Player Matchup

Tsukuyomi
Tsukuyomi
BobRoss Twin
Tsukuyomi
Level 136
God Stats
0W - 2L
1,290 SR
Queue Stats
151W - 142L
1,516 Elo+
Party 2
Maui
Maui
DaMightyLuBu
Maui
Level 156
God Stats
0W - 1L
1,784 SR
Queue Stats
84W - 76L
1,555 Elo+
Party 2
Achilles
Achilles
Stiv22vg05
Achilles
Level 152
God Stats
4W - 8L
1,443 SR
Queue Stats
202W - 195L
1,591 Elo+
Solo
Ullr
Ullr
VILHÉLM
Ullr
Level 151
God Stats
2W - 6L
1,480 SR
Queue Stats
137W - 136L
1,551 Elo+
Solo
Chang'e
Chang'e
Veramillia
Chang'e
Level 108
God Stats
4W - 5L
1,354 SR
Queue Stats
128W - 116L
1,516 Elo+
Party 2
Team Averages
Level 141
1,470 SR
1,546 Elo+

VS

Team Averages
Level 106
1,551 SR
1,434 Elo+
Lancelot
Lancelot
LGBTrump
Lancelot
Level 82
God Stats
26W - 17L
1,673 SR
Queue Stats
407W - 373L
1,530 Elo+
Solo
Ra
Ra
RsDeliuk
Ra
Level 158
God Stats
4W - 6L
1,548 SR
Queue Stats
32W - 46L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
TTVWhatTheFrank
Erlang Shen
Level 119
God Stats
2W - 3L
1,517 SR
Queue Stats
71W - 121L
1,377 Elo+
Party 1
Neith
Neith
acevibez
Neith
Level 63
God Stats
37W - 46L
1,568 SR
Queue Stats
63W - 107L
1,377 Elo+
Party 1
Geb
Geb
itsjustpatt
Geb
Level 109
God Stats
6W - 7L
1,448 SR
Queue Stats
80W - 124L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobRoss Twin
Tsukuyomi
14
2 / 6 / 1
7,781
458
7,899
17,296
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 1 / 1
7,510
442
4,126
12,267
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Stiv22vg05
Achilles
14
4 / 5 / 0
9,732
572
15,025
18,363
18,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ullr
14
1 / 2 / 1
8,013
471
5,958
10,019
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Veramillia
Chang'e
14
2 / 3 / 1
8,274
487
5,353
12,535
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LGBTrump
Lancelot
17
7 / 2 / 3
9,396
553
13,426
14,827
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 0 / 4
10,135
596
12,478
7,943
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
TTVWhatTheFrank
Erlang Shen
14
0 / 3 / 3
7,838
461
5,540
15,164
12,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
acevibez
Neith
14
2 / 4 / 3
8,843
520
6,776
13,001
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 3
9,283
546
6,864
6,835
5,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
9
Kills
17
17
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BobRoss Twin
Tsukuyomi
2
6
1
0.42
L
0
1
1
0.5
W
Lancelot
LGBTrump
Lancelot
7
2
3
4.25
W
5
0
4
7
L
Achilles
Stiv22vg05
Achilles
4
5
0
0.8
W
Erlang Shen
TTVWhatTheFrank
Erlang Shen
0
3
3
0.5
L
Ullr
1
2
1
0.75
L
Chang'e
Veramillia
Chang'e
2
3
1
0.83
W
Neith
acevibez
Neith
2
4
3
0.88
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,361
Damage
45,084
70,480
Taken
57,770
42,596
Mitigated
32,812
23,063
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BobRoss Twin
Tsukuyomi
7,899
2,058
0
6,227
17,296
6,277
0
3,060
14,236
0
70,217
L
4,126
267
88
3,091
12,267
9,959
0
3,630
8,445
21,985
1,301
W
Lancelot
LGBTrump
Lancelot
13,426
2,118
0
6,346
14,827
7,253
0
2,517
11,996
0
80,794
W
12,478
1,202
1,384
3,890
7,943
2,987
52
2,265
5,362
81,018
573
L
Achilles
Stiv22vg05
Achilles
15,025
2,645
0
2,858
18,363
18,418
373
4,041
13,477
8,051
62,257
W
Erlang Shen
TTVWhatTheFrank
Erlang Shen
5,540
2,159
0
4,874
15,164
12,659
607
1,018
13,086
0
38,810
L
Ullr
5,958
1,668
0
1,799
10,019
3,705
0
2,911
7,108
0
65,920
L
Chang'e
Veramillia
Chang'e
5,353
327
1,890
7,110
12,535
4,237
0
5,488
7,007
50,097
0
W
Neith
acevibez
Neith
6,776
2,587
0
4,453
13,001
4,262
1,327
3,443
9,389
0
57,582
W
6,864
495
0
2,534
6,835
5,651
0
1,131
5,648
25,440
2,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
45,495
466
Minions Killed
460
0
Camps Cleared
0
1,702,316
Distance Traveled
1,791,542
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,781
458
96
6
0
357,820
0
L
Maui
7,510
442
40
2
0
350,259
0
W
Lancelot
9,396
553
124
7
0
415,431
1
W
Ra
10,135
596
146
9
0
386,796
10
L
Achilles
9,732
572
108
6
0
321,808
3
W
Erlang Shen
7,838
461
57
3
0
303,013
5
L
Ullr
8,013
471
117
7
0
328,160
2
L
Chang'e
8,274
487
105
6
0
344,269
0
W
Neith
8,843
520
102
6
0
320,422
0
W
Geb
9,283
546
31
2
0
365,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role