Player Matchup

Freya
Freya
 
Freya
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BionicSphinx
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 138L
1,453 Elo+
Party 1
Surtr
Surtr
Lionhartt
Surtr
Level 158
God Stats
4W - 7L
1,489 SR
Queue Stats
105W - 116L
1,418 Elo+
Party 1
Serqet
Serqet
UwUkillyou
Serqet
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 105L
1,439 Elo+
Party 1
Nut
Nut
vjurado98
Nut
Level 149
God Stats
16W - 9L
1,610 SR
Queue Stats
322W - 299L
1,495 Elo+
Solo
Team Averages
Level 106
1,520 SR
1,461 Elo+

VS

Team Averages
Level 118
1,581 SR
1,457 Elo+
Aphrodite
Aphrodite
HotGirlWithBalls
Aphrodite
Level 159
God Stats
4W - 1L
1,674 SR
Queue Stats
293W - 280L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jamin Moore
Morgan Le Fay
Level 149
God Stats
8W - 5L
1,635 SR
Queue Stats
334W - 439L
1,482 Elo+
Party 2
Mulan
Mulan
Samwich48935
Mulan
Level 97
God Stats
34W - 44L
1,468 SR
Queue Stats
468W - 566L
1,436 Elo+
Party 2
Cliodhna
Cliodhna
Thundershock658
Cliodhna
Level 106
God Stats
29W - 22L
1,584 SR
Queue Stats
248W - 354L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
pyroz786
Heimdallr
Level 80
God Stats
37W - 34L
1,542 SR
Queue Stats
452W - 553L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 2 / 3
6,906
531
5,425
10,380
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chiron
12
1 / 1 / 1
7,254
558
4,150
7,702
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Lionhartt
Surtr
11
2 / 6 / 0
7,028
541
6,149
13,517
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
UwUkillyou
Serqet
13
2 / 4 / 1
7,098
546
3,574
10,612
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 3 / 1
8,203
631
6,445
7,912
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
1 / 2 / 7
7,115
547
2,830
9,952
5,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Jamin Moore
Morgan Le Fay
13
2 / 1 / 8
7,269
559
9,434
5,769
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 2 / 5
9,051
696
9,507
9,300
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
14
6 / 2 / 6
7,917
609
8,918
8,307
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
pyroz786
Heimdallr
12
2 / 5 / 3
6,769
521
2,979
8,241
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
12
Kills
16
16
Deaths
12
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
3
1.75
L
Chiron
1
1
1
1.5
W
Aphrodite
1
2
7
2.25
W
Morgan Le Fay
Jamin Moore
Morgan Le Fay
2
1
8
6
L
Surtr
Lionhartt
Surtr
2
6
0
0.33
W
5
2
5
3.75
W
Cliodhna
6
2
6
4.5
L
Serqet
UwUkillyou
Serqet
2
4
1
0.63
W
Heimdallr
pyroz786
Heimdallr
2
5
3
0.7
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,743
Damage
33,668
50,123
Taken
41,569
20,935
Mitigated
18,645
12,303
Healing
17,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,425
1,829
0
3,854
10,380
3,500
73
4,059
6,321
37,662
2,805
L
Chiron
4,150
1,366
174
2,776
7,702
1,876
0
2,993
4,709
0
44,599
W
Aphrodite
2,830
241
3,848
5,099
9,952
5,217
0
3,391
6,205
24,447
1,201
W
Morgan Le Fay
Jamin Moore
Morgan Le Fay
9,434
579
0
281
5,769
1,903
0
722
5,000
54,658
0
L
Surtr
Lionhartt
Surtr
6,149
2,026
0
2,904
13,517
8,843
0
1,114
12,403
421
40,609
W
9,507
789
0
2,509
9,300
6,475
0
323
8,378
991
62,634
W
Cliodhna
8,918
582
0
5,463
8,307
2,508
0
542
7,338
0
46,986
L
Serqet
UwUkillyou
Serqet
3,574
481
0
335
10,612
4,061
0
2,419
8,193
0
44,294
W
Heimdallr
pyroz786
Heimdallr
2,979
952
0
527
8,241
2,542
0
1,340
6,901
0
31,300
L
6,445
3,456
0
2,260
7,912
2,655
1,517
2,310
5,602
0
60,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,489
Gold Earned
38,121
415
Minions Killed
383
0
Camps Cleared
0
1,373,561
Distance Traveled
1,439,275
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,906
531
59
5
0
302,519
0
L
Chiron
7,254
558
89
7
0
253,647
0
W
Aphrodite
7,115
547
41
3
0
286,401
4
W
Morgan Le Fay
7,269
559
85
7
0
291,218
2
L
Surtr
7,028
541
76
6
0
248,532
0
W
Mulan
9,051
696
128
10
0
265,052
0
W
Cliodhna
7,917
609
74
6
0
341,062
2
L
Serqet
7,098
546
80
6
0
333,844
0
W
Heimdallr
6,769
521
55
4
0
255,542
1
L
Nut
8,203
631
111
9
0
235,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role