Player Matchup

Bacchus
Bacchus
Jimmer9033
Bacchus
Level 85
God Stats
4W - 1L
1,557 SR
Queue Stats
51W - 48L
1,502 Elo+
Solo
Neith
Neith
bandhunttaaa
Neith
Level 45
God Stats
19W - 10L
1,752 SR
Queue Stats
63W - 76L
1,431 Elo+
Solo
Sol
Sol
danducuara13
Sol
Level 105
God Stats
13W - 5L
1,701 SR
Queue Stats
87W - 87L
1,505 Elo+
Solo
Thor
Thor
itznoahadon
Thor
Level 78
God Stats
5W - 2L
1,526 SR
Queue Stats
201W - 178L
1,514 Elo+
Solo
Hercules
Hercules
lmFrosti
Hercules
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 49L
1,689 Elo+
Solo
Team Averages
Level 88
1,607 SR
1,528 Elo+

VS

Team Averages
Level 94
1,553 SR
1,421 Elo+
Medusa
Medusa
CowboyBinky
Medusa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LeprecaunJohn
Morgan Le Fay
Level 83
God Stats
2W - 1L
1,586 SR
Queue Stats
23W - 25L
1,330 Elo+
Party 1
Erlang Shen
Erlang Shen
XxGutiexX
Erlang Shen
Level 121
God Stats
3W - 4L
1,516 SR
Queue Stats
63W - 86L
1,387 Elo+
Party 2
Ymir
Ymir
mrgravity96
Ymir
Level 140
God Stats
21W - 17L
1,665 SR
Queue Stats
389W - 350L
1,564 Elo+
Party 2
Kali
Kali
patrickman
Kali
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 27L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jimmer9033
Bacchus
10
2 / 0 / 4
6,260
626
2,440
6,365
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 4
6,188
619
3,138
6,778
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 0 / 1
6,862
686
8,179
5,610
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 0
5,512
551
2,421
5,864
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
lmFrosti
Hercules
13
4 / 1 / 0
7,687
769
6,977
6,115
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 3 / 0
5,297
530
4,315
6,809
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
LeprecaunJohn
Morgan Le Fay
10
1 / 2 / 0
5,663
566
4,163
4,788
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
XxGutiexX
Erlang Shen
9
0 / 3 / 0
4,886
489
1,730
9,780
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 2 / 0
5,429
543
3,297
8,008
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 2 / 0
5,431
543
2,543
9,322
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
3
3
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
W
Bacchus
Jimmer9033
Bacchus
2
0
4
4
L
Morgan Le Fay
LeprecaunJohn
Morgan Le Fay
1
2
0
0.5
L
Erlang Shen
XxGutiexX
Erlang Shen
0
3
0
0
W
1
1
4
3
W
4
0
1
4.5
W
1
1
0
1
W
Hercules
lmFrosti
Hercules
4
1
0
4
L
1
2
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,155
Damage
16,048
30,732
Taken
38,707
13,833
Mitigated
18,134
13,879
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,315
1,476
0
1,081
6,809
2,309
0
5,437
1,372
0
39,203
W
Bacchus
Jimmer9033
Bacchus
2,440
258
0
3,190
6,365
5,373
0
1,174
5,180
13,842
0
L
Morgan Le Fay
LeprecaunJohn
Morgan Le Fay
4,163
143
0
563
4,788
1,581
0
551
4,237
35,129
1,051
L
Erlang Shen
XxGutiexX
Erlang Shen
1,730
737
0
3,292
9,780
5,804
0
0
9,780
0
28,424
W
3,138
340
0
1,952
6,778
2,092
0
3,416
2,990
0
41,319
W
8,179
4,632
0
3,174
5,610
1,929
0
682
4,928
55,119
5,055
W
2,421
187
0
3,728
5,864
1,738
0
792
4,902
0
41,077
W
Hercules
lmFrosti
Hercules
6,977
2,805
0
1,835
6,115
2,701
0
774
5,341
0
56,170
L
3,297
720
0
1,907
8,008
4,947
0
4,269
3,739
17,790
1,344
L
2,543
1,111
0
1,785
9,322
3,493
0
199
9,123
0
35,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
26,706
392
Minions Killed
316
0
Camps Cleared
0
1,051,530
Distance Traveled
1,067,736
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,297
530
76
8
0
210,348
0
W
Bacchus
6,260
626
25
3
0
211,017
0
L
Morgan Le Fay
5,663
566
77
8
0
199,530
1
L
Erlang Shen
4,886
489
43
4
0
192,553
0
W
Neith
6,188
619
78
8
0
200,086
0
W
Sol
6,862
686
106
11
0
203,246
0
W
Thor
5,512
551
73
7
0
234,634
0
W
Hercules
7,687
769
110
11
0
202,547
1
L
Ymir
5,429
543
46
5
0
210,149
3
L
Kali
5,431
543
74
7
0
255,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role