Player Matchup

Khepri
Khepri
AspiredHeart
Khepri
Level 180
God Stats
4W - 9L
1,324 SR
Queue Stats
152W - 203L
1,489 Elo+
Party 2
Hercules
Hercules
BabyYoda2112955
Hercules
Level 38
God Stats
4W - 6L
1,708 SR
Queue Stats
174W - 305L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
Kstew97
Danzaburou
Level 122
God Stats
4W - 6L
1,277 SR
Queue Stats
67W - 167L
1,342 Elo+
Party 2
Baron Samedi
Baron Samedi
fusionwolf8
Baron Samedi
Level 162
God Stats
4W - 11L
1,412 SR
Queue Stats
161W - 377L
1,387 Elo+
Party 2
Thanatos
Thanatos
void acid
Thanatos
Level 84
God Stats
8W - 8L
1,428 SR
Queue Stats
32W - 47L
1,394 Elo+
Party 2
Team Averages
Level 117
1,430 SR
1,391 Elo+

VS

Team Averages
Level 80
1,539 SR
1,546 Elo+
Ra
Ra
MHW Fatalis
Ra
Level 104
God Stats
16W - 17L
1,548 SR
Queue Stats
265W - 239L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
Newtogame9580
Sylvanus
Level 123
God Stats
13W - 16L
1,476 SR
Queue Stats
106W - 165L
1,450 Elo+
Solo
Surtr
Surtr
VOLTRIXXX
Surtr
Level 128
God Stats
115W - 71L
1,750 SR
Queue Stats
523W - 470L
1,616 Elo+
Party 1
Shiva
Shiva
Zi0N_G0ds-Palace
Shiva
Level 39
God Stats
2W - 4L
1,423 SR
Queue Stats
13W - 36L
1,403 Elo+
Solo
Izanami
Izanami
bro56394
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 0 / 10
8,226
548
6,005
10,408
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
13
0 / 5 / 3
7,365
491
3,550
13,147
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Kstew97
Danzaburou
12
0 / 3 / 3
6,978
465
5,013
10,934
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
fusionwolf8
Baron Samedi
14
7 / 5 / 2
8,533
569
9,168
9,921
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
void acid
Thanatos
13
4 / 6 / 2
7,513
501
7,553
14,657
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
9,304
620
8,518
7,256
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Newtogame9580
Sylvanus
16
4 / 0 / 5
8,661
577
8,922
10,547
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
VOLTRIXXX
Surtr
15
6 / 3 / 5
9,454
630
15,054
13,831
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 7
7,938
529
5,226
9,344
7,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
bro56394
Izanami
15
1 / 4 / 2
8,593
573
5,527
9,478
3,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
12
Kills
19
19
Deaths
12
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
0
10
6
L
Hercules
0
5
3
0.3
L
Danzaburou
Kstew97
Danzaburou
0
3
3
0.5
W
6
4
4
2
W
Sylvanus
Newtogame9580
Sylvanus
4
0
5
6.5
W
Surtr
VOLTRIXXX
Surtr
6
3
5
2.83
W
2
1
7
5.5
W
Izanami
bro56394
Izanami
1
4
2
0.5
L
Baron Samedi
fusionwolf8
Baron Samedi
7
5
2
1.6
L
Thanatos
void acid
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
43,247
59,067
Taken
50,456
30,443
Mitigated
26,806
19,237
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,005
744
0
3,082
10,408
9,345
0
3,957
6,199
27,182
1,816
L
Hercules
3,550
636
0
3,720
13,147
8,886
0
3,201
9,301
116
51,006
L
Danzaburou
Kstew97
Danzaburou
5,013
2,013
0
3,559
10,934
3,071
0
2,652
8,222
0
42,052
W
8,518
980
888
1,560
7,256
2,315
0
4,256
2,775
62,489
737
W
Sylvanus
Newtogame9580
Sylvanus
8,922
2,566
1,134
6,792
10,547
5,665
0
2,245
8,017
63,905
24,709
W
Surtr
VOLTRIXXX
Surtr
15,054
5,736
0
3,318
13,831
7,783
52
1,687
11,649
3,800
64,379
W
5,226
1,224
191
1,844
9,344
7,531
0
3,864
5,155
0
17,602
W
Izanami
bro56394
Izanami
5,527
3,986
0
1,250
9,478
3,512
2,671
1,817
7,601
0
78,338
L
Baron Samedi
fusionwolf8
Baron Samedi
9,168
415
494
1,083
9,921
3,711
0
4,739
5,004
40,962
0
L
Thanatos
void acid
Thanatos
7,553
1,507
0
7,299
14,657
5,430
0
3,822
10,703
0
52,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
43,950
376
Minions Killed
511
0
Camps Cleared
0
1,497,230
Distance Traveled
1,492,198
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,226
548
26
2
0
322,277
3
L
Hercules
7,365
491
99
7
0
285,703
0
L
Danzaburou
6,978
465
80
5
0
292,696
0
W
Ra
9,304
620
108
7
0
320,630
0
W
Sylvanus
8,661
577
136
9
0
300,964
1
W
Surtr
9,454
630
105
7
0
269,394
1
W
Shiva
7,938
529
23
2
0
323,091
4
W
Izanami
8,593
573
139
9
0
278,119
1
L
Baron Samedi
8,533
569
89
6
0
288,546
2
L
Thanatos
7,513
501
82
5
0
308,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role