Player Matchup

Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
El Hugosaurio
Baron Samedi
Level 103
God Stats
5W - 0L
1,893 SR
Queue Stats
360W - 330L
1,559 Elo+
Solo
Ares
Ares
Escalent
Ares
Level 55
God Stats
25W - 12L
1,649 SR
Queue Stats
54W - 45L
1,591 Elo+
Party 1
Medusa
Medusa
MOmoney411
Medusa
Level 84
God Stats
5W - 2L
1,724 SR
Queue Stats
24W - 24L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
SamuraiiPie
Cliodhna
Level 128
God Stats
2W - 0L
1,734 SR
Queue Stats
67W - 57L
1,537 Elo+
Party 1
Team Averages
Level 100
1,700 SR
1,545 Elo+

VS

Team Averages
Level 142
1,491 SR
1,528 Elo+
Thanatos
Thanatos
 
Thanatos
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aquamarine8469
Danzaburou
Level 121
God Stats
1W - 4L
1,470 SR
Queue Stats
187W - 191L
1,487 Elo+
Solo
Atlas
Atlas
Pezaint
Atlas
Level 145
God Stats
3W - 3L
1,587 SR
Queue Stats
478W - 421L
1,594 Elo+
Solo
Ra
Ra
SomeDumbDuck
Ra
Level 154
God Stats
6W - 12L
1,398 SR
Queue Stats
359W - 352L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
amnotcreative
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 0 / 0
4,515
903
1,211
4,502
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
El Hugosaurio
Baron Samedi
7
0 / 0 / 3
3,975
795
1,897
1,503
376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
5
0 / 1 / 2
3,350
670
1,949
5,001
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
MOmoney411
Medusa
6
1 / 2 / 1
3,363
673
1,422
2,502
687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
SamuraiiPie
Cliodhna
7
4 / 0 / 1
4,074
815
2,789
4,034
1,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
3
0 / 1 / 0
2,802
560
1,089
2,052
468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Aquamarine8469
Danzaburou
6
0 / 1 / 2
3,579
716
2,258
2,635
755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Pezaint
Atlas
6
2 / 1 / 0
3,885
777
2,893
4,897
2,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 2 / 0
3,431
686
1,338
2,325
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
amnotcreative
Cu Chulainn
7
0 / 1 / 0
3,904
781
2,301
4,183
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
L
Thanatos
 
Thanatos
0
1
0
0
L
Danzaburou
Aquamarine8469
Danzaburou
0
1
2
1
W
Baron Samedi
El Hugosaurio
Baron Samedi
0
0
3
1.5
W
Ares
0
1
2
1
W
Medusa
MOmoney411
Medusa
1
2
1
0.75
L
Atlas
Pezaint
Atlas
2
1
0
2
W
Cliodhna
SamuraiiPie
Cliodhna
4
0
1
4.5
L
1
2
0
0.5
L
Cu Chulainn
amnotcreative
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,268
Damage
9,879
17,542
Taken
16,092
6,540
Mitigated
6,587
8,206
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,211
187
0
1,505
4,502
2,216
0
0
4,502
0
25,699
L
Thanatos
 
Thanatos
1,089
269
0
1,292
2,052
468
0
357
1,695
0
4,026
L
Danzaburou
Aquamarine8469
Danzaburou
2,258
1,751
0
1,432
2,635
755
0
679
1,956
0
19,882
W
Baron Samedi
El Hugosaurio
Baron Samedi
1,897
383
157
1,174
1,503
376
0
335
1,168
19,765
1,843
W
Ares
1,949
303
0
1,860
5,001
2,190
0
1,457
3,544
8,233
0
W
Medusa
MOmoney411
Medusa
1,422
769
0
670
2,502
687
0
1,215
1,287
0
12,024
L
Atlas
Pezaint
Atlas
2,893
1,431
0
1,791
4,897
2,748
0
1,968
2,929
10,529
0
W
Cliodhna
SamuraiiPie
Cliodhna
2,789
663
0
2,840
4,034
1,071
0
1,171
2,810
0
17,676
L
1,338
116
108
618
2,325
602
0
828
1,497
15,165
0
L
Cu Chulainn
amnotcreative
Cu Chulainn
2,301
265
0
953
4,183
2,014
0
0
4,183
0
23,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,277
Gold Earned
17,601
171
Minions Killed
135
0
Camps Cleared
0
596,748
Distance Traveled
474,925
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,515
903
63
13
0
119,862
0
L
Thanatos
2,802
560
9
2
0
48,669
0
L
Danzaburou
3,579
716
35
7
0
92,820
0
W
Baron Samedi
3,975
795
43
9
0
100,667
0
W
Ares
3,350
670
19
4
0
118,412
2
W
Medusa
3,363
673
16
3
0
105,990
2
L
Atlas
3,885
777
10
2
0
113,228
1
W
Cliodhna
4,074
815
30
6
0
151,817
0
L
Ra
3,431
686
34
7
0
115,700
2
L
Cu Chulainn
3,904
781
47
9
0
104,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role