Player Matchup

Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Kaitamita
Camazotz
Level 157
God Stats
7W - 8L
1,213 SR
Queue Stats
472W - 470L
1,501 Elo+
Solo
Danzaburou
Danzaburou
SICKzNASTY
Danzaburou
Level 113
God Stats
5W - 7L
1,101 SR
Queue Stats
133W - 137L
1,501 Elo+
Party 1
Scylla
Scylla
Stratozzz
Scylla
Level 135
God Stats
1W - 0L
1,902 SR
Queue Stats
45W - 32L
1,518 Elo+
Solo
Ix Chel
Ix Chel
XxS1NFULxX
Ix Chel
Level 105
God Stats
50W - 44L
1,555 SR
Queue Stats
574W - 552L
1,514 Elo+
Party 1
Team Averages
Level 131
1,454 SR
1,507 Elo+

VS

Team Averages
Level 120
1,539 SR
1,505 Elo+
Fafnir
Fafnir
BlackLune1
Fafnir
Level 123
God Stats
28W - 24L
1,532 SR
Queue Stats
349W - 327L
1,498 Elo+
Solo
Chernobog
Chernobog
DatboiPrim
Chernobog
Level 131
God Stats
3W - 5L
1,472 SR
Queue Stats
645W - 605L
1,497 Elo+
Solo
Mulan
Mulan
K1n6794
Mulan
Level 92
God Stats
3W - 4L
1,334 SR
Queue Stats
137W - 126L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
THANATOSx362
Xing Tian
Level 143
God Stats
7W - 7L
1,685 SR
Queue Stats
60W - 54L
1,541 Elo+
Party 2
Chang'e
Chang'e
kannibaleater
Chang'e
Level 113
God Stats
64W - 39L
1,671 SR
Queue Stats
341W - 325L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 6
8,358
557
3,383
11,562
7,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Camazotz
Kaitamita
Camazotz
17
9 / 1 / 3
10,611
707
12,750
16,466
5,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
SICKzNASTY
Danzaburou
17
5 / 1 / 3
9,668
645
9,588
8,813
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Stratozzz
Scylla
14
0 / 4 / 3
7,982
532
2,040
5,350
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
XxS1NFULxX
Ix Chel
14
4 / 4 / 3
8,010
534
6,426
13,441
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BlackLune1
Fafnir
10
0 / 2 / 2
6,427
428
3,933
8,326
7,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
DatboiPrim
Chernobog
12
1 / 6 / 0
7,166
478
3,357
10,589
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
K1n6794
Mulan
14
7 / 4 / 0
8,447
563
9,492
11,653
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
THANATOSx362
Xing Tian
11
1 / 6 / 1
7,029
469
9,028
12,990
7,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
13
2 / 3 / 2
7,870
525
6,905
9,828
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
21
Kills
11
11
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
6
6
L
Fafnir
BlackLune1
Fafnir
0
2
2
0.5
L
Chernobog
DatboiPrim
Chernobog
1
6
0
0.17
L
Mulan
K1n6794
Mulan
7
4
0
1.75
W
Camazotz
Kaitamita
Camazotz
9
1
3
10.5
W
Danzaburou
SICKzNASTY
Danzaburou
5
1
3
6.5
W
Scylla
Stratozzz
Scylla
0
4
3
0.38
L
Xing Tian
THANATOSx362
Xing Tian
1
6
1
0.25
W
Ix Chel
XxS1NFULxX
Ix Chel
4
4
3
1.38
L
Chang'e
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,187
Damage
32,715
55,632
Taken
53,386
22,205
Mitigated
27,155
23,069
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,383
1,132
0
3,169
11,562
7,745
0
3,595
7,704
27,157
509
L
Fafnir
BlackLune1
Fafnir
3,933
1,294
0
2,453
8,326
7,014
658
1,239
7,087
20,745
874
L
Chernobog
DatboiPrim
Chernobog
3,357
1,771
0
871
10,589
3,576
237
2,140
8,449
0
50,630
L
Mulan
K1n6794
Mulan
9,492
822
0
2,787
11,653
5,986
0
2,965
8,688
0
60,698
W
Camazotz
Kaitamita
Camazotz
12,750
3,319
0
8,694
16,466
5,620
360
7,549
7,912
0
76,569
W
Danzaburou
SICKzNASTY
Danzaburou
9,588
4,438
0
4,009
8,813
3,124
1,462
1,992
6,821
0
74,745
W
Scylla
Stratozzz
Scylla
2,040
0
0
0
5,350
1,288
467
2,416
2,628
56,762
1,623
L
Xing Tian
THANATOSx362
Xing Tian
9,028
658
0
1,338
12,990
7,109
0
319
12,671
31,126
809
W
Ix Chel
XxS1NFULxX
Ix Chel
6,426
416
492
6,705
13,441
4,428
233
2,018
11,117
49,951
0
L
Chang'e
6,905
466
122
2,678
9,828
3,470
0
5,089
4,739
51,779
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,629
Gold Earned
36,939
470
Minions Killed
415
0
Camps Cleared
0
1,507,796
Distance Traveled
1,339,617
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,358
557
42
3
0
295,944
5
L
Fafnir
6,427
428
28
2
0
203,981
0
L
Chernobog
7,166
478
108
7
0
219,276
0
L
Mulan
8,447
563
97
6
0
323,563
0
W
Camazotz
10,611
707
137
9
0
325,186
2
W
Danzaburou
9,668
645
115
8
0
302,548
2
W
Scylla
7,982
532
118
8
0
275,052
4
L
Xing Tian
7,029
469
59
4
0
304,012
0
W
Ix Chel
8,010
534
58
4
0
309,066
0
L
Chang'e
7,870
525
123
8
0
288,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role