Player Matchup

Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum II
Royyal
Persephone
Platinum II
Level 193
God Stats
6W - 10L
1,610 SR
Queue Stats
258W - 254L
1,925 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
XxxTwinksterxxX
Sun Wukong
Diamond V
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 44L
1,847 MMR
Solo
Thanatos
Thanatos
Gold II
yashogi
Thanatos
Gold II
Level 100
God Stats
0W - 1L
1,432 SR
Queue Stats
20W - 14L
1,902 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,509 SR
1,735 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,505 SR
1,700 MMR
Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum IV
 
Atlas
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
Choddy
Chiron
Platinum V
Level 144
God Stats
3W - 2L
1,426 SR
Queue Stats
27W - 16L
1,832 MMR
Solo
Danzaburou
Danzaburou
Platinum V
ToxicDio
Danzaburou
Platinum V
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 17L
1,903 MMR
Solo
Jormungandr
Jormungandr
Platinum III
TurkTurtle
Jormungandr
Platinum III
Level 158
God Stats
13W - 10L
1,597 SR
Queue Stats
302W - 283L
1,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 3 / 1
5,414
492
3,315
5,887
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
 
Hercules
6
0 / 9 / 1
4,335
394
2,743
9,564
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Royyal
Persephone
11
2 / 3 / 0
6,438
585
3,206
5,132
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
XxxTwinksterxxX
Sun Wukong
7
0 / 4 / 0
4,258
387
3,043
7,260
4,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
yashogi
Thanatos
7
1 / 15 / 1
4,917
447
289
9,175
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AresLancelotMulan

VS

Bans
LokiMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
10 / 1 / 4
7,891
717
7,779
5,780
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
 
Atlas
9
2 / 0 / 8
6,203
564
2,757
5,069
3,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chiron
Choddy
Chiron
10
6 / 2 / 3
6,636
603
6,170
7,643
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
ToxicDio
Danzaburou
13
2 / 2 / 1
7,382
671
3,998
5,908
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
TurkTurtle
Jormungandr
11
14 / 0 / 1
7,848
713
9,166
6,335
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
34
34
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
1
0.83
L
Hercules
 
Hercules
0
9
1
0.06
W
Hun Batz
 
Hun Batz
10
1
4
12
W
Atlas
 
Atlas
2
0
8
6
W
Chiron
Choddy
Chiron
6
2
3
3.75
L
Persephone
Royyal
Persephone
2
3
0
0.67
W
Danzaburou
ToxicDio
Danzaburou
2
2
1
1.25
W
Jormungandr
TurkTurtle
Jormungandr
14
0
1
14.5
L
Sun Wukong
XxxTwinksterxxX
Sun Wukong
0
4
0
0
L
Thanatos
yashogi
Thanatos
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,596
Damage
29,870
37,018
Taken
30,735
12,419
Mitigated
14,177
6,557
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,315
1,552
0
1,765
5,887
1,725
0
393
5,494
0
29,157
L
Hercules
 
Hercules
2,743
544
0
1,258
9,564
2,709
0
2,076
7,488
0
12,971
W
Hun Batz
 
Hun Batz
7,779
3,234
0
575
5,780
2,543
547
132
5,609
0
63,499
W
Atlas
 
Atlas
2,757
923
0
1,415
5,069
3,175
0
482
4,505
15,121
1,375
W
Chiron
Choddy
Chiron
6,170
2,408
0
2,784
7,643
2,275
0
2,592
4,969
0
41,000
L
Persephone
Royyal
Persephone
3,206
35
0
931
5,132
1,059
0
804
4,313
39,016
0
W
Danzaburou
ToxicDio
Danzaburou
3,998
1,139
0
1,044
5,908
1,800
2,638
0
5,908
0
60,025
W
Jormungandr
TurkTurtle
Jormungandr
9,166
2,822
0
3,597
6,335
4,384
0
0
5,976
52,480
1,407
L
Sun Wukong
XxxTwinksterxxX
Sun Wukong
3,043
366
0
2,245
7,260
4,792
0
3,367
3,893
0
18,421
L
Thanatos
yashogi
Thanatos
289
0
0
358
9,175
2,134
0
5,163
4,012
0
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,362
Gold Earned
35,960
164
Minions Killed
417
0
Camps Cleared
0
910,829
Distance Traveled
1,032,156
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,414
492
46
4
0
151,722
0
L
Hercules
4,335
394
27
2
0
174,139
0
W
Hun Batz
7,891
717
119
11
0
245,212
0
W
Atlas
6,203
564
16
1
0
231,290
0
W
Chiron
6,636
603
64
6
0
187,271
1
L
Persephone
6,438
585
75
7
0
182,455
2
W
Danzaburou
7,382
671
118
11
0
217,183
0
W
Jormungandr
7,848
713
100
9
0
151,200
0
L
Sun Wukong
4,258
387
15
1
0
206,426
0
L
Thanatos
4,917
447
1
0
0
196,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role