike
the chill mouse
Nike
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Covert J
Kuzenbo
13
3 / 0 / 2
8,258
551
3,328
8,541
9,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Dosty 2000
Lancelot
13
4 / 5 / 4
7,966
531
6,872
12,870
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Mello8822
Danzaburou
14
0 / 3 / 1
7,870
525
4,222
6,802
2,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
SusiFit
Chang'e
12
0 / 2 / 2
7,616
508
5,643
9,925
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 2
8,843
590
5,662
9,150
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 2 / 1
7,281
485
2,291
5,935
2,080
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 1 / 2
7,571
505
6,622
11,447
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
14
0 / 2 / 1
7,523
502
4,976
9,223
5,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
killyou4
Cernunnos
14
1 / 0 / 3
7,929
529
4,236
4,137
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
2 / 3 / 3
7,194
480
5,281
10,296
9,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
10
10
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
1
1.25
L
5
1
2
6
W
Kuzenbo
Covert J
Kuzenbo
3
0
2
4
W
Lancelot
Dosty 2000
Lancelot
4
5
4
1.2
L
Ravana
0
2
1
0.25
W
Danzaburou
Mello8822
Danzaburou
0
3
1
0.17
W
Chang'e
SusiFit
Chang'e
0
2
2
0.5
W
1
0
2
2
L
Cernunnos
killyou4
Cernunnos
1
0
3
2.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
23,406
47,288
Taken
41,038
27,084
Mitigated
22,145
18,281
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,291
384
141
3,325
5,935
2,080
0
1,845
4,090
46,676
1,263
L
6,622
706
0
3,084
11,447
3,822
0
1,587
9,818
0
41,340
W
Kuzenbo
Covert J
Kuzenbo
3,328
1,564
0
2,200
8,541
9,249
45
419
8,122
27,774
0
W
Lancelot
Dosty 2000
Lancelot
6,872
1,640
0
4,196
12,870
5,312
371
376
12,494
0
51,776
L
Ravana
4,976
790
0
3,371
9,223
5,718
0
1,236
7,474
0
52,459
W
Danzaburou
Mello8822
Danzaburou
4,222
1,016
0
2,146
6,802
2,644
0
0
6,802
0
63,218
W
Chang'e
SusiFit
Chang'e
5,643
455
422
4,242
9,925
2,916
447
1,297
8,628
52,660
2,672
W
5,662
2,102
583
4,492
9,150
6,963
32
199
8,951
0
63,163
L
Cernunnos
killyou4
Cernunnos
4,236
1,818
0
2,030
4,137
1,402
221
181
3,956
0
55,381
L
5,281
802
0
1,219
10,296
9,123
0
3,881
6,415
0
39,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
37,498
455
Minions Killed
420
0
Camps Cleared
0
1,495,507
Distance Traveled
1,442,033
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,281
485
82
5
0
283,397
2
L
Thor
7,571
505
74
5
0
307,118
0
W
Kuzenbo
8,258
551
44
3
0
337,734
0
W
Lancelot
7,966
531
85
6
0
317,936
0
L
Ravana
7,523
502
101
7
0
280,330
2
W
Danzaburou
7,870
525
110
7
0
285,541
0
W
Chang'e
7,616
508
105
7
0
276,330
4
W
Horus
8,843
590
111
7
0
277,966
3
L
Cernunnos
7,929
529
102
7
0
278,489
0
L
Nike
7,194
480
61
4
0
292,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role