Player Matchup

Bacchus
Bacchus
AFatWaStEdNiNjA
Bacchus
Level 22
God Stats
8W - 7L
1,558 SR
Queue Stats
12W - 12L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
WulfasRavio
Danzaburou
Level 59
God Stats
9W - 4L
1,735 SR
Queue Stats
38W - 31L
1,472 Elo+
Party 1
Vulcan
Vulcan
kevin2000124
Vulcan
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,574 Elo+
Party 1
Team Averages
Level 58
1,598 SR
1,480 Elo+

VS

Team Averages
Level 71
1,551 SR
1,421 Elo+
Kukulkan
Kukulkan
SadBurrito18468
Kukulkan
Level 68
God Stats
80W - 87L
1,556 SR
Queue Stats
291W - 296L
1,415 Elo+
Solo
Mulan
Mulan
Xuvori
Mulan
Level 77
God Stats
65W - 58L
1,482 SR
Queue Stats
491W - 504L
1,423 Elo+
Solo
Fenrir
Fenrir
jesushh98
Fenrir
Level 68
God Stats
8W - 5L
1,616 SR
Queue Stats
286W - 338L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 4
11,534
607
4,406
17,016
20,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
WulfasRavio
Danzaburou
19
2 / 3 / 3
13,293
700
9,156
14,451
5,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
19
3 / 5 / 1
13,573
714
13,363
12,831
4,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 4 / 7
13,989
736
19,159
12,120
3,932
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Xuvori
Mulan
20
8 / 1 / 4
13,915
732
16,183
21,372
28,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fenrir
jesushh98
Fenrir
5
0 / 0 / 1
8,958
471
0
446
70

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
12
12
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
L
Kukulkan
4
4
7
1.88
W
Danzaburou
WulfasRavio
Danzaburou
2
3
3
1.17
L
Mulan
Xuvori
Mulan
8
1
4
10
L
Fenrir
jesushh98
Fenrir
0
0
1
0.5
W
Vulcan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
35,342
44,298
Taken
33,938
30,634
Mitigated
32,951
4,556
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,406
149
0
1,492
17,016
20,490
152
6,738
10,278
22,919
773
L
Kukulkan
19,159
1,654
0
882
12,120
3,932
1,318
9,060
3,060
74,137
0
W
Danzaburou
WulfasRavio
Danzaburou
9,156
3,402
0
2,814
14,451
5,555
2,505
6,902
7,004
0
56,078
L
Mulan
Xuvori
Mulan
16,183
695
156
2,806
21,372
28,949
894
8,501
12,774
1,724
61,401
L
Fenrir
jesushh98
Fenrir
0
0
0
0
446
70
0
0
446
0
0
W
Vulcan
13,363
102
0
250
12,831
4,589
17
6,638
6,193
83,748
2,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
36,862
236
Minions Killed
211
0
Camps Cleared
0
1,005,416
Distance Traveled
654,507
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,534
607
29
2
0
351,682
0
L
Kukulkan
13,989
736
132
7
0
301,822
3
W
Danzaburou
13,293
700
98
5
0
338,224
0
L
Mulan
13,915
732
79
4
0
352,685
0
L
Fenrir
8,958
471
0
0
0
0
0
W
Vulcan
13,573
714
109
6
0
315,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role