Player Matchup

Pele
Pele
 
Pele
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KirikoTheYokai
Danzaburou
Level 104
God Stats
0W - 3L
1,315 SR
Queue Stats
77W - 79L
1,468 Elo+
Solo
Shiva
Shiva
The_Doctor_pt
Shiva
Level 59
God Stats
6W - 9L
1,451 SR
Queue Stats
132W - 138L
1,429 Elo+
Party 1
Cupid
Cupid
Toad26A
Cupid
Level 147
God Stats
78W - 87L
1,451 SR
Queue Stats
432W - 412L
1,437 Elo+
Solo
Ra
Ra
jmte200218
Ra
Level 64
God Stats
1W - 3L
1,115 SR
Queue Stats
107W - 130L
1,480 Elo+
Solo
Team Averages
Level 91
1,367 SR
1,463 Elo+

VS

Team Averages
Level 120
1,679 SR
1,444 Elo+
Freya
Freya
ATargaryen
Freya
Level 126
God Stats
52W - 28L
1,617 SR
Queue Stats
106W - 90L
1,537 Elo+
Solo
Medusa
Medusa
CFN-_-Kenny-_-
Medusa
Level 66
God Stats
8W - 4L
1,854 SR
Queue Stats
69W - 85L
1,376 Elo+
Solo
Cupid
Cupid
DIO6940
Cupid
Level 158
God Stats
5W - 2L
1,872 SR
Queue Stats
368W - 375L
1,426 Elo+
Solo
Ymir
Ymir
HollowAthlete86
Ymir
Level 138
God Stats
10W - 11L
1,469 SR
Queue Stats
84W - 85L
1,452 Elo+
Solo
Hercules
Hercules
ImHerSlayerr
Hercules
Level 114
God Stats
13W - 10L
1,585 SR
Queue Stats
513W - 494L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 9 / 6
7,727
455
10,924
19,488
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KirikoTheYokai
Danzaburou
16
3 / 3 / 5
9,621
566
8,862
14,713
6,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 6 / 2
7,688
452
8,432
14,943
12,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Toad26A
Cupid
12
4 / 10 / 2
8,084
476
6,036
16,791
5,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 11 / 3
8,541
502
10,659
12,372
4,235
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
7 / 7 / 3
9,200
541
11,720
15,167
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
8 / 4 / 4
9,161
539
9,001
12,233
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
DIO6940
Cupid
18
14 / 0 / 9
10,940
644
18,469
16,049
7,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
3 / 3 / 6
8,812
518
7,288
12,415
9,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ImHerSlayerr
Hercules
16
7 / 1 / 8
10,033
590
14,049
15,209
14,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
15
Kills
39
39
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
9
6
0.44
W
Freya
7
7
3
1.21
W
8
4
4
2.5
W
Cupid
DIO6940
Cupid
14
0
9
18.5
W
3
3
6
2
W
Hercules
ImHerSlayerr
Hercules
7
1
8
11
L
Danzaburou
KirikoTheYokai
Danzaburou
3
3
5
1.83
L
2
6
2
0.5
L
Cupid
Toad26A
Cupid
4
10
2
0.5
L
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,913
Damage
60,527
78,307
Taken
71,073
35,085
Mitigated
41,863
18,184
Healing
21,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,924
2,055
0
4,926
19,488
6,097
317
5,291
13,847
0
53,646
W
Freya
11,720
3,641
0
2,274
15,167
5,371
483
5,366
9,759
50,000
0
W
9,001
3,437
0
1,830
12,233
4,338
99
159
12,032
0
53,675
W
Cupid
DIO6940
Cupid
18,469
12,146
174
3,975
16,049
7,330
0
2,749
13,014
0
84,847
W
7,288
2,060
131
4,399
12,415
9,928
0
1,801
10,614
48,142
589
W
Hercules
ImHerSlayerr
Hercules
14,049
5,266
0
8,719
15,209
14,896
0
538
13,694
43
63,065
L
Danzaburou
KirikoTheYokai
Danzaburou
8,862
3,325
0
5,420
14,713
6,649
345
5,525
9,093
0
69,058
L
8,432
1,288
0
1,814
14,943
12,385
0
884
14,015
0
31,781
L
Cupid
Toad26A
Cupid
6,036
3,774
667
3,230
16,791
5,719
1,127
2,264
14,527
0
49,866
L
10,659
1,081
348
1,779
12,372
4,235
0
4,082
7,942
39,478
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,661
Gold Earned
48,146
381
Minions Killed
435
0
Camps Cleared
0
1,653,493
Distance Traveled
1,665,730
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,727
455
63
4
0
367,474
0
W
Freya
9,200
541
67
4
0
325,528
2
W
Medusa
9,161
539
72
4
0
324,829
3
W
Cupid
10,940
644
122
7
0
387,941
0
W
Ymir
8,812
518
75
4
0
293,917
0
W
Hercules
10,033
590
99
6
0
333,515
2
L
Danzaburou
9,621
566
109
6
0
327,852
0
L
Shiva
7,688
452
49
3
0
359,712
0
L
Cupid
8,084
476
93
5
0
279,314
0
L
Ra
8,541
502
67
4
0
319,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role