Player Matchup

Hercules
Hercules
Def3ctedd
Hercules
Level 124
God Stats
3W - 3L
1,447 SR
Queue Stats
90W - 76L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
Hookwolf
Sylvanus
Level 148
God Stats
5W - 8L
1,437 SR
Queue Stats
102W - 85L
1,551 Elo+
Party 3
Thanatos
Thanatos
LOLbach
Thanatos
Level 88
God Stats
2W - 1L
1,776 SR
Queue Stats
33W - 25L
1,611 Elo+
Party 1
Agni
Agni
b000t
Agni
Level 96
God Stats
1W - 2L
1,550 SR
Queue Stats
70W - 70L
1,513 Elo+
Party 3
Skadi
Skadi
supergamer18
Skadi
Level 66
God Stats
8W - 6L
1,607 SR
Queue Stats
170W - 152L
1,508 Elo+
Party 1
Team Averages
Level 104
1,564 SR
1,544 Elo+

VS

Team Averages
Level 129
1,562 SR
1,538 Elo+
Scylla
Scylla
BossMan1911
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,583 Elo+
Solo
Nemesis
Nemesis
DEDLIFE69
Nemesis
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 164L
1,500 Elo+
Solo
Anubis
Anubis
Lēgion
Anubis
Level 157
God Stats
72W - 46L
1,595 SR
Queue Stats
121W - 87L
1,569 Elo+
Solo
Hercules
Hercules
dROIDtoo
Hercules
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 196L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
macsnakwrap
Danzaburou
Level 108
God Stats
21W - 21L
1,715 SR
Queue Stats
135W - 152L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Def3ctedd
Hercules
13
0 / 5 / 1
7,062
471
5,341
17,296
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
Hookwolf
Sylvanus
10
1 / 1 / 7
6,367
424
5,948
12,521
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
LOLbach
Thanatos
13
2 / 6 / 1
7,061
471
4,666
15,362
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
b000t
Agni
13
1 / 3 / 2
7,426
495
4,548
6,315
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 2
8,609
574
8,241
7,492
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 0 / 3
8,446
563
7,431
3,679
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
DEDLIFE69
Nemesis
14
2 / 2 / 2
7,690
513
7,788
13,476
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Lēgion
Anubis
17
9 / 0 / 1
10,760
717
14,334
10,256
5,148
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
dROIDtoo
Hercules
13
2 / 6 / 2
6,826
455
7,506
11,948
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
macsnakwrap
Danzaburou
15
1 / 2 / 2
8,328
555
3,996
9,353
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
17
17
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
3
4.5
W
Nemesis
DEDLIFE69
Nemesis
2
2
2
1.5
L
Hercules
Def3ctedd
Hercules
0
5
1
0.1
L
Sylvanus
Hookwolf
Sylvanus
1
1
7
4.5
L
Thanatos
LOLbach
Thanatos
2
6
1
0.42
W
Anubis
Lēgion
Anubis
9
0
1
9.5
L
Agni
b000t
Agni
1
3
2
0.67
W
Hercules
dROIDtoo
Hercules
2
6
2
0.5
W
Danzaburou
macsnakwrap
Danzaburou
1
2
2
1
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,744
Damage
41,055
58,986
Taken
48,712
25,796
Mitigated
21,391
17,393
Healing
22,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,431
1,038
0
880
3,679
1,017
0
992
2,687
55,553
1,292
W
Nemesis
DEDLIFE69
Nemesis
7,788
3,501
0
8,629
13,476
4,905
0
2,309
11,167
0
65,635
L
Hercules
Def3ctedd
Hercules
5,341
1,326
0
4,183
17,296
6,947
0
9,641
7,655
0
54,274
L
Sylvanus
Hookwolf
Sylvanus
5,948
1,783
1,094
3,082
12,521
8,788
0
3,049
9,472
19,107
7,268
L
Thanatos
LOLbach
Thanatos
4,666
1,143
0
7,731
15,362
5,538
0
5,139
10,223
0
56,183
W
Anubis
Lēgion
Anubis
14,334
1,263
0
7,656
10,256
5,148
682
37
10,219
88,433
2,043
L
Agni
b000t
Agni
4,548
453
0
436
6,315
1,847
0
2,547
3,768
55,737
251
W
Hercules
dROIDtoo
Hercules
7,506
1,617
0
1,513
11,948
7,394
0
4,229
7,719
0
25,350
W
Danzaburou
macsnakwrap
Danzaburou
3,996
1,112
0
3,808
9,353
2,927
0
2,636
6,717
0
64,274
L
8,241
3,242
0
867
7,492
2,676
280
1,211
6,281
0
63,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,525
Gold Earned
42,050
466
Minions Killed
521
0
Camps Cleared
0
1,501,361
Distance Traveled
1,542,068
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,446
563
102
7
0
333,162
1
W
Nemesis
7,690
513
104
7
0
321,467
0
L
Hercules
7,062
471
104
7
0
264,448
1
L
Sylvanus
6,367
424
44
3
0
308,938
0
L
Thanatos
7,061
471
89
6
0
313,387
0
W
Anubis
10,760
717
159
11
0
284,750
0
L
Agni
7,426
495
118
8
0
313,733
0
W
Hercules
6,826
455
26
2
0
304,531
2
W
Danzaburou
8,328
555
130
9
0
298,158
0
L
Skadi
8,609
574
111
7
0
300,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role