Player Matchup

Serqet
Serqet
HazedSloth
Serqet
Level 149
God Stats
10W - 8L
1,534 SR
Queue Stats
127W - 130L
1,485 Elo+
Solo
Charon
Charon
Hime-Arikawa101
Charon
Level 63
God Stats
6W - 3L
1,682 SR
Queue Stats
27W - 32L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Krans10
Tsukuyomi
Level 64
God Stats
0W - 3L
1,255 SR
Queue Stats
129W - 116L
1,479 Elo+
Solo
Thoth
Thoth
Troy Scaletta
Thoth
Level 140
God Stats
7W - 5L
1,634 SR
Queue Stats
137W - 140L
1,516 Elo+
Solo
Charybdis
Charybdis
hdubdub
Charybdis
Level 64
God Stats
54W - 42L
1,553 SR
Queue Stats
155W - 134L
1,483 Elo+
Solo
Team Averages
Level 96
1,531 SR
1,486 Elo+

VS

Team Averages
Level 130
1,558 SR
1,513 Elo+
Zhong Kui
Zhong Kui
Biminpiroo
Zhong Kui
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 57L
1,465 Elo+
Party 1
Thor
Thor
BlackWings279
Thor
Level 129
God Stats
16W - 13L
1,587 SR
Queue Stats
224W - 191L
1,587 Elo+
Solo
Merlin
Merlin
KaLTil
Merlin
Level 68
God Stats
15W - 9L
1,498 SR
Queue Stats
82W - 77L
1,442 Elo+
Party 1
Ares
Ares
Maximus6215
Ares
Level 159
God Stats
27W - 28L
1,619 SR
Queue Stats
538W - 491L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wuntooo
Ah Muzen Cab
Level 177
God Stats
2W - 2L
1,589 SR
Queue Stats
75W - 68L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HazedSloth
Serqet
12
3 / 3 / 0
6,282
571
4,133
8,675
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 1
5,276
480
3,147
6,264
3,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Krans10
Tsukuyomi
10
1 / 4 / 1
6,029
548
5,137
9,075
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 2 / 0
5,861
533
1,723
3,713
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
hdubdub
Charybdis
10
0 / 1 / 1
5,515
501
5,454
5,867
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Biminpiroo
Zhong Kui
10
1 / 0 / 3
5,321
484
5,870
6,633
4,429
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 0
6,062
551
2,086
10,925
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
KaLTil
Merlin
11
0 / 0 / 2
6,252
568
1,770
1,760
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 1
8,137
740
7,018
8,596
6,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
wuntooo
Ah Muzen Cab
11
1 / 1 / 0
6,138
558
4,791
7,694
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
10
10
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Biminpiroo
Zhong Kui
1
0
3
2.5
W
3
2
0
1.5
L
Serqet
HazedSloth
Serqet
3
3
0
1
L
0
0
1
0.5
W
Merlin
KaLTil
Merlin
0
0
2
1
L
Tsukuyomi
Krans10
Tsukuyomi
1
4
1
0.38
W
5
1
1
5.5
L
0
2
0
0
L
Charybdis
hdubdub
Charybdis
0
1
1
0.5
W
Ah Muzen Cab
wuntooo
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
21,535
33,594
Taken
35,608
11,504
Mitigated
17,230
12,357
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Biminpiroo
Zhong Kui
5,870
675
0
3,112
6,633
4,429
0
1,742
4,855
27,430
480
W
2,086
377
0
4,099
10,925
3,016
0
1,596
9,121
0
42,791
L
Serqet
HazedSloth
Serqet
4,133
713
0
3,972
8,675
2,705
0
2,870
5,691
0
40,387
L
3,147
868
0
2,776
6,264
3,390
0
2,429
3,835
14,402
0
W
Merlin
KaLTil
Merlin
1,770
42
0
250
1,760
342
0
343
1,209
37,699
298
L
Tsukuyomi
Krans10
Tsukuyomi
5,137
792
0
2,037
9,075
2,750
0
5,000
3,609
0
38,158
W
7,018
541
0
2,555
8,596
6,974
0
0
8,596
47,789
1,404
L
1,723
218
0
297
3,713
1,078
0
1,849
1,864
39,445
0
L
Charybdis
hdubdub
Charybdis
5,454
3,146
0
3,275
5,867
1,581
100
1,719
4,148
0
43,408
W
Ah Muzen Cab
wuntooo
Ah Muzen Cab
4,791
2,056
0
952
7,694
2,469
0
957
6,617
0
47,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
31,910
354
Minions Killed
389
0
Camps Cleared
0
1,099,496
Distance Traveled
1,119,878
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,321
484
42
4
0
233,539
3
W
Thor
6,062
551
76
7
0
231,856
2
L
Serqet
6,282
571
86
8
0
248,517
0
L
Charon
5,276
480
21
2
0
236,767
3
W
Merlin
6,252
568
74
7
0
228,607
1
L
Tsukuyomi
6,029
548
57
5
0
224,101
2
W
Ares
8,137
740
110
10
0
201,025
1
L
Thoth
5,861
533
95
9
0
188,603
0
L
Charybdis
5,515
501
95
9
0
201,508
0
W
Ah Muzen Cab
6,138
558
87
8
0
224,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role