Player Matchup

Shiva
Shiva
Desman333
Shiva
Level 158
God Stats
1W - 3L
1,409 SR
Queue Stats
57W - 58L
1,478 Elo+
Party 2
Anubis
Anubis
Imagine Abyss
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 176L
1,594 Elo+
Party 3
Ratatoskr
Ratatoskr
KnottyBeast411
Ratatoskr
Level 124
God Stats
5W - 9L
1,384 SR
Queue Stats
129W - 124L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
Marinedion1
Ao Kuang
Level 142
God Stats
1W - 2L
1,566 SR
Queue Stats
283W - 268L
1,592 Elo+
Party 3
Sol
Sol
Na2CO3
Sol
Level 88
God Stats
17W - 19L
1,539 SR
Queue Stats
70W - 71L
1,495 Elo+
Solo
Team Averages
Level 134
1,480 SR
1,521 Elo+

VS

Team Averages
Level 121
1,554 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BananaCravin
Mulan
Level 133
God Stats
6W - 0L
1,843 SR
Queue Stats
81W - 78L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
HotdawgHandler
Zhong Kui
Level 157
God Stats
3W - 2L
1,429 SR
Queue Stats
25W - 33L
1,451 Elo+
Solo
Cerberus
Cerberus
Tanner1232
Cerberus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,282 Elo+
Solo
Danzaburou
Danzaburou
el_xaviboy
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Desman333
Shiva
10
1 / 0 / 0
5,489
610
3,767
7,149
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
3,734
415
410
1,243
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
KnottyBeast411
Ratatoskr
8
0 / 3 / 0
4,598
511
862
5,723
3,218
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ao Kuang
Marinedion1
Ao Kuang
9
2 / 3 / 1
5,000
556
2,813
7,759
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
Na2CO3
Sol
9
1 / 3 / 1
4,808
534
4,415
4,606
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
4 / 0 / 1
5,465
607
2,542
4,385
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 2
6,938
771
3,670
5,369
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
HotdawgHandler
Zhong Kui
9
1 / 1 / 1
5,074
564
3,807
4,951
3,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
Tanner1232
Cerberus
8
1 / 1 / 1
4,925
547
2,211
7,648
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
el_xaviboy
Danzaburou
9
0 / 2 / 1
4,780
531
1,931
5,048
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
9
9
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
0
1
4.5
W
3
0
2
4
L
Shiva
Desman333
Shiva
1
0
0
1
W
Zhong Kui
HotdawgHandler
Zhong Kui
1
1
1
1.5
L
0
0
0
0
L
Ratatoskr
KnottyBeast411
Ratatoskr
0
3
0
0
L
Ao Kuang
Marinedion1
Ao Kuang
2
3
1
0.83
L
Sol
Na2CO3
Sol
1
3
1
0.5
W
Cerberus
Tanner1232
Cerberus
1
1
1
1.5
W
Danzaburou
el_xaviboy
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,267
Damage
14,161
26,480
Taken
27,401
10,513
Mitigated
11,790
7,223
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,542
869
0
950
4,385
1,392
0
542
3,803
0
32,370
W
3,670
374
0
4,018
5,369
2,441
0
1,044
4,325
0
43,354
L
Shiva
Desman333
Shiva
3,767
716
96
2,636
7,149
3,451
0
2,664
4,485
0
35,006
W
Zhong Kui
HotdawgHandler
Zhong Kui
3,807
326
0
1,686
4,951
3,047
0
1,032
3,819
29,085
726
L
410
0
0
500
1,243
389
0
381
862
8,374
0
L
Ratatoskr
KnottyBeast411
Ratatoskr
862
154
0
1,358
5,723
3,218
0
0
5,527
492
22,057
L
Ao Kuang
Marinedion1
Ao Kuang
2,813
598
0
1,425
7,759
2,457
0
1,721
5,952
26,651
1,575
L
Sol
Na2CO3
Sol
4,415
2,215
0
1,208
4,606
998
0
1,052
3,554
25,965
6,475
W
Cerberus
Tanner1232
Cerberus
2,211
273
0
2,114
7,648
3,506
192
2,621
5,027
22,289
2,465
W
Danzaburou
el_xaviboy
Danzaburou
1,931
455
0
1,788
5,048
1,404
204
2,036
3,012
0
27,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
27,182
249
Minions Killed
312
0
Camps Cleared
0
777,054
Distance Traveled
930,091
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,465
607
59
7
0
232,925
1
W
Mulan
6,938
771
85
9
0
173,920
0
L
Shiva
5,489
610
72
8
0
203,878
0
W
Zhong Kui
5,074
564
65
7
0
162,270
0
L
Anubis
3,734
415
22
2
0
53,738
0
L
Ratatoskr
4,598
511
47
5
0
158,506
0
L
Ao Kuang
5,000
556
51
6
0
197,529
0
L
Sol
4,808
534
57
6
0
163,403
1
W
Cerberus
4,925
547
48
5
0
184,590
1
W
Danzaburou
4,780
531
55
6
0
176,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role