Player Matchup

Baron Samedi
Baron Samedi
El-aZikaLa_Tubo4
Baron Samedi
Level 225
God Stats
4W - 6L
1,444 SR
Queue Stats
297W - 297L
1,574 Elo+
Solo
Xbalanque
Xbalanque
MIIMIIC
Xbalanque
Level 158
God Stats
6W - 0L
1,985 SR
Queue Stats
10W - 1L
1,816 Elo+
Party 2
Awilix
Awilix
Xonera
Awilix
Level 147
God Stats
3W - 1L
1,250 SR
Queue Stats
23W - 17L
1,588 Elo+
Party 2
Chaac
Chaac
XwwRogue
Chaac
Level 157
God Stats
2W - 1L
1,742 SR
Queue Stats
6W - 1L
1,816 Elo+
Party 2
Bacchus
Bacchus
Zirkadian
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,816 Elo+
Party 2
Team Averages
Level 169
1,584 SR
1,722 Elo+

VS

Team Averages
Level 139
1,547 SR
1,505 Elo+
Ares
Ares
AlbatrossOP
Ares
Level 145
God Stats
0W - 1L
1,551 SR
Queue Stats
184W - 158L
1,476 Elo+
Party 1
Kali
Kali
Välkyr
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 107L
1,590 Elo+
Party 1
Jing Wei
Jing Wei
ZeusCannon-_-
Jing Wei
Level 128
God Stats
10W - 12L
1,373 SR
Queue Stats
365W - 331L
1,467 Elo+
Party 3
Hel
Hel
carnage___72
Hel
Level 105
God Stats
16W - 17L
1,485 SR
Queue Stats
276W - 249L
1,446 Elo+
Party 3
Horus
Horus
kegekarumomochi
Horus
Level 169
God Stats
2W - 1L
1,824 SR
Queue Stats
146W - 138L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El-aZikaLa_Tubo4
Baron Samedi
14
1 / 2 / 8
8,785
549
8,286
10,567
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
MIIMIIC
Xbalanque
16
1 / 0 / 6
9,685
605
5,337
6,545
2,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Xonera
Awilix
16
10 / 2 / 4
9,749
609
10,829
10,504
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
XwwRogue
Chaac
15
1 / 1 / 3
8,494
531
8,029
15,651
9,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Zirkadian
Bacchus
13
3 / 0 / 12
8,412
526
7,982
13,863
16,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,716
420
6,178
14,675
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
Välkyr
Kali
14
4 / 4 / 1
7,687
480
6,912
15,340
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
ZeusCannon-_-
Jing Wei
16
0 / 1 / 0
8,686
543
2,966
6,641
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 0
7,293
456
10,928
10,709
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 3
8,712
545
6,233
12,937
12,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
16
Kills
5
5
Deaths
16
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Baron Samedi
El-aZikaLa_Tubo4
Baron Samedi
1
2
8
2.5
W
Xbalanque
MIIMIIC
Xbalanque
1
0
6
4
L
Kali
Välkyr
Kali
4
4
1
1.13
W
Awilix
Xonera
Awilix
10
2
4
6
W
Chaac
XwwRogue
Chaac
1
1
3
2.5
L
Jing Wei
ZeusCannon-_-
Jing Wei
0
1
0
0
W
Bacchus
Zirkadian
Bacchus
3
0
12
9
L
0
4
0
0
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,463
Damage
33,217
57,130
Taken
60,302
37,129
Mitigated
39,496
23,758
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,178
686
0
1,527
14,675
14,252
0
5,085
9,312
15,694
609
W
Baron Samedi
El-aZikaLa_Tubo4
Baron Samedi
8,286
514
853
4,402
10,567
4,970
74
6,157
3,814
62,308
766
W
Xbalanque
MIIMIIC
Xbalanque
5,337
3,267
0
3,927
6,545
2,576
41
525
6,020
0
79,731
L
Kali
Välkyr
Kali
6,912
2,681
0
6,790
15,340
5,939
0
3,492
11,742
0
47,173
W
Awilix
Xonera
Awilix
10,829
3,865
0
5,353
10,504
3,936
1,143
2,360
8,028
0
79,537
W
Chaac
XwwRogue
Chaac
8,029
1,998
0
6,463
15,651
9,121
89
2,405
13,142
355
62,960
L
Jing Wei
ZeusCannon-_-
Jing Wei
2,966
2,010
0
2,467
6,641
2,123
0
406
6,235
0
75,986
W
Bacchus
Zirkadian
Bacchus
7,982
1,265
0
2,760
13,863
16,526
33
4,616
8,969
24,395
373
L
10,928
236
1,267
4,245
10,709
4,204
0
6,035
4,160
51,401
1,736
L
6,233
2,594
140
4,209
12,937
12,978
0
55
12,882
1,195
67,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
39,094
542
Minions Killed
468
0
Camps Cleared
0
1,684,902
Distance Traveled
1,638,060
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,716
420
24
2
0
319,335
4
W
Baron Samedi
8,785
549
137
9
0
302,548
0
W
Xbalanque
9,685
605
155
10
0
334,503
0
L
Kali
7,687
480
80
5
0
345,111
2
W
Awilix
9,749
609
114
7
0
391,485
0
W
Chaac
8,494
531
107
7
0
300,970
7
L
Jing Wei
8,686
543
141
9
0
332,241
3
W
Bacchus
8,412
526
29
2
0
355,396
2
L
Hel
7,293
456
112
7
0
311,313
2
L
Horus
8,712
545
111
7
0
330,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role