Player Matchup

Bellona
Bellona
BlazeHellstorm
Bellona
Level 76
God Stats
5W - 3L
1,561 SR
Queue Stats
33W - 60L
1,398 Elo+
Party 2
Arachne
Arachne
Exit Reserve
Arachne
Level 29
God Stats
0W - 8L
1,228 SR
Queue Stats
47W - 79L
1,344 Elo+
Party 2
Vulcan
Vulcan
QuilmesOne
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
Rebor777
Ao Kuang
Level 47
God Stats
4W - 6L
1,482 SR
Queue Stats
51W - 74L
1,408 Elo+
Solo
Sylvanus
Sylvanus
xPopGoblin
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,223 Elo+
Party 2
Team Averages
Level 43
1,454 SR
1,360 Elo+

VS

Team Averages
Level 42
1,456 SR
1,341 Elo+
Athena
Athena
Jagger-_-HellDog
Athena
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,367 Elo+
Party 1
Olorun
Olorun
MARS_THE_TOXICtv
Olorun
Level 37
God Stats
4W - 4L
1,280 SR
Queue Stats
64W - 92L
1,193 Elo+
Solo
Surtr
Surtr
Yuliyi_
Surtr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,516 Elo+
Party 1
Neith
Neith
mrCobraYT6725
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,234 Elo+
Party 1
Nemesis
Nemesis
yRyoo-
Nemesis
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 30L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 1
8,425
496
9,125
15,583
13,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
Exit Reserve
Arachne
13
3 / 4 / 0
7,759
456
5,305
12,216
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
QuilmesOne
Vulcan
10
1 / 6 / 0
6,681
393
3,009
5,109
1,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Rebor777
Ao Kuang
13
7 / 5 / 1
8,408
495
11,105
10,442
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
xPopGoblin
Sylvanus
12
1 / 6 / 4
7,910
465
3,876
16,412
12,140
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Defender's Blade

Defender's Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 8
8,349
491
2,719
12,175
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 0 / 5
10,090
594
8,268
4,895
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
Yuliyi_
Surtr
14
4 / 5 / 7
9,140
538
10,768
13,068
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
6 / 4 / 0
8,861
521
5,540
7,761
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
yRyoo-
Nemesis
16
8 / 4 / 4
9,558
562
9,833
15,590
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
18
Kills
24
24
Deaths
18
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
L
Arachne
Exit Reserve
Arachne
3
4
0
0.75
W
0
5
8
0.8
W
6
0
5
8.5
L
Vulcan
QuilmesOne
Vulcan
1
6
0
0.17
L
Ao Kuang
Rebor777
Ao Kuang
7
5
1
1.5
W
Surtr
Yuliyi_
Surtr
4
5
7
1.5
W
6
4
0
1.5
L
Sylvanus
xPopGoblin
Sylvanus
1
6
4
0.5
W
Nemesis
yRyoo-
Nemesis
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
37,128
59,762
Taken
53,489
34,252
Mitigated
26,834
15,331
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,125
3,822
113
3,544
15,583
13,204
755
3,211
11,680
0
50,926
L
Arachne
Exit Reserve
Arachne
5,305
3,781
0
4,618
12,216
4,280
0
1,235
10,934
0
38,470
W
2,719
843
0
1,735
12,175
8,878
0
4,784
7,391
31,085
0
W
8,268
2,679
288
2,587
4,895
1,362
615
3,131
1,764
60,714
444
L
Vulcan
QuilmesOne
Vulcan
3,009
100
0
0
5,109
1,370
0
2,347
2,662
19,459
0
L
Ao Kuang
Rebor777
Ao Kuang
11,105
4,037
0
2,273
10,442
3,258
0
2,912
7,417
36,124
8,172
W
Surtr
Yuliyi_
Surtr
10,768
4,177
0
2,796
13,068
8,364
0
2,141
10,927
1,446
44,055
W
5,540
1,622
0
634
7,761
2,597
2,267
2,564
5,197
0
46,038
L
Sylvanus
xPopGoblin
Sylvanus
3,876
1,305
2,078
2,705
16,412
12,140
224
2,490
13,851
29,070
0
W
Nemesis
yRyoo-
Nemesis
9,833
3,296
0
6,404
15,590
5,633
109
4,329
11,261
0
70,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
45,998
291
Minions Killed
426
0
Camps Cleared
0
1,330,383
Distance Traveled
1,626,302
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,425
496
93
5
0
333,804
0
L
Arachne
7,759
456
73
4
0
267,451
0
W
Athena
8,349
491
43
3
0
337,118
2
W
Olorun
10,090
594
112
7
0
334,377
4
L
Vulcan
6,681
393
30
2
0
182,260
1
L
Ao Kuang
8,408
495
65
4
0
273,318
0
W
Surtr
9,140
538
61
4
0
317,047
4
W
Neith
8,861
521
107
6
0
289,857
0
L
Sylvanus
7,910
465
30
2
0
273,550
0
W
Nemesis
9,558
562
103
6
0
347,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role