Player Matchup

Chaac
Chaac
JayTonFire
Chaac
Level 126
God Stats
3W - 6L
1,419 SR
Queue Stats
60W - 61L
1,503 Elo+
Party 1
Charybdis
Charybdis
The Hick2040
Charybdis
Level 121
God Stats
2W - 4L
1,587 SR
Queue Stats
108W - 107L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
Yager_Bomber13
Ah Puch
Level 185
God Stats
2W - 9L
1,533 SR
Queue Stats
177W - 189L
1,433 Elo+
Party 1
Team Averages
Level 144
1,513 SR
1,463 Elo+

VS

Team Averages
Level 96
1,303 SR
1,434 Elo+
Hun Batz
Hun Batz
BatmanScottie
Hun Batz
Level 82
God Stats
6W - 2L
1,318 SR
Queue Stats
26W - 32L
1,365 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ch0p5
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,274 SR
Queue Stats
82W - 73L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
coppercolor1G
Sun Wukong
Level 83
God Stats
7W - 4L
1,318 SR
Queue Stats
36W - 29L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 5 / 2
9,261
617
5,325
13,173
5,597
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
The Hick2040
Charybdis
14
1 / 10 / 2
9,820
655
7,680
14,649
3,171
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 1
10,289
686
14,131
9,740
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BatmanScottie
Hun Batz
16
2 / 1 / 8
11,363
758
4,668
12,211
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morgan Le Fay
ch0p5
Morgan Le Fay
17
10 / 2 / 6
11,963
798
16,406
13,546
5,303
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
coppercolor1G
Sun Wukong
17
6 / 0 / 9
11,852
790
12,165
12,223
10,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
18
18
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BatmanScottie
Hun Batz
2
1
8
6
L
Chaac
0
5
2
0.2
L
Charybdis
The Hick2040
Charybdis
1
10
2
0.2
L
2
3
1
0.83
W
Morgan Le Fay
ch0p5
Morgan Le Fay
10
2
6
6.5
W
Sun Wukong
coppercolor1G
Sun Wukong
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
33,239
37,562
Taken
37,980
11,934
Mitigated
20,983
5,040
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BatmanScottie
Hun Batz
4,668
542
0
2,696
12,211
5,339
188
4,374
7,131
0
46,981
L
Chaac
5,325
1,055
190
3,098
13,173
5,597
0
5,201
7,785
0
29,130
L
Charybdis
The Hick2040
Charybdis
7,680
3,572
140
641
14,649
3,171
0
8,053
6,154
0
23,621
L
14,131
180
0
971
9,740
3,166
0
2,481
7,186
42,603
938
W
Morgan Le Fay
ch0p5
Morgan Le Fay
16,406
1,532
0
3,585
13,546
5,303
484
3,754
9,033
49,694
434
W
Sun Wukong
coppercolor1G
Sun Wukong
12,165
1,679
0
3,785
12,223
10,341
0
3,827
7,628
0
49,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,370
Gold Earned
35,178
152
Minions Killed
224
0
Camps Cleared
0
791,819
Distance Traveled
926,904
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,363
758
88
6
0
309,607
1
L
Chaac
9,261
617
50
3
0
268,645
0
L
Charybdis
9,820
655
39
3
0
235,347
0
L
Ah Puch
10,289
686
63
4
0
287,827
0
W
Morgan Le Fay
11,963
798
57
4
0
290,456
0
W
Sun Wukong
11,852
790
79
5
0
326,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role