Player Matchup

Serqet
Serqet
 
Serqet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
TSBCavalry
Hachiman
Level 106
God Stats
2W - 1L
1,820 SR
Queue Stats
11W - 29L
1,362 Elo+
Solo
Jormungandr
Jormungandr
bearcats151
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,369 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bocaj792
Cu Chulainn
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
geran1702
Morgan Le Fay
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 81L
1,455 Elo+
Solo
Team Averages
Level 102
1,564 SR
1,399 Elo+

VS

Team Averages
Level 119
1,508 SR
1,473 Elo+
Ravana
Ravana
DoobysGong
Ravana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 63L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Kracksh0t
Gilgamesh
Level 160
God Stats
8W - 6L
1,562 SR
Queue Stats
74W - 75L
1,496 Elo+
Solo
Artio
Artio
Nick2454
Artio
Level 101
God Stats
7W - 6L
1,579 SR
Queue Stats
107W - 118L
1,427 Elo+
Party 2
Charybdis
Charybdis
leadedshadowz14
Charybdis
Level 137
God Stats
7W - 8L
1,394 SR
Queue Stats
175W - 174L
1,420 Elo+
Party 2
Scylla
Scylla
mademan223
Scylla
Level 153
God Stats
38W - 32L
1,507 SR
Queue Stats
109W - 108L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 2 / 1
6,370
490
3,455
9,142
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
TSBCavalry
Hachiman
12
2 / 4 / 4
7,077
544
7,760
9,669
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
bearcats151
Jormungandr
8
2 / 3 / 3
5,962
459
4,633
9,710
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
bocaj792
Cu Chulainn
13
1 / 2 / 0
7,574
583
9,079
10,426
9,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
geran1702
Morgan Le Fay
10
1 / 8 / 1
6,001
462
4,277
9,323
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DoobysGong
Ravana
14
8 / 2 / 2
8,150
627
5,711
6,353
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
Kracksh0t
Gilgamesh
13
0 / 1 / 2
7,130
548
5,862
13,842
11,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artio
Nick2454
Artio
10
1 / 2 / 4
6,324
486
3,289
8,548
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
leadedshadowz14
Charybdis
14
2 / 3 / 4
7,751
596
7,986
8,508
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
mademan223
Scylla
13
8 / 2 / 3
8,271
636
10,557
5,711
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
19
19
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
2
1
2.25
W
Ravana
DoobysGong
Ravana
8
2
2
4.5
W
Gilgamesh
Kracksh0t
Gilgamesh
0
1
2
1
W
Artio
Nick2454
Artio
1
2
4
1.5
L
Hachiman
TSBCavalry
Hachiman
2
4
4
1
L
Jormungandr
bearcats151
Jormungandr
2
3
3
1.17
L
Cu Chulainn
bocaj792
Cu Chulainn
1
2
0
0.5
L
Morgan Le Fay
geran1702
Morgan Le Fay
1
8
1
0.19
W
Charybdis
leadedshadowz14
Charybdis
2
3
4
1.33
W
Scylla
mademan223
Scylla
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
33,405
48,270
Taken
42,962
23,507
Mitigated
23,610
11,542
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,455
622
0
4,164
9,142
2,740
0
2,635
6,307
0
31,867
W
Ravana
DoobysGong
Ravana
5,711
1,598
0
1,736
6,353
2,356
0
1,494
4,576
0
56,886
W
Gilgamesh
Kracksh0t
Gilgamesh
5,862
2,070
0
3,946
13,842
11,357
0
0
13,842
0
50,777
W
Artio
Nick2454
Artio
3,289
211
659
3,444
8,548
5,447
0
3,050
5,498
11,765
577
L
Hachiman
TSBCavalry
Hachiman
7,760
4,773
0
2,991
9,669
2,589
354
565
9,104
0
49,741
L
Jormungandr
bearcats151
Jormungandr
4,633
913
0
1,480
9,710
6,106
0
3,673
5,899
23,880
0
L
Cu Chulainn
bocaj792
Cu Chulainn
9,079
1,318
0
1,403
10,426
9,204
0
197
10,229
0
60,876
L
Morgan Le Fay
geran1702
Morgan Le Fay
4,277
447
0
1,504
9,323
2,868
0
5,925
2,885
33,428
0
W
Charybdis
leadedshadowz14
Charybdis
7,986
3,749
0
4,283
8,508
2,660
2,449
1,063
7,445
0
62,749
W
Scylla
mademan223
Scylla
10,557
593
0
856
5,711
1,790
0
3,303
2,408
49,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
37,626
314
Minions Killed
406
0
Camps Cleared
0
1,313,290
Distance Traveled
1,381,729
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,370
490
60
5
0
305,298
1
W
Ravana
8,150
627
90
7
0
326,941
1
W
Gilgamesh
7,130
548
94
7
0
261,103
0
W
Artio
6,324
486
16
1
0
293,544
4
L
Hachiman
7,077
544
74
6
0
235,347
0
L
Jormungandr
5,962
459
38
3
0
265,569
0
L
Cu Chulainn
7,574
583
88
7
0
233,317
1
L
Morgan Le Fay
6,001
462
54
4
0
273,759
0
W
Charybdis
7,751
596
114
9
0
239,719
0
W
Scylla
8,271
636
92
7
0
260,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role