Player Matchup

King Arthur
King Arthur
DragonHeartMVP
King Arthur
Level 89
God Stats
2W - 4L
1,414 SR
Queue Stats
44W - 42L
1,428 Elo+
Solo
Izanami
Izanami
KX Bigshot
Izanami
Level 88
God Stats
92W - 99L
1,439 SR
Queue Stats
203W - 201L
1,384 Elo+
Solo
Jormungandr
Jormungandr
T4nK-070
Jormungandr
Level 123
God Stats
3W - 7L
1,395 SR
Queue Stats
133W - 124L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
TURBOCRYSTAL
Ah Puch
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 167L
1,446 Elo+
Party 1
Kali
Kali
WidgeMongler
Kali
Level 88
God Stats
1W - 1L
1,681 SR
Queue Stats
21W - 13L
1,643 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,472 Elo+

VS

Team Averages
Level 81
1,566 SR
1,437 Elo+
Danzaburou
Danzaburou
Animated_sloth
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Lancelot
Lancelot
Dosty 2000
Lancelot
Level 84
God Stats
5W - 5L
1,273 SR
Queue Stats
79W - 102L
1,328 Elo+
Solo
Bacchus
Bacchus
SmoothTryMyDude
Bacchus
Level 88
God Stats
6W - 3L
1,761 SR
Queue Stats
84W - 68L
1,508 Elo+
Party 2
Zeus
Zeus
VultikzZ
Zeus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
phantom mic234
Kukulkan
Level 72
God Stats
2W - 0L
1,794 SR
Queue Stats
109W - 107L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragonHeartMVP
King Arthur
11
1 / 5 / 1
7,160
511
4,701
14,618
12,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
KX Bigshot
Izanami
12
0 / 1 / 0
7,157
511
3,023
6,017
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
T4nK-070
Jormungandr
11
1 / 1 / 0
7,440
531
2,670
5,127
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
TURBOCRYSTAL
Ah Puch
11
0 / 6 / 1
6,783
485
3,352
8,014
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 5 / 1
7,259
519
8,467
14,558
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Animated_sloth
Danzaburou
12
2 / 1 / 2
7,137
510
4,199
6,502
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Dosty 2000
Lancelot
14
3 / 2 / 5
7,897
564
7,744
11,083
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 8
7,021
502
5,244
8,621
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
14
10 / 2 / 0
8,661
619
7,944
7,436
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
12
2 / 1 / 4
7,467
533
5,095
6,089
2,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
17
18
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Animated_sloth
Danzaburou
2
1
2
3
W
Lancelot
Dosty 2000
Lancelot
3
2
5
2.75
L
King Arthur
DragonHeartMVP
King Arthur
1
5
1
0.3
L
Izanami
KX Bigshot
Izanami
0
1
0
0
W
0
0
8
4
L
Jormungandr
T4nK-070
Jormungandr
1
1
0
1
L
Ah Puch
TURBOCRYSTAL
Ah Puch
0
6
1
0.08
W
Zeus
10
2
0
5
L
3
5
1
0.7
W
Kukulkan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
30,226
48,334
Taken
39,731
24,135
Mitigated
19,341
10,133
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Animated_sloth
Danzaburou
4,199
1,670
0
3,113
6,502
2,083
66
0
6,502
0
41,385
W
Lancelot
Dosty 2000
Lancelot
7,744
1,731
0
5,859
11,083
4,798
270
764
10,319
0
66,666
L
King Arthur
DragonHeartMVP
King Arthur
4,701
452
168
2,155
14,618
12,867
0
4,943
9,675
0
24,723
L
Izanami
KX Bigshot
Izanami
3,023
2,081
0
1,186
6,017
2,059
0
3,241
2,776
0
49,141
W
5,244
539
0
5,046
8,621
7,589
0
0
8,621
25,003
2,566
L
Jormungandr
T4nK-070
Jormungandr
2,670
512
0
1,580
5,127
1,874
58
1,664
3,463
42,950
2,336
L
Ah Puch
TURBOCRYSTAL
Ah Puch
3,352
348
0
1,049
8,014
2,375
0
2,015
5,999
43,480
1,316
W
Zeus
7,944
1,434
0
2,060
7,436
2,006
764
3,018
4,418
45,919
0
L
8,467
3,353
0
3,995
14,558
4,960
0
6,405
8,153
0
47,151
W
Kukulkan
5,095
1,005
0
908
6,089
2,865
458
2,224
3,865
40,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
38,183
361
Minions Killed
357
0
Camps Cleared
0
1,289,049
Distance Traveled
1,400,773
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,137
510
69
5
0
241,513
0
W
Lancelot
7,897
564
100
7
0
336,306
0
L
King Arthur
7,160
511
52
4
0
276,922
2
L
Izanami
7,157
511
93
7
0
238,270
0
W
Bacchus
7,021
502
26
2
0
320,658
3
L
Jormungandr
7,440
531
78
6
0
243,029
5
L
Ah Puch
6,783
485
71
5
0
230,836
0
W
Zeus
8,661
619
90
6
0
268,671
4
L
Kali
7,259
519
67
5
0
299,992
0
W
Kukulkan
7,467
533
72
5
0
233,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role