Player Matchup

Ra
Ra
JJackson99J
Ra
Level 108
God Stats
1W - 6L
1,621 SR
Queue Stats
94W - 103L
1,396 Elo+
Solo
Neith
Neith
Kenevich
Neith
Level 128
God Stats
62W - 40L
1,694 SR
Queue Stats
806W - 806L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
Ray-bees13
Ao Kuang
Level 77
God Stats
23W - 24L
1,562 SR
Queue Stats
110W - 119L
1,336 Elo+
Solo
Rama
Rama
UnclearAtom3928
Rama
Level 144
God Stats
3W - 7L
1,270 SR
Queue Stats
406W - 416L
1,424 Elo+
Solo
Chang'e
Chang'e
Zephrious96
Chang'e
Level 105
God Stats
9W - 16L
1,557 SR
Queue Stats
27W - 36L
1,430 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,404 Elo+

VS

Team Averages
Level 89
1,594 SR
1,476 Elo+
Izanami
Izanami
AlexS__S
Izanami
Level 129
God Stats
192W - 180L
1,507 SR
Queue Stats
682W - 675L
1,471 Elo+
Solo
Hades
Hades
BrooklynBaby223
Hades
Level 67
God Stats
9W - 3L
1,665 SR
Queue Stats
155W - 162L
1,458 Elo+
Solo
Mulan
Mulan
Lutzyyy
Mulan
Level 56
God Stats
2W - 1L
1,461 SR
Queue Stats
93W - 82L
1,427 Elo+
Solo
Ravana
Ravana
StoneBongo56431
Ravana
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 141L
1,453 Elo+
Solo
Sol
Sol
ginnyasif
Sol
Level 84
God Stats
4W - 0L
1,835 SR
Queue Stats
5W - 2L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,020
204
0
0
0
Neith
Kenevich
Neith
7
2 / 1 / 0
4,320
864
2,901
2,989
664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Ray-bees13
Ao Kuang
3
0 / 0 / 0
2,772
554
0
640
121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
0 / 0 / 0
3,334
667
949
2,306
549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Zephrious96
Chang'e
5
0 / 0 / 1
3,304
661
643
2,791
840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
6
0 / 0 / 0
3,513
703
1,189
1,424
290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,938
788
1,182
1,872
681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Lutzyyy
Mulan
7
1 / 0 / 0
3,925
785
1,288
3,703
1,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
3,476
695
367
2,859
967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,764
753
240
2,149
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlexS__S
Izanami
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
Neith
Kenevich
Neith
2
1
0
2
W
Mulan
Lutzyyy
Mulan
1
0
0
1
L
Ao Kuang
Ray-bees13
Ao Kuang
0
0
0
0
W
0
1
0
0
L
0
0
0
0
L
Chang'e
Zephrious96
Chang'e
0
0
1
0.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,493
Damage
4,266
8,726
Taken
12,007
2,174
Mitigated
3,892
3,897
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlexS__S
Izanami
1,189
751
38
931
1,424
290
0
126
1,298
0
23,145
W
1,182
325
40
812
1,872
681
84
294
1,578
9,435
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Kenevich
Neith
2,901
895
0
1,090
2,989
664
0
0
2,847
0
20,470
W
Mulan
Lutzyyy
Mulan
1,288
112
0
1,671
3,703
1,522
0
0
3,703
0
14,122
L
Ao Kuang
Ray-bees13
Ao Kuang
0
0
0
531
640
121
0
90
550
2,451
924
W
367
44
0
191
2,859
967
0
0
2,859
0
16,996
L
949
755
0
738
2,306
549
0
665
1,641
0
21,511
L
Chang'e
Zephrious96
Chang'e
643
64
440
1,098
2,791
840
0
667
2,124
5,323
0
W
240
0
0
226
2,149
432
2,595
223
1,926
14,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,750
Gold Earned
18,616
96
Minions Killed
137
0
Camps Cleared
0
351,739
Distance Traveled
517,534
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,513
703
40
8
0
85,166
0
W
Hades
3,938
788
14
3
0
92,907
0
L
Ra
1,020
204
0
0
0
0
0
L
Neith
4,320
864
40
8
0
92,619
2
W
Mulan
3,925
785
28
6
0
112,842
0
L
Ao Kuang
2,772
554
6
1
0
40,371
0
W
Ravana
3,476
695
34
7
0
122,750
0
L
Rama
3,334
667
41
8
0
105,334
2
L
Chang'e
3,304
661
9
2
0
113,415
0
W
Sol
3,764
753
21
4
0
103,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role