Player Matchup

Vulcan
Vulcan
Diamond I
 
Vulcan
Diamond I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Diamond I
Benjιe
Medusa
Diamond I
Level 114
God Stats
15W - 6L
1,795 SR
Queue Stats
200W - 155L
2,657 MMR
Party 2
Osiris
Osiris
Masters
Chilllin
Osiris
Masters
Level 158
God Stats
24W - 25L
1,678 SR
Queue Stats
643W - 650L
2,472 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,657 SR
2,210 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 214
1,851 SR
2,330 MMR
Persephone
Persephone
Diamond III
Anathyst
Persephone
Diamond III
Level 175
God Stats
30W - 15L
1,686 SR
Queue Stats
90W - 34L
2,245 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
Deplenish
Kuzenbo
Diamond I
Level 250
God Stats
31W - 3L
2,095 SR
Queue Stats
100W - 35L
2,470 MMR
Party 1
Anhur
Anhur
Diamond V
jöse
Anhur
Diamond V
Level 216
God Stats
4W - 3L
1,773 SR
Queue Stats
61W - 18L
2,275 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
1 / 4 / 3
15,687
654
22,161
16,455
7,967
Medusa
Benjιe
Medusa
20
5 / 4 / 1
17,058
711
22,583
21,399
8,351
Osiris
Chilllin
Osiris
20
1 / 3 / 4
15,149
631
20,660
29,212
36,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
OdinAchillesHorusThothMulan

VS

Bans
AphroditeAgniBacchusMorgan Le FayShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Anathyst
Persephone
20
1 / 5 / 9
16,139
672
18,851
18,509
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Deplenish
Kuzenbo
20
2 / 1 / 8
15,545
648
19,352
33,895
67,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
jöse
Anhur
20
8 / 1 / 3
18,730
780
18,379
22,232
9,532
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
11
11
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
3
0.63
W
Persephone
Anathyst
Persephone
1
5
9
1.1
L
Medusa
Benjιe
Medusa
5
4
1
1.38
L
Osiris
Chilllin
Osiris
1
3
4
1
W
Kuzenbo
Deplenish
Kuzenbo
2
1
8
6
W
Anhur
jöse
Anhur
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,404
Damage
56,582
67,066
Taken
74,636
52,563
Mitigated
83,614
10,683
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
22,161
82
0
2,635
16,455
7,967
456
11,704
4,710
102,282
0
W
Persephone
Anathyst
Persephone
18,851
431
0
4,403
18,509
6,801
556
4,674
12,819
86,954
0
L
Medusa
Benjιe
Medusa
22,583
6,960
0
2,434
21,399
8,351
2,213
12,699
8,643
0
135,993
L
Osiris
Chilllin
Osiris
20,660
2,061
0
5,614
29,212
36,245
321
13,205
15,881
0
48,288
W
Kuzenbo
Deplenish
Kuzenbo
19,352
5,099
0
8,706
33,895
67,281
190
13,077
19,956
44,570
2,081
W
Anhur
jöse
Anhur
18,379
10,931
0
11,133
22,232
9,532
2,444
4,477
16,913
0
164,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
50,414
371
Minions Killed
379
0
Camps Cleared
0
1,502,051
Distance Traveled
1,426,889
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
15,687
654
150
6
0
520,659
5
W
Persephone
16,139
672
110
5
0
439,155
3
L
Medusa
17,058
711
181
8
0
485,513
8
L
Osiris
15,149
631
40
2
0
495,879
2
W
Kuzenbo
15,545
648
42
2
0
521,428
6
W
Anhur
18,730
780
227
9
0
466,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role