Player Matchup

Poseidon
Poseidon
Silver IV
Aether_lZombie
Poseidon
Silver IV
Level 101
God Stats
6W - 3L
1,731 SR
Queue Stats
118W - 136L
706 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
Boldpresence333
Ao Kuang
Silver IV
Level 138
God Stats
0W - 1L
2,001 SR
Queue Stats
161W - 179L
790 MMR
Solo
Nu Wa
Nu Wa
Bronze I
ShyFairy_TTV
Nu Wa
Bronze I
Level 146
God Stats
12W - 18L
1,464 SR
Queue Stats
108W - 158L
503 MMR
Solo
Ymir
Ymir
Silver V
Titan440xSRx
Ymir
Silver V
Level 157
God Stats
6W - 6L
1,594 SR
Queue Stats
506W - 542L
681 MMR
Solo
Izanami
Izanami
Bronze I
thebabyjuly
Izanami
Bronze I
Level 157
God Stats
27W - 19L
1,763 SR
Queue Stats
239W - 269L
627 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 140
1,710 SR
661 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,491 SR
802 MMR
Janus
Janus
Bronze I
 
Janus
Bronze I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver IV
AweInDeath13
Aphrodite
Silver IV
Level 156
God Stats
17W - 21L
1,475 SR
Queue Stats
78W - 99L
772 MMR
Solo
Hun Batz
Hun Batz
Silver III
Jx000
Hun Batz
Silver III
Level 96
God Stats
9W - 10L
1,546 SR
Queue Stats
240W - 250L
774 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
KnownDARKLICH
Jormungandr
Bronze IV
Level 86
God Stats
6W - 13L
1,417 SR
Queue Stats
23W - 62L
104 MMR
Solo
Hachiman
Hachiman
Silver V
temp-40075136720
Hachiman
Silver V
Level 77
God Stats
8W - 8L
1,517 SR
Queue Stats
104W - 122L
859 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
1 / 4 / 0
9,097
505
6,356
8,747
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
15
4 / 6 / 1
8,649
481
8,229
17,056
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 5 / 2
8,197
455
10,052
10,180
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
1 / 3 / 1
7,789
433
4,289
14,829
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
thebabyjuly
Izanami
15
2 / 7 / 3
8,986
499
9,986
13,164
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
CharybdisThorGuan YuMedusa

VS

Bans
VulcanNikeAgniApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 1 / 6
10,236
569
7,244
6,166
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
AweInDeath13
Aphrodite
16
4 / 1 / 9
10,213
567
9,496
15,917
11,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hun Batz
Jx000
Hun Batz
20
10 / 0 / 6
11,058
614
12,326
15,036
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
KnownDARKLICH
Jormungandr
16
5 / 3 / 5
8,810
489
8,712
12,287
6,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 3 / 4
8,779
488
6,776
12,009
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
25
25
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
6
8
L
Poseidon
1
4
0
0.25
W
Aphrodite
AweInDeath13
Aphrodite
4
1
9
8.5
L
Ao Kuang
4
6
1
0.75
W
Hun Batz
Jx000
Hun Batz
10
0
6
13
W
Jormungandr
KnownDARKLICH
Jormungandr
5
3
5
2.5
L
0
5
2
0.2
L
1
3
1
0.5
W
1
3
4
1
L
Izanami
thebabyjuly
Izanami
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,912
Damage
44,554
63,976
Taken
61,415
32,696
Mitigated
31,013
10,363
Healing
27,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,244
231
0
1,732
6,166
2,065
170
3,691
2,267
69,453
1,994
L
Poseidon
6,356
599
0
1,300
8,747
2,291
0
4,293
4,242
76,396
955
W
Aphrodite
AweInDeath13
Aphrodite
9,496
722
2,891
12,405
15,917
11,931
234
8,211
6,910
74,397
2,291
L
Ao Kuang
8,229
2,311
0
2,579
17,056
6,575
0
4,924
12,088
57,489
0
W
Hun Batz
Jx000
Hun Batz
12,326
2,539
0
2,025
15,036
6,479
0
6,804
7,936
0
118,756
W
Jormungandr
KnownDARKLICH
Jormungandr
8,712
2,087
0
2,415
12,287
6,552
360
5,322
6,837
38,653
0
L
10,052
1,839
0
1,678
10,180
5,208
0
4,961
5,219
47,125
1,199
L
4,289
179
0
2,663
14,829
13,818
0
6,839
7,805
20,931
1,779
W
6,776
3,056
0
6,125
12,009
3,986
442
2,849
9,032
0
64,944
L
Izanami
thebabyjuly
Izanami
9,986
6,001
0
2,143
13,164
4,804
852
3,711
9,453
0
84,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
49,096
512
Minions Killed
574
0
Camps Cleared
0
1,657,076
Distance Traveled
1,694,899
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,236
569
138
8
0
309,930
0
L
Poseidon
9,097
505
154
9
0
333,820
0
W
Aphrodite
10,213
567
115
6
0
284,133
0
L
Ao Kuang
8,649
481
95
5
0
372,957
3
W
Hun Batz
11,058
614
161
9
0
434,668
0
W
Jormungandr
8,810
489
64
4
0
347,229
3
L
Nu Wa
8,197
455
84
5
0
311,040
4
L
Ymir
7,789
433
22
1
0
331,024
5
W
Hachiman
8,779
488
96
5
0
318,939
2
L
Izanami
8,986
499
157
9
0
308,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role