Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze IV
Trisectrix
Mulan
Bronze IV
Level 122
God Stats
0W - 1L
1,234 SR
Queue Stats
19W - 21L
1,320 MMR
Solo
Nox
Nox
Gold V
eligrut
Nox
Gold V
Level 120
God Stats
0W - 2L
1,505 SR
Queue Stats
91W - 108L
1,282 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,413 SR
1,367 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,679 SR
1,295 MMR
Nu Wa
Nu Wa
Gold I
HiR3ZSuCkS
Nu Wa
Gold I
Level 62
God Stats
7W - 3L
1,717 SR
Queue Stats
87W - 92L
1,277 MMR
Solo
Cthulhu
Cthulhu
Gold III
l Vamped l
Cthulhu
Gold III
Level 157
God Stats
44W - 31L
1,571 SR
Queue Stats
254W - 249L
1,299 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
superXXDragon68
Sun Wukong
Silver I
Level 135
God Stats
6W - 4L
1,749 SR
Queue Stats
43W - 53L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 1 / 0
3,925
785
477
3,700
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
8
1 / 1 / 0
4,280
856
913
5,179
2,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
3
0 / 0 / 0
3,378
676
0
193
50
Bans
BacchusDiscordiaNe ZhaAchillesVulcan

VS

Bans
MedusaIzanamiAgniMorgan Le FayGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 0 / 2
4,340
868
2,998
480
111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
l Vamped l
Cthulhu
8
2 / 1 / 0
4,816
963
2,127
2,169
980
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
superXXDragon68
Sun Wukong
8
0 / 1 / 2
4,222
844
1,647
2,208
1,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
2
2
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Nu Wa
0
0
2
1
L
Mulan
1
1
0
1
L
Nox
0
0
0
0
W
Cthulhu
l Vamped l
Cthulhu
2
1
0
2
W
Sun Wukong
superXXDragon68
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,390
Damage
6,772
9,072
Taken
4,857
4,170
Mitigated
2,616
1,625
Healing
1,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
477
408
59
605
3,700
1,329
0
1,989
1,550
0
8,213
W
Nu Wa
2,998
1,043
0
44
480
111
680
0
480
15,929
0
L
Mulan
913
47
0
961
5,179
2,791
0
2,563
2,522
0
12,316
L
Nox
0
0
0
0
193
50
0
193
0
0
0
W
Cthulhu
l Vamped l
Cthulhu
2,127
0
63
369
2,169
980
150
6
2,163
11,872
1,147
W
Sun Wukong
superXXDragon68
Sun Wukong
1,647
458
0
602
2,208
1,525
505
54
2,154
0
10,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,583
Gold Earned
13,378
41
Minions Killed
84
0
Camps Cleared
0
190,369
Distance Traveled
281,438
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,925
785
21
4
0
95,089
1
W
Nu Wa
4,340
868
36
7
0
85,669
0
L
Mulan
4,280
856
20
4
0
95,280
0
L
Nox
3,378
676
0
0
0
0
0
W
Cthulhu
4,816
963
28
6
0
100,529
0
W
Sun Wukong
4,222
844
20
4
0
95,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role