Player Matchup

King Arthur
King Arthur
ForsakendKush
King Arthur
Level 108
God Stats
1W - 1L
1,247 SR
Queue Stats
79W - 81L
1,478 Elo+
Solo
Hachiman
Hachiman
SevereJoker
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,130 Elo+
Party 1
Zhong Kui
Zhong Kui
X-CyclonE-X
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
ellipsis123
Kuzenbo
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,130 Elo+
Party 1
Ah Puch
Ah Puch
lLadrillito5432
Ah Puch
Level 121
God Stats
1W - 0L
1,715 SR
Queue Stats
23W - 21L
1,320 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,303 Elo+

VS

Team Averages
Level 95
1,404 SR
1,564 Elo+
Xing Tian
Xing Tian
KingCequan
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,756 Elo+
Solo
Athena
Athena
Searpent
Athena
Level 119
God Stats
3W - 2L
1,493 SR
Queue Stats
346W - 350L
1,530 Elo+
Solo
Osiris
Osiris
TwistedJester777
Osiris
Level 115
God Stats
1W - 2L
1,272 SR
Queue Stats
470W - 468L
1,460 Elo+
Solo
Cliodhna
Cliodhna
dwoobies
Cliodhna
Level 126
God Stats
1W - 3L
1,265 SR
Queue Stats
241W - 258L
1,543 Elo+
Solo
Bellona
Bellona
twoods219
Bellona
Level 88
God Stats
6W - 6L
1,487 SR
Queue Stats
433W - 438L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForsakendKush
King Arthur
12
1 / 3 / 7
7,810
781
4,791
9,581
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
SevereJoker
Hachiman
14
3 / 3 / 7
8,608
861
5,437
6,412
2,597
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
X-CyclonE-X
Zhong Kui
16
4 / 1 / 9
9,392
939
11,269
15,434
17,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
ellipsis123
Kuzenbo
17
4 / 2 / 11
9,284
928
8,387
11,800
16,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 1 / 11
9,763
976
15,975
5,188
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KingCequan
Xing Tian
15
3 / 3 / 1
8,004
800
4,224
13,873
14,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Searpent
Athena
1
0 / 0 / 0
2,690
269
0
0
0
13
1 / 6 / 6
7,188
719
8,345
15,425
16,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
dwoobies
Cliodhna
15
2 / 4 / 5
7,545
755
10,822
10,079
4,899
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
twoods219
Bellona
15
2 / 4 / 4
7,551
755
8,125
12,365
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
17
Kills
8
10
Deaths
17
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ForsakendKush
King Arthur
1
3
7
1.5
L
Xing Tian
KingCequan
Xing Tian
3
3
1
1.17
L
Athena
Searpent
Athena
0
0
0
0
W
Hachiman
SevereJoker
Hachiman
3
3
7
2.17
L
1
6
6
0.67
W
Zhong Kui
X-CyclonE-X
Zhong Kui
4
1
9
8.5
L
Cliodhna
dwoobies
Cliodhna
2
4
5
1.13
W
Kuzenbo
ellipsis123
Kuzenbo
4
2
11
4.75
W
5
1
11
10.5
L
Bellona
twoods219
Bellona
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,859
Damage
31,516
48,415
Taken
51,742
46,812
Mitigated
45,161
17,859
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ForsakendKush
King Arthur
4,791
600
657
1,014
9,581
8,023
110
1,097
8,155
0
8,794
L
Xing Tian
KingCequan
Xing Tian
4,224
548
1,577
1,947
13,873
14,228
92
7,985
5,779
9,431
0
L
Athena
Searpent
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
SevereJoker
Hachiman
5,437
3,494
0
939
6,412
2,597
889
232
6,096
0
14,133
L
8,345
1,781
176
2,632
15,425
16,451
0
8,929
6,356
0
16,291
W
Zhong Kui
X-CyclonE-X
Zhong Kui
11,269
1,413
496
7,382
15,434
17,578
1,656
1,964
12,713
25,291
426
L
Cliodhna
dwoobies
Cliodhna
10,822
482
316
1,826
10,079
4,899
0
7,874
2,144
0
27,249
W
Kuzenbo
ellipsis123
Kuzenbo
8,387
3,290
1,048
3,063
11,800
16,695
338
931
10,283
10,553
496
W
15,975
757
1,461
1,799
5,188
1,919
1,074
0
5,011
32,966
0
L
Bellona
twoods219
Bellona
8,125
917
2,042
2,121
12,365
9,583
0
10,029
2,147
0
16,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,857
Gold Earned
32,978
111
Minions Killed
81
0
Camps Cleared
0
948,580
Distance Traveled
764,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,810
781
8
1
0
185,197
0
L
Xing Tian
8,004
800
9
1
0
191,267
0
L
Athena
2,690
269
0
0
0
0
0
W
Hachiman
8,608
861
25
3
0
153,726
0
L
Osiris
7,188
719
14
1
0
183,439
0
W
Zhong Kui
9,392
939
25
3
0
192,649
0
L
Cliodhna
7,545
755
33
3
0
191,330
0
W
Kuzenbo
9,284
928
6
1
0
226,428
0
W
Ah Puch
9,763
976
47
5
0
190,580
0
L
Bellona
7,551
755
25
3
0
198,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role