Player Matchup

Raijin
Raijin
Erased987
Raijin
Level 103
God Stats
5W - 9L
1,528 SR
Queue Stats
677W - 716L
1,558 Elo+
Solo
Xbalanque
Xbalanque
MrCrimsonLight
Xbalanque
Level 144
God Stats
2W - 4L
1,423 SR
Queue Stats
367W - 379L
1,533 Elo+
Solo
Janus
Janus
Speroj142
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 115L
1,499 Elo+
Solo
Fenrir
Fenrir
UmiCore
Fenrir
Level 109
God Stats
2W - 1L
1,870 SR
Queue Stats
79W - 71L
1,509 Elo+
Solo
Aphrodite
Aphrodite
mayamcdiaz
Aphrodite
Level 147
God Stats
0W - 1L
1,278 SR
Queue Stats
4W - 9L
1,373 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,494 Elo+

VS

Team Averages
Level 126
1,573 SR
1,541 Elo+
Mulan
Mulan
Aeraecura
Mulan
Level 142
God Stats
3W - 3L
1,299 SR
Queue Stats
160W - 175L
1,492 Elo+
Solo
Hera
Hera
BigAl11096
Hera
Level 89
God Stats
6W - 2L
1,761 SR
Queue Stats
230W - 221L
1,502 Elo+
Solo
Susano
Susano
BigBurr29
Susano
Level 124
God Stats
2W - 1L
1,566 SR
Queue Stats
582W - 621L
1,445 Elo+
Solo
Yemoja
Yemoja
InfectedSanta
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,665 Elo+
Solo
Jormungandr
Jormungandr
foegon
Jormungandr
Level 152
God Stats
2W - 0L
1,742 SR
Queue Stats
87W - 78L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Erased987
Raijin
15
6 / 2 / 6
8,995
818
13,606
10,811
3,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MrCrimsonLight
Xbalanque
13
1 / 5 / 4
7,803
709
5,910
8,999
3,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Speroj142
Janus
15
1 / 2 / 10
8,519
774
11,837
6,378
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
UmiCore
Fenrir
14
6 / 6 / 8
8,674
789
8,341
15,811
16,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Aphrodite
mayamcdiaz
Aphrodite
14
1 / 2 / 10
8,257
751
2,948
9,788
9,344
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aeraecura
Mulan
15
4 / 4 / 8
9,059
824
10,678
12,223
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 1 / 8
11,192
1,017
15,535
5,595
2,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
BigBurr29
Susano
12
0 / 4 / 8
8,279
753
4,549
8,110
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 3
8,841
804
3,311
11,804
6,885
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
foegon
Jormungandr
18
4 / 2 / 8
10,170
925
12,666
14,727
18,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
15
Kills
17
17
Deaths
15
38
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aeraecura
Mulan
4
4
8
2
W
6
1
8
10
W
Susano
BigBurr29
Susano
0
4
8
1
L
Raijin
Erased987
Raijin
6
2
6
4.5
W
3
4
3
1.13
L
Xbalanque
MrCrimsonLight
Xbalanque
1
5
4
0.6
L
Janus
Speroj142
Janus
1
2
10
3
L
Fenrir
UmiCore
Fenrir
6
6
8
1.67
W
Jormungandr
foegon
Jormungandr
4
2
8
4
L
Aphrodite
mayamcdiaz
Aphrodite
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,642
Damage
46,739
51,787
Taken
52,459
35,793
Mitigated
40,083
20,427
Healing
19,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aeraecura
Mulan
10,678
1,030
510
1,285
12,223
9,970
0
7,270
4,953
0
13,967
W
15,535
3,262
889
674
5,595
2,096
1,577
3,439
2,156
37,358
842
W
Susano
BigBurr29
Susano
4,549
608
1,532
1,136
8,110
3,017
0
5,420
2,690
0
9,941
L
Raijin
Erased987
Raijin
13,606
1,041
2,071
2,196
10,811
3,993
0
6,324
4,254
34,240
0
W
3,311
1,136
7,840
2,344
11,804
6,885
0
5,320
6,484
9,609
0
L
Xbalanque
MrCrimsonLight
Xbalanque
5,910
2,240
525
721
8,999
3,030
0
4,478
4,253
0
16,997
L
Janus
Speroj142
Janus
11,837
387
446
504
6,378
2,463
0
4,256
2,102
25,660
374
L
Fenrir
UmiCore
Fenrir
8,341
826
964
1,489
15,811
16,963
0
7,136
8,310
0
14,571
W
Jormungandr
foegon
Jormungandr
12,666
897
711
2,096
14,727
18,115
388
6,912
7,815
31,884
1,405
L
Aphrodite
mayamcdiaz
Aphrodite
2,948
196
6,716
4,795
9,788
9,344
0
6,498
2,850
6,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
47,541
122
Minions Killed
136
0
Camps Cleared
0
993,082
Distance Traveled
966,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,059
824
11
1
0
191,034
0
W
Hera
11,192
1,017
68
6
0
220,388
0
W
Susano
8,279
753
10
1
0
163,473
0
L
Raijin
8,995
818
44
4
0
199,819
0
W
Yemoja
8,841
804
10
1
0
171,553
0
L
Xbalanque
7,803
709
25
2
0
188,655
0
L
Janus
8,519
774
30
3
0
194,354
0
L
Fenrir
8,674
789
10
1
0
193,027
0
W
Jormungandr
10,170
925
37
3
0
219,984
0
L
Aphrodite
8,257
751
13
1
0
217,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role