Player Matchup

Surtr
Surtr
CasRytsar
Surtr
Level 37
God Stats
3W - 5L
1,379 SR
Queue Stats
35W - 54L
1,440 Elo+
Solo
Heimdallr
Heimdallr
IceCreamMan6873
Heimdallr
Level 117
God Stats
8W - 9L
1,552 SR
Queue Stats
25W - 27L
1,476 Elo+
Party 2
Maui
Maui
JonnySiile
Maui
Level 122
God Stats
4W - 2L
1,736 SR
Queue Stats
267W - 261L
1,531 Elo+
Solo
Ne Zha
Ne Zha
KingHarrisøn
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 265L
1,512 Elo+
Solo
Janus
Janus
chazspaz3
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 165L
1,560 Elo+
Party 2
Team Averages
Level 102
1,533 SR
1,504 Elo+

VS

Team Averages
Level 109
1,525 SR
1,500 Elo+
Bake Kujira
Bake Kujira
ExitiumDeus
Bake Kujira
Level 62
God Stats
6W - 7L
1,268 SR
Queue Stats
52W - 48L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Neomic
Cu Chulainn
Level 122
God Stats
2W - 0L
1,679 SR
Queue Stats
51W - 45L
1,519 Elo+
Solo
Medusa
Medusa
Notable99
Medusa
Level 102
God Stats
4W - 6L
1,621 SR
Queue Stats
194W - 184L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Slaytanix
Baron Samedi
Level 108
God Stats
4W - 5L
1,479 SR
Queue Stats
116W - 123L
1,483 Elo+
Party 1
Fenrir
Fenrir
rosedalej001
Fenrir
Level 149
God Stats
10W - 7L
1,579 SR
Queue Stats
138W - 163L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CasRytsar
Surtr
13
0 / 0 / 0
7,505
625
7,889
8,846
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
IceCreamMan6873
Heimdallr
12
3 / 3 / 1
6,690
558
6,646
7,731
2,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 5 / 3
5,852
488
3,063
9,720
6,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 0
5,416
451
2,792
10,919
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
chazspaz3
Janus
9
0 / 7 / 0
5,530
461
3,360
8,186
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ExitiumDeus
Bake Kujira
10
1 / 2 / 11
6,698
558
4,989
9,951
6,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Neomic
Cu Chulainn
11
1 / 0 / 0
5,927
494
4,526
9,278
7,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Notable99
Medusa
12
5 / 2 / 1
7,347
612
7,003
6,810
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Slaytanix
Baron Samedi
12
9 / 0 / 5
7,723
644
9,647
4,593
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
3 / 0 / 9
6,633
553
4,574
8,160
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
19
19
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Surtr
CasRytsar
Surtr
0
0
0
0
W
Bake Kujira
ExitiumDeus
Bake Kujira
1
2
11
3.25
L
Heimdallr
IceCreamMan6873
Heimdallr
3
3
1
1.17
L
1
5
3
0.5
L
0
4
0
0
W
Cu Chulainn
Neomic
Cu Chulainn
1
0
0
1
W
Medusa
Notable99
Medusa
5
2
1
2.75
W
Baron Samedi
Slaytanix
Baron Samedi
9
0
5
11.5
L
Janus
chazspaz3
Janus
0
7
0
0
W
Fenrir
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
30,739
45,402
Taken
38,792
21,061
Mitigated
20,908
9,831
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
CasRytsar
Surtr
7,889
2,885
0
3,153
8,846
5,137
132
1,354
7,440
2,075
61,196
W
Bake Kujira
ExitiumDeus
Bake Kujira
4,989
2,169
0
1,691
9,951
6,769
117
2,410
7,466
28,511
0
L
Heimdallr
IceCreamMan6873
Heimdallr
6,646
2,877
0
2,918
7,731
2,434
0
478
7,253
0
46,404
L
3,063
639
80
1,592
9,720
6,704
0
4,571
4,768
12,223
186
L
2,792
402
0
1,578
10,919
4,266
0
2,635
8,135
0
43,246
W
Cu Chulainn
Neomic
Cu Chulainn
4,526
530
0
2,170
9,278
7,168
0
761
8,453
5,627
29,557
W
Medusa
Notable99
Medusa
7,003
2,573
0
937
6,810
2,147
0
941
5,837
0
49,083
W
Baron Samedi
Slaytanix
Baron Samedi
9,647
1,012
1,452
1,898
4,593
1,774
285
1,206
3,333
37,461
1,264
L
Janus
chazspaz3
Janus
3,360
72
0
510
8,186
2,520
0
5,177
2,549
31,202
634
W
Fenrir
4,574
828
0
2,058
8,160
3,050
293
1,636
6,392
0
36,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
34,328
356
Minions Killed
327
0
Camps Cleared
0
1,224,073
Distance Traveled
1,343,373
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,505
625
105
9
0
247,344
0
W
Bake Kujira
6,698
558
44
4
0
264,321
2
L
Heimdallr
6,690
558
90
8
0
222,790
0
L
Maui
5,852
488
22
2
0
252,905
2
L
Ne Zha
5,416
451
69
6
0
266,752
1
W
Cu Chulainn
5,927
494
70
6
0
234,547
2
W
Medusa
7,347
612
84
7
0
324,194
1
W
Baron Samedi
7,723
644
75
6
0
250,300
1
L
Janus
5,530
461
70
6
0
234,282
0
W
Fenrir
6,633
553
54
5
0
270,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role