Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
BlackHeartSuave_
Gilgamesh
Gold II
Level 170
God Stats
16W - 26L
1,432 SR
Queue Stats
333W - 344L
1,459 MMR
Party 1
Surtr
Surtr
Gold V
ChecoFuHer
Surtr
Gold V
Level 149
God Stats
39W - 44L
1,522 SR
Queue Stats
226W - 241L
1,352 MMR
Solo
Discordia
Discordia
Silver I
Sin5ere21
Discordia
Silver I
Level 148
God Stats
3W - 2L
1,618 SR
Queue Stats
109W - 112L
1,187 MMR
Party 1
Olorun
Olorun
Gold IV
bobacoco
Olorun
Gold IV
Level 127
God Stats
6W - 3L
1,644 SR
Queue Stats
195W - 212L
1,350 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,543 SR
1,370 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,551 SR
1,339 MMR
Rama
Rama
Silver I
EduWar_2099
Rama
Silver I
Level 142
God Stats
0W - 1L
1,834 SR
Queue Stats
117W - 123L
1,321 MMR
Solo
Janus
Janus
Bronze IV
ICKKCK 32
Janus
Bronze IV
Level 124
God Stats
5W - 10L
1,532 SR
Queue Stats
28W - 32L
1,408 MMR
Party 2
Nemesis
Nemesis
Bronze III
InfinityAim
Nemesis
Bronze III
Level 54
God Stats
8W - 16L
1,586 SR
Queue Stats
107W - 122L
1,354 MMR
Solo
Nu Wa
Nu Wa
Gold V
JoshAlbert96
Nu Wa
Gold V
Level 89
God Stats
138W - 91L
1,623 SR
Queue Stats
432W - 462L
1,341 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze V
chilakill74
Kumbhakarna
Bronze V
Level 142
God Stats
0W - 2L
1,177 SR
Queue Stats
70W - 72L
1,269 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 0 / 3
8,219
632
3,715
9,539
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Gilgamesh
13
2 / 0 / 2
7,473
575
3,870
9,955
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
15
3 / 0 / 0
9,031
695
7,762
9,095
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Sin5ere21
Discordia
14
0 / 0 / 4
7,838
603
3,277
4,910
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
bobacoco
Olorun
15
3 / 1 / 1
8,496
654
4,309
6,088
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
NeithVulcanZeusCthulhuOsiris

VS

Bans
AthenaAgniMulanThanatosScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
6,933
533
3,227
5,946
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ICKKCK 32
Janus
11
0 / 3 / 1
6,490
499
2,708
4,146
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
InfinityAim
Nemesis
11
0 / 1 / 0
5,957
458
2,490
10,329
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 0
6,137
472
5,460
7,141
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
chilakill74
Kumbhakarna
8
0 / 3 / 1
5,427
417
3,095
8,257
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
1
1
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
3
4.5
W
Gilgamesh
2
0
2
3
W
Surtr
3
0
0
3
L
1
0
0
1
L
Janus
ICKKCK 32
Janus
0
3
1
0.17
L
Nemesis
InfinityAim
Nemesis
0
1
0
0
L
0
4
0
0
W
Discordia
Sin5ere21
Discordia
0
0
4
2
W
Olorun
bobacoco
Olorun
3
1
1
3.5
L
Kumbhakarna
chilakill74
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
16,980
39,587
Taken
35,819
20,099
Mitigated
14,607
17,533
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,715
767
0
3,349
9,539
7,969
150
2,842
6,561
0
35,885
W
Gilgamesh
3,870
802
0
5,055
9,955
3,686
0
2,215
7,595
0
53,501
W
Surtr
7,762
2,422
0
4,656
9,095
4,950
1,868
2,737
6,082
1,833
62,470
L
3,227
2,690
0
2,619
5,946
1,995
0
2,102
3,844
0
55,220
L
Janus
ICKKCK 32
Janus
2,708
0
0
391
4,146
1,049
0
2,405
1,741
37,789
700
L
Nemesis
InfinityAim
Nemesis
2,490
1,208
0
3,110
10,329
3,766
0
773
9,334
0
42,706
L
5,460
1,566
0
1,738
7,141
1,551
0
396
6,343
40,984
0
W
Discordia
Sin5ere21
Discordia
3,277
445
0
807
4,910
1,138
0
1,995
2,778
58,182
0
W
Olorun
bobacoco
Olorun
4,309
1,874
290
3,376
6,088
2,356
768
1,307
4,695
62,870
2,775
L
Kumbhakarna
chilakill74
Kumbhakarna
3,095
570
0
880
8,257
6,246
0
2,329
5,928
10,729
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
30,944
477
Minions Killed
359
0
Camps Cleared
0
1,387,201
Distance Traveled
1,250,938
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,219
632
45
3
0
297,563
4
W
Gilgamesh
7,473
575
89
7
0
311,374
1
W
Surtr
9,031
695
112
9
0
267,536
5
L
Rama
6,933
533
101
8
0
241,242
2
L
Janus
6,490
499
78
6
0
261,182
2
L
Nemesis
5,957
458
77
6
0
271,728
0
L
Nu Wa
6,137
472
80
6
0
189,841
2
W
Discordia
7,838
603
106
8
0
256,832
2
W
Olorun
8,496
654
125
10
0
253,896
0
L
Kumbhakarna
5,427
417
23
2
0
286,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role