Player Matchup

Agni
Agni
CheekinWing4325
Agni
Level 149
God Stats
1W - 3L
1,192 SR
Queue Stats
92W - 88L
1,574 Elo+
Solo
Neith
Neith
Cinnamonbunni
Neith
Level 140
God Stats
6W - 8L
1,698 SR
Queue Stats
6W - 8L
1,538 Elo+
Party 1
Artio
Artio
SnatchyLu
Artio
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 160L
1,463 Elo+
Party 2
Maui
Maui
axecat2003
Maui
Level 67
God Stats
4W - 6L
1,554 SR
Queue Stats
18W - 18L
1,514 Elo+
Party 1
Amaterasu
Amaterasu
jiiveeturkey
Amaterasu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,463 Elo+
Party 2
Team Averages
Level 126
1,489 SR
1,510 Elo+

VS

Team Averages
Level 137
1,622 SR
1,487 Elo+
Surtr
Surtr
 
Surtr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ChaoszFilmsz
Tiamat
Level 69
God Stats
4W - 15L
1,639 SR
Queue Stats
439W - 415L
1,443 Elo+
Solo
Anubis
Anubis
KOartist
Anubis
Level 157
God Stats
3W - 2L
1,724 SR
Queue Stats
123W - 117L
1,541 Elo+
Solo
Thor
Thor
Living lMasTeR
Thor
Level 157
God Stats
18W - 14L
1,597 SR
Queue Stats
399W - 389L
1,515 Elo+
Solo
Medusa
Medusa
SeedOfEchidna
Medusa
Level 159
God Stats
12W - 11L
1,653 SR
Queue Stats
403W - 375L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
9,850
616
7,905
9,916
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 3 / 4
8,654
541
9,549
9,035
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
SnatchyLu
Artio
16
4 / 2 / 2
9,463
591
16,608
21,499
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 11
8,474
530
6,372
12,151
10,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
jiiveeturkey
Amaterasu
14
5 / 5 / 8
8,481
530
8,377
14,320
9,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
5 / 4 / 1
9,043
565
17,322
21,331
13,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
12
0 / 5 / 2
6,907
432
4,333
8,073
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
KOartist
Anubis
14
3 / 5 / 4
8,238
515
8,860
10,550
4,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 6
7,797
487
7,075
14,544
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 7 / 4
7,616
476
10,388
12,433
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
28
Kills
14
15
Deaths
28
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
5
4
1
1.38
L
Tiamat
0
5
2
0.2
W
7
3
5
3.17
W
7
3
4
3
L
Anubis
KOartist
Anubis
3
5
4
1
L
2
7
6
0.71
L
4
7
4
0.86
W
Artio
SnatchyLu
Artio
4
2
2
2.5
W
5
2
11
5.25
W
Amaterasu
jiiveeturkey
Amaterasu
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,811
Damage
47,978
66,921
Taken
66,931
40,912
Mitigated
32,017
21,631
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
17,322
7,817
0
7,473
21,331
13,317
0
11,777
7,602
2,503
60,108
L
Tiamat
4,333
103
0
642
8,073
4,164
235
3,931
3,731
39,727
1,120
W
7,905
341
0
1,934
9,916
3,221
468
2,435
7,404
58,897
1,854
W
9,549
1,731
0
2,065
9,035
2,068
295
3,234
5,801
0
51,970
L
Anubis
KOartist
Anubis
8,860
301
0
3,316
10,550
4,571
0
3,058
7,381
53,366
1,002
L
7,075
2,172
0
490
14,544
5,722
0
4,041
9,973
0
55,321
L
10,388
3,512
0
1,163
12,433
4,243
300
3,866
8,475
0
43,983
W
Artio
SnatchyLu
Artio
16,608
1,566
0
10,358
21,499
15,305
204
1,578
18,942
73,765
3,176
W
6,372
1,947
619
3,407
12,151
10,988
64
4,617
7,534
21,717
190
W
Amaterasu
jiiveeturkey
Amaterasu
8,377
4,027
0
3,248
14,320
9,330
222
2,781
11,386
0
51,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
39,601
450
Minions Killed
412
0
Camps Cleared
0
1,596,041
Distance Traveled
1,503,682
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,043
565
105
7
0
295,875
0
L
Tiamat
6,907
432
75
5
0
322,865
6
W
Agni
9,850
616
133
8
0
324,631
0
W
Neith
8,654
541
79
5
0
315,748
0
L
Anubis
8,238
515
87
5
0
299,522
0
L
Thor
7,797
487
84
5
0
291,920
0
L
Medusa
7,616
476
61
4
0
293,500
6
W
Artio
9,463
591
139
9
0
304,545
7
W
Maui
8,474
530
18
1
0
315,569
7
W
Amaterasu
8,481
530
81
5
0
335,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role