Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Lyzardd
Baron Samedi
Silver II
Level 59
God Stats
6W - 5L
1,371 SR
Queue Stats
25W - 33L
1,228 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Meladonis
Cthulhu
Silver II
Level 46
God Stats
13W - 10L
1,556 SR
Queue Stats
25W - 34L
1,228 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,476 SR
1,319 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,530 SR
1,148 MMR
Fafnir
Fafnir
Gold V
Scoop323
Fafnir
Gold V
Level 144
God Stats
4W - 4L
1,757 SR
Queue Stats
68W - 74L
1,245 MMR
Solo
Nut
Nut
Bronze III
UjaeM
Nut
Bronze III
Level 125
God Stats
0W - 2L
1,297 SR
Queue Stats
5W - 12L
1,249 MMR
Solo
Freya
Freya
Silver III
bbygoose420
Freya
Silver III
Level 69
God Stats
14W - 13L
1,537 SR
Queue Stats
35W - 45L
949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 3 / 3
9,281
714
8,168
11,869
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Lyzardd
Baron Samedi
16
5 / 0 / 4
10,275
790
9,222
5,736
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Meladonis
Cthulhu
15
1 / 0 / 8
9,285
714
13,547
14,042
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesKuzenboBellonaVulcanSobek

VS

Bans
MulanKukulkanChaacThothCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Scoop323
Fafnir
13
0 / 3 / 3
7,935
610
6,250
14,482
16,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
UjaeM
Nut
13
2 / 3 / 0
8,157
627
6,042
10,086
3,473
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 2
8,061
620
8,056
13,512
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
3
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
3
3
1.5
W
Baron Samedi
Lyzardd
Baron Samedi
5
0
4
7
W
Cthulhu
Meladonis
Cthulhu
1
0
8
5
L
Fafnir
Scoop323
Fafnir
0
3
3
0.5
L
Nut
UjaeM
Nut
2
3
0
0.67
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,937
Damage
20,348
31,647
Taken
38,080
18,980
Mitigated
24,226
11,688
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,168
2,621
0
3,957
11,869
4,014
1,760
3,209
7,977
0
55,089
W
Baron Samedi
Lyzardd
Baron Samedi
9,222
837
969
2,525
5,736
3,092
553
1,998
3,419
37,343
0
W
Cthulhu
Meladonis
Cthulhu
13,547
914
99
4,138
14,042
11,874
0
6,528
6,560
31,332
2,268
L
Fafnir
Scoop323
Fafnir
6,250
870
0
3,405
14,482
16,297
0
7,926
5,559
10,816
1,313
L
Nut
UjaeM
Nut
6,042
3,498
0
0
10,086
3,473
0
4,682
5,218
0
38,152
L
8,056
2,195
0
2,841
13,512
4,456
0
7,248
5,679
28,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
24,153
187
Minions Killed
113
0
Camps Cleared
0
724,206
Distance Traveled
669,007
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,281
714
79
6
0
204,950
0
W
Baron Samedi
10,275
790
76
6
0
258,766
2
W
Cthulhu
9,285
714
32
2
0
260,490
0
L
Fafnir
7,935
610
11
1
0
227,941
0
L
Nut
8,157
627
65
5
0
208,217
0
L
Freya
8,061
620
37
3
0
232,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role