Player Matchup

Cthulhu
Cthulhu
DaubenyIRL
Cthulhu
Level 86
God Stats
8W - 6L
1,584 SR
Queue Stats
96W - 95L
1,356 Elo+
Party 1
Scylla
Scylla
Firum On Top
Scylla
Level 69
God Stats
1W - 4L
1,076 SR
Queue Stats
176W - 187L
1,417 Elo+
Party 1
Izanami
Izanami
Fried Pickle846
Izanami
Level 18
God Stats
3W - 3L
1,309 SR
Queue Stats
9W - 20L
1,235 Elo+
Party 1
Team Averages
Level 58
1,323 SR
1,336 Elo+

VS

Team Averages
Level 32
1,404 SR
1,435 Elo+
Serqet
Serqet
Lunomed
Serqet
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 80L
1,430 Elo+
Party 2
Ra
Ra
XanderSouls99
Ra
Level 39
God Stats
5W - 4L
1,211 SR
Queue Stats
81W - 80L
1,430 Elo+
Party 2
Bacchus
Bacchus
Xkroos
Bacchus
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaubenyIRL
Cthulhu
12
1 / 6 / 1
8,427
702
9,275
12,761
10,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
12
2 / 6 / 1
8,005
667
6,486
8,502
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 2
7,202
600
3,264
10,560
3,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lunomed
Serqet
16
11 / 0 / 7
10,991
916
12,416
11,018
4,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
6 / 2 / 10
9,935
828
6,079
6,984
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Bacchus
Xkroos
Bacchus
15
3 / 1 / 14
9,325
777
5,817
10,443
10,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
20
20
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaubenyIRL
Cthulhu
1
6
1
0.25
L
Scylla
2
6
1
0.42
L
0
8
2
0.13
W
Serqet
Lunomed
Serqet
11
0
7
14.5
W
6
2
10
5.5
W
Bacchus
Xkroos
Bacchus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,025
Damage
24,312
31,823
Taken
28,445
16,356
Mitigated
17,909
1,870
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaubenyIRL
Cthulhu
9,275
367
71
1,060
12,761
10,547
0
4,666
7,516
29,452
275
L
Scylla
6,486
576
0
680
8,502
2,752
0
2,931
5,485
35,930
0
L
3,264
2,479
0
59
10,560
3,057
0
4,062
6,156
0
14,831
W
Serqet
Lunomed
Serqet
12,416
4,478
0
3,426
11,018
4,873
1,333
5,025
5,540
0
44,193
W
6,079
733
2,201
2,387
6,984
2,542
599
3,834
2,784
43,598
315
W
Bacchus
Xkroos
Bacchus
5,817
527
0
1,002
10,443
10,494
477
5,529
4,426
12,837
42

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,634
Gold Earned
30,251
125
Minions Killed
160
0
Camps Cleared
0
559,153
Distance Traveled
735,524
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,427
702
58
5
0
195,344
0
L
Scylla
8,005
667
48
4
0
181,462
0
L
Izanami
7,202
600
19
2
0
182,347
0
W
Serqet
10,991
916
61
5
0
277,593
2
W
Ra
9,935
828
82
7
0
213,954
0
W
Bacchus
9,325
777
17
1
0
243,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role