Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Baldsully
Maui
Level 149
God Stats
2W - 2L
1,740 SR
Queue Stats
301W - 279L
1,465 Elo+
Solo
Persephone
Persephone
Camohoro
Persephone
Level 103
God Stats
1W - 2L
1,186 SR
Queue Stats
116W - 113L
1,498 Elo+
Solo
Thor
Thor
Captain_June2016
Thor
Level 123
God Stats
3W - 3L
1,620 SR
Queue Stats
374W - 407L
1,503 Elo+
Solo
Mercury
Mercury
SaveSarahConnor
Mercury
Level 113
God Stats
9W - 5L
1,542 SR
Queue Stats
381W - 374L
1,435 Elo+
Solo
Team Averages
Level 129
1,517 SR
1,480 Elo+

VS

Team Averages
Level 131
1,370 SR
1,455 Elo+
Anubis
Anubis
KuDaddy11
Anubis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 111L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Puff_Puff-_-WaX
Gilgamesh
Level 138
God Stats
7W - 9L
1,500 SR
Queue Stats
259W - 272L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
ReVzR
Ne Zha
Level 107
God Stats
6W - 12L
1,387 SR
Queue Stats
161W - 195L
1,446 Elo+
Party 1
Janus
Janus
gore187
Janus
Level 156
God Stats
1W - 7L
1,034 SR
Queue Stats
154W - 183L
1,456 Elo+
Party 1
Bacchus
Bacchus
xripoalbo
Bacchus
Level 120
God Stats
0W - 3L
1,429 SR
Queue Stats
15W - 27L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 5
7,444
1,063
7,271
4,596
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
11
0 / 3 / 4
6,325
904
3,003
11,018
6,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Camohoro
Persephone
13
1 / 1 / 6
6,896
985
6,925
4,301
1,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 2
7,212
1,030
6,017
6,635
2,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 4 / 3
6,759
966
2,310
4,932
1,444
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KuDaddy11
Anubis
8
0 / 3 / 5
5,744
821
1,827
4,257
1,576
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Puff_Puff-_-WaX
Gilgamesh
13
2 / 1 / 9
6,778
968
6,038
8,702
4,015
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
ReVzR
Ne Zha
12
5 / 2 / 6
7,282
1,040
6,108
5,585
1,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
gore187
Janus
15
5 / 1 / 5
7,783
1,112
7,703
4,033
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xripoalbo
Bacchus
12
1 / 2 / 4
6,888
984
4,129
8,134
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
9
Kills
13
13
Deaths
9
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
5
2.25
W
Maui
0
3
4
0.67
W
Persephone
Camohoro
Persephone
1
1
6
4
W
3
3
2
1.33
L
Anubis
KuDaddy11
Anubis
0
3
5
0.83
L
Gilgamesh
Puff_Puff-_-WaX
Gilgamesh
2
1
9
6.5
L
Ne Zha
ReVzR
Ne Zha
5
2
6
4
W
3
4
3
1.13
L
Janus
gore187
Janus
5
1
5
7.5
L
Bacchus
xripoalbo
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,526
Damage
25,805
31,482
Taken
30,711
14,057
Mitigated
15,899
9,702
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,271
182
365
512
4,596
1,694
0
2,052
2,544
21,504
0
W
Maui
3,003
803
15
3,085
11,018
6,586
0
3,770
7,248
5,347
0
W
Persephone
Camohoro
Persephone
6,925
531
733
1,559
4,301
1,386
0
1,516
2,779
13,943
0
W
6,017
316
638
2,203
6,635
2,947
0
4,142
2,493
0
12,852
L
Anubis
KuDaddy11
Anubis
1,827
213
309
1,138
4,257
1,576
0
1,942
2,299
6,800
100
L
Gilgamesh
Puff_Puff-_-WaX
Gilgamesh
6,038
1,793
981
1,812
8,702
4,015
418
4,290
4,286
0
11,004
L
Ne Zha
ReVzR
Ne Zha
6,108
2,068
405
2,023
5,585
1,931
347
3,179
2,336
0
9,951
W
2,310
1,801
180
412
4,932
1,444
72
2,171
2,761
0
3,250
L
Janus
gore187
Janus
7,703
430
751
657
4,033
1,321
0
2,970
905
21,936
0
L
Bacchus
xripoalbo
Bacchus
4,129
108
548
2,575
8,134
7,056
124
4,263
3,686
7,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,636
Gold Earned
34,475
73
Minions Killed
65
0
Camps Cleared
0
677,755
Distance Traveled
683,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,444
1,063
42
6
0
144,240
0
W
Maui
6,325
904
2
0
0
126,316
0
W
Persephone
6,896
985
13
2
0
140,807
0
W
Thor
7,212
1,030
14
2
0
139,661
0
L
Anubis
5,744
821
12
2
0
86,516
0
L
Gilgamesh
6,778
968
7
1
0
138,791
0
L
Ne Zha
7,282
1,040
10
1
0
144,822
0
W
Mercury
6,759
966
2
0
0
126,731
0
L
Janus
7,783
1,112
33
5
0
153,460
0
L
Bacchus
6,888
984
3
0
0
160,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role