Player Matchup

Thoth
Thoth
ArkAnimax
Thoth
Level 156
God Stats
64W - 71L
1,490 SR
Queue Stats
275W - 261L
1,502 Elo+
Solo
Danzaburou
Danzaburou
ChanDaMan19
Danzaburou
Level 156
God Stats
3W - 5L
1,732 SR
Queue Stats
155W - 118L
1,526 Elo+
Solo
Athena
Athena
Jugram23
Athena
Level 172
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 37L
1,503 Elo+
Solo
Janus
Janus
RuMbLe98
Janus
Level 143
God Stats
2W - 5L
1,373 SR
Queue Stats
173W - 167L
1,470 Elo+
Solo
Hercules
Hercules
TheHvsky
Hercules
Level 148
God Stats
5W - 6L
1,386 SR
Queue Stats
346W - 390L
1,530 Elo+
Solo
Team Averages
Level 155
1,496 SR
1,506 Elo+

VS

Team Averages
Level 154
1,569 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Adelvis
Apollo
Level 148
God Stats
2W - 1L
1,596 SR
Queue Stats
82W - 91L
1,552 Elo+
Solo
Artemis
Artemis
Jaytoofay
Artemis
Level 153
God Stats
11W - 7L
1,595 SR
Queue Stats
138W - 124L
1,562 Elo+
Solo
Atlas
Atlas
MrBigGreenLeaf
Atlas
Level 159
God Stats
5W - 4L
1,594 SR
Queue Stats
204W - 203L
1,516 Elo+
Solo
Geb
Geb
SVGEgoist
Geb
Level 152
God Stats
2W - 1L
1,562 SR
Queue Stats
38W - 35L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ArkAnimax
Thoth
7
1 / 1 / 0
3,920
784
1,806
2,182
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
ChanDaMan19
Danzaburou
6
1 / 1 / 0
3,926
785
2,894
4,680
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Jugram23
Athena
1
0 / 0 / 0
2,439
488
0
0
0
Janus
RuMbLe98
Janus
6
0 / 1 / 2
3,318
664
1,021
2,548
472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheHvsky
Hercules
7
1 / 0 / 0
4,045
809
1,717
2,308
995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
1 / 0 / 0
3,682
736
1,223
1,215
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Adelvis
Apollo
7
0 / 0 / 0
3,348
670
107
3,294
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Jaytoofay
Artemis
7
2 / 0 / 0
3,733
747
2,612
2,950
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
3,185
637
971
4,604
1,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
2,845
569
769
3,180
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
W
Apollo
Adelvis
Apollo
0
0
0
0
L
Thoth
ArkAnimax
Thoth
1
1
0
1
L
Danzaburou
ChanDaMan19
Danzaburou
1
1
0
1
W
Artemis
Jaytoofay
Artemis
2
0
0
2
L
Athena
Jugram23
Athena
0
0
0
0
W
0
2
0
0
L
Janus
RuMbLe98
Janus
0
1
2
1
W
0
1
0
0
L
Hercules
TheHvsky
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,438
Damage
5,682
11,718
Taken
15,243
3,134
Mitigated
5,249
6,094
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
1,223
41
0
476
1,215
292
0
413
722
19,650
723
W
Apollo
Adelvis
Apollo
107
82
0
1,302
3,294
753
0
238
2,976
0
22,061
L
Thoth
ArkAnimax
Thoth
1,806
37
0
699
2,182
559
0
1,547
635
17,435
178
L
Danzaburou
ChanDaMan19
Danzaburou
2,894
1,529
0
2,739
4,680
1,108
0
429
4,251
0
20,339
W
Artemis
Jaytoofay
Artemis
2,612
836
0
1,495
2,950
717
0
478
2,472
0
18,534
L
Athena
Jugram23
Athena
0
0
0
0
0
0
0
0
0
0
0
W
971
538
0
1,028
4,604
1,770
0
1,202
3,262
5,416
0
L
Janus
RuMbLe98
Janus
1,021
213
0
1,388
2,548
472
13
298
2,250
9,467
0
W
769
135
0
1,048
3,180
1,717
0
168
2,859
7,313
0
L
Hercules
TheHvsky
Hercules
1,717
794
0
1,268
2,308
995
0
689
1,619
0
18,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,648
Gold Earned
16,793
145
Minions Killed
139
0
Camps Cleared
0
400,433
Distance Traveled
464,789
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,682
736
49
10
0
107,144
0
W
Apollo
3,348
670
47
9
0
90,811
0
L
Thoth
3,920
784
46
9
0
107,019
2
L
Danzaburou
3,926
785
40
8
0
78,283
0
W
Artemis
3,733
747
30
6
0
87,882
0
L
Athena
2,439
488
0
0
0
0
0
W
Atlas
3,185
637
8
2
0
99,701
1
L
Janus
3,318
664
20
4
0
118,362
1
W
Geb
2,845
569
5
1
0
79,251
2
L
Hercules
4,045
809
39
8
0
96,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role