Player Matchup

Aphrodite
Aphrodite
Morningstar6033
Aphrodite
Level 66
God Stats
83W - 67L
1,537 SR
Queue Stats
416W - 412L
1,417 Elo+
Solo
Sobek
Sobek
Nobonobo2001
Sobek
Level 65
God Stats
2W - 5L
1,357 SR
Queue Stats
80W - 80L
1,388 Elo+
Solo
Vulcan
Vulcan
djazze
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,073 Elo+
Solo
Team Averages
Level 66
1,465 SR
1,293 Elo+

VS

Team Averages
Level 82
1,543 SR
1,362 Elo+
Sun Wukong
Sun Wukong
F00DraiDEGO4791
Sun Wukong
Level 59
God Stats
3W - 4L
1,188 SR
Queue Stats
63W - 67L
1,316 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Naruto212526
Kumbhakarna
Level 29
God Stats
5W - 6L
1,373 SR
Queue Stats
24W - 26L
1,077 Elo+
Party 1
Ra
Ra
ZenosTheOne
Ra
Level 157
God Stats
10W - 0L
2,067 SR
Queue Stats
170W - 51L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Morningstar6033
Aphrodite
14
6 / 5 / 2
9,636
741
8,543
11,336
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 6 / 4
9,547
734
6,577
18,671
18,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
djazze
Vulcan
13
1 / 5 / 6
8,505
654
12,975
10,425
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
F00DraiDEGO4791
Sun Wukong
15
3 / 4 / 10
10,304
793
8,119
13,342
7,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Naruto212526
Kumbhakarna
16
7 / 5 / 6
10,672
821
7,645
16,408
14,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 2 / 8
11,470
882
18,013
11,240
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
16
16
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
F00DraiDEGO4791
Sun Wukong
3
4
10
2
L
Aphrodite
Morningstar6033
Aphrodite
6
5
2
1.4
W
Kumbhakarna
Naruto212526
Kumbhakarna
7
5
6
2
L
4
6
4
1
W
6
2
8
5
L
Vulcan
djazze
Vulcan
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,095
Damage
33,777
40,432
Taken
40,990
27,417
Mitigated
26,601
10,846
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
F00DraiDEGO4791
Sun Wukong
8,119
1,253
403
1,069
13,342
7,659
335
9,658
3,684
0
37,149
L
Aphrodite
Morningstar6033
Aphrodite
8,543
631
4,603
4,149
11,336
4,848
0
6,337
4,323
31,317
0
W
Kumbhakarna
Naruto212526
Kumbhakarna
7,645
0
455
1,041
16,408
14,205
464
9,706
6,702
17,613
1,117
L
6,577
296
0
1,844
18,671
18,802
84
9,237
7,723
18,034
321
W
18,013
2,070
3,529
3,896
11,240
4,737
1,519
8,478
2,762
55,454
618
L
Vulcan
djazze
Vulcan
12,975
1,039
0
250
10,425
3,767
0
6,707
3,216
29,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,688
Gold Earned
32,446
109
Minions Killed
188
0
Camps Cleared
0
643,932
Distance Traveled
749,637
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,304
793
67
5
0
247,425
2
L
Aphrodite
9,636
741
52
4
0
208,826
0
W
Kumbhakarna
10,672
821
13
1
0
247,518
0
L
Sobek
9,547
734
19
1
0
199,921
0
W
Ra
11,470
882
108
8
0
254,694
0
L
Vulcan
8,505
654
38
3
0
235,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role