Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
NeverGonnaEnd
Loki
Level 27
God Stats
6W - 1L
1,731 SR
Queue Stats
22W - 11L
1,667 Elo+
Party 1
Mulan
Mulan
Neyamavu
Mulan
Level 197
God Stats
7W - 3L
1,666 SR
Queue Stats
316W - 334L
1,545 Elo+
Party 1
The Morrigan
The Morrigan
RexzTroop
The Morrigan
Level 221
God Stats
42W - 46L
1,583 SR
Queue Stats
318W - 297L
1,527 Elo+
Party 1
Team Averages
Level 120
1,596 SR
1,548 Elo+

VS

Team Averages
Level 104
1,506 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
CasRytsar
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,450 Elo+
Solo
Sol
Sol
DasD67
Sol
Level 89
God Stats
7W - 3L
1,835 SR
Queue Stats
343W - 344L
1,474 Elo+
Solo
Surtr
Surtr
Genten38
Surtr
Level 145
God Stats
5W - 5L
1,419 SR
Queue Stats
32W - 30L
1,451 Elo+
Solo
Ne Zha
Ne Zha
Tuk
Ne Zha
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 17L
1,593 Elo+
Solo
Vamana
Vamana
acrylicbullet
Vamana
Level 159
God Stats
0W - 2L
1,278 SR
Queue Stats
31W - 38L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
8 / 0 / 1
5,338
890
6,556
2,845
867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Khepri
 
Khepri
8
1 / 0 / 7
4,786
798
1,414
3,857
1,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 0 / 1
4,104
684
1,010
3,368
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Neyamavu
Mulan
8
3 / 1 / 0
4,698
783
2,219
3,547
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
RexzTroop
The Morrigan
8
1 / 0 / 2
4,243
707
2,146
1,462
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CasRytsar
Morgan Le Fay
7
0 / 3 / 0
3,531
589
244
3,256
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
DasD67
Sol
4
0 / 6 / 0
2,906
484
1,839
4,086
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Genten38
Surtr
4
0 / 3 / 0
3,162
527
959
4,832
2,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Tuk
Ne Zha
3
0 / 0 / 0
2,852
475
434
1,793
346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 3 / 0
3,820
637
510
3,469
2,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
15
Kills
1
1
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
0
1
8.5
W
Khepri
 
Khepri
1
0
7
4.5
L
Morgan Le Fay
CasRytsar
Morgan Le Fay
0
3
0
0
L
Sol
DasD67
Sol
0
6
0
0
L
Surtr
Genten38
Surtr
0
3
0
0
W
2
0
1
2.5
W
Mulan
Neyamavu
Mulan
3
1
0
3
W
The Morrigan
RexzTroop
The Morrigan
1
0
2
2
L
Ne Zha
Tuk
Ne Zha
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,345
Damage
3,986
15,079
Taken
17,436
5,188
Mitigated
6,714
6,929
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,556
4,847
0
1,229
2,845
867
0
808
2,037
0
30,795
W
Khepri
 
Khepri
1,414
235
0
1,577
3,857
1,964
0
1,110
2,747
9,695
2,167
L
Morgan Le Fay
CasRytsar
Morgan Le Fay
244
38
0
195
3,256
846
0
1,670
1,586
16,858
0
L
Sol
DasD67
Sol
1,839
1,313
0
97
4,086
537
0
406
3,680
7,558
0
L
Surtr
Genten38
Surtr
959
398
0
752
4,832
2,603
0
635
4,197
79
5,305
W
1,010
498
0
2,315
3,368
753
0
101
3,267
0
22,389
W
Mulan
Neyamavu
Mulan
2,219
445
0
1,319
3,547
1,235
0
0
3,547
0
24,084
W
The Morrigan
RexzTroop
The Morrigan
2,146
537
0
489
1,462
369
0
143
1,319
25,647
497
L
Ne Zha
Tuk
Ne Zha
434
306
0
1,264
1,793
346
0
394
1,399
0
4,367
L
510
111
0
395
3,469
2,382
0
0
3,469
0
10,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,169
Gold Earned
16,271
214
Minions Killed
93
0
Camps Cleared
0
635,185
Distance Traveled
504,327
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,338
890
60
10
0
128,000
0
W
Khepri
4,786
798
14
2
0
121,519
2
L
Morgan Le Fay
3,531
589
45
8
0
116,917
0
L
Sol
2,906
484
10
2
0
113,565
0
L
Surtr
3,162
527
2
0
0
104,071
2
W
Loki
4,104
684
50
8
0
161,894
0
W
Mulan
4,698
783
46
8
0
109,832
0
W
The Morrigan
4,243
707
44
7
0
113,940
0
L
Ne Zha
2,852
475
10
2
0
58,663
0
L
Vamana
3,820
637
26
4
0
111,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role