Player Matchup

Ravana
Ravana
Platinum II
NotFamaz
Ravana
Platinum II
Level 159
God Stats
7W - 12L
1,405 SR
Queue Stats
733W - 731L
1,944 MMR
Solo
Ymir
Ymir
Platinum III
Szyza
Ymir
Platinum III
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
822W - 806L
1,932 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
alasa
Cu Chulainn
Platinum V
Level 149
God Stats
1W - 2L
1,574 SR
Queue Stats
37W - 26L
1,950 MMR
Solo
Anhur
Anhur
Platinum I
xFinestx93
Anhur
Platinum I
Level 210
God Stats
11W - 8L
1,706 SR
Queue Stats
291W - 274L
1,947 MMR
Solo
Yu Huang
Yu Huang
Platinum II
xGearzs
Yu Huang
Platinum II
Level 105
God Stats
3W - 3L
1,561 SR
Queue Stats
87W - 77L
1,955 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 161
1,549 SR
1,946 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 170
1,598 SR
1,690 MMR
Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Platinum III
 
Surtr
Platinum III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
JimLahey37
Geb
Platinum II
Level 152
God Stats
36W - 20L
1,752 SR
Queue Stats
82W - 62L
2,001 MMR
Party 1
He Bo
He Bo
Platinum II
SlimyBiscuit
He Bo
Platinum II
Level 192
God Stats
3W - 2L
1,737 SR
Queue Stats
63W - 43L
1,947 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
NotFamaz
Ravana
11
2 / 7 / 2
6,449
496
5,019
11,072
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
Szyza
Ymir
10
0 / 3 / 3
5,904
454
2,602
11,768
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
alasa
Cu Chulainn
10
1 / 5 / 0
6,340
488
5,527
10,389
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
13
2 / 3 / 1
7,195
553
7,073
10,321
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
xGearzs
Yu Huang
13
2 / 3 / 1
7,526
579
7,607
8,192
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
LokiThorThanatosSkadiBacchus

VS

Bans
SobekBastetAgniThothDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 0 / 0
10,292
792
9,618
13,152
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
 
Surtr
15
7 / 2 / 6
8,456
650
12,569
11,726
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cupid
 
Cupid
14
2 / 1 / 3
8,268
636
7,267
7,971
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 2 / 7
7,820
602
5,517
10,725
6,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 8
8,097
623
6,693
7,562
1,674
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
21
21
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
0
6
W
Surtr
 
Surtr
7
2
6
5
W
Cupid
 
Cupid
2
1
3
3.5
W
3
2
7
3.25
L
Ravana
NotFamaz
Ravana
2
7
2
0.43
W
3
2
8
3.5
L
Ymir
Szyza
Ymir
0
3
3
0.5
L
Cu Chulainn
alasa
Cu Chulainn
1
5
0
0.2
L
Anhur
2
3
1
0.83
L
Yu Huang
xGearzs
Yu Huang
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
41,664
51,742
Taken
51,136
25,279
Mitigated
25,866
12,866
Healing
22,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,618
4,033
0
7,404
13,152
10,780
0
1,014
11,388
0
82,239
W
Surtr
 
Surtr
12,569
4,515
0
4,889
11,726
5,015
144
3,155
8,343
5,292
57,871
W
Cupid
 
Cupid
7,267
4,389
1,119
4,590
7,971
1,830
2,765
858
7,077
0
60,948
W
5,517
1,067
0
1,566
10,725
6,567
0
2,269
8,364
16,574
2,569
L
Ravana
NotFamaz
Ravana
5,019
1,103
0
3,098
11,072
3,710
0
4,207
6,724
0
40,337
W
6,693
479
0
2,963
7,562
1,674
503
3,138
4,126
52,759
342
L
Ymir
Szyza
Ymir
2,602
268
0
1,928
11,768
7,890
0
3,826
7,718
9,719
0
L
Cu Chulainn
alasa
Cu Chulainn
5,527
1,079
0
2,677
10,389
7,764
0
229
9,444
4,679
33,762
L
Anhur
7,073
3,352
0
3,228
10,321
3,199
0
1,678
8,643
0
61,546
L
Yu Huang
xGearzs
Yu Huang
7,607
316
0
1,935
8,192
2,716
0
3,119
4,937
55,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
42,933
395
Minions Killed
502
0
Camps Cleared
0
1,251,759
Distance Traveled
1,444,349
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,292
792
160
12
0
274,377
0
W
Surtr
8,456
650
92
7
0
323,448
0
W
Cupid
8,268
636
108
8
0
260,328
2
W
Geb
7,820
602
22
2
0
305,342
3
L
Ravana
6,449
496
64
5
0
308,484
2
W
He Bo
8,097
623
120
9
0
280,854
3
L
Ymir
5,904
454
16
1
0
247,792
4
L
Cu Chulainn
6,340
488
67
5
0
198,760
3
L
Anhur
7,195
553
124
10
0
237,423
2
L
Yu Huang
7,526
579
124
10
0
259,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role