Player Matchup

Xbalanque
Xbalanque
Masters
LieutenantKittn
Xbalanque
Masters
Level 102
God Stats
272W - 120L
1,820 SR
Queue Stats
1,228W - 875L
2,539 MMR
Solo
Thoth
Thoth
Platinum II
Sh1Su1Uch1ha
Thoth
Platinum II
Level 116
God Stats
33W - 33L
1,631 SR
Queue Stats
386W - 492L
1,730 MMR
Solo
Horus
Horus
Gold I
V3RZY
Horus
Gold I
Level 43
God Stats
11W - 17L
1,371 SR
Queue Stats
294W - 347L
1,707 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 87
1,607 SR
1,992 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,540 SR
1,558 MMR
Cthulhu
Cthulhu
Gold III
Amin_mirage
Cthulhu
Gold III
Level 149
God Stats
42W - 41L
1,588 SR
Queue Stats
84W - 97L
1,729 MMR
Party 1
Scylla
Scylla
Gold III
JaziBoi
Scylla
Gold III
Level 124
God Stats
20W - 14L
1,638 SR
Queue Stats
103W - 114L
1,639 MMR
Party 1
Fenrir
Fenrir
Silver II
shayanbakhsi6473
Fenrir
Silver II
Level 152
God Stats
4W - 7L
1,393 SR
Queue Stats
315W - 321L
1,306 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LieutenantKittn
Xbalanque
15
13 / 2 / 5
9,600
1,067
17,429
9,851
4,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
5 / 6 / 7
8,214
913
8,803
7,511
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
V3RZY
Horus
15
2 / 0 / 16
8,196
911
4,853
9,392
7,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesMulanBacchusGilgameshKuzenbo

VS

Bans
OsirisMedusaAresOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amin_mirage
Cthulhu
10
2 / 7 / 4
7,092
788
6,881
14,221
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
JaziBoi
Scylla
13
3 / 5 / 4
8,530
948
5,616
8,904
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 8 / 2
6,787
754
5,206
13,105
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
7
8
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amin_mirage
Cthulhu
2
7
4
0.57
L
Scylla
JaziBoi
Scylla
3
5
4
1
W
Xbalanque
LieutenantKittn
Xbalanque
13
2
5
7.75
W
5
6
7
1.42
W
Horus
V3RZY
Horus
2
0
16
10
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,085
Damage
17,703
26,754
Taken
36,230
14,398
Mitigated
21,748
6,453
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amin_mirage
Cthulhu
6,881
411
92
868
14,221
12,304
150
1,439
12,512
14,429
470
L
Scylla
JaziBoi
Scylla
5,616
251
0
990
8,904
2,374
0
3,374
5,079
28,790
1,501
W
Xbalanque
LieutenantKittn
Xbalanque
17,429
9,914
0
1,940
9,851
4,011
1,756
4,197
5,375
0
46,063
W
8,803
317
0
530
7,511
2,650
720
2,983
4,337
27,837
718
W
Horus
V3RZY
Horus
4,853
1,659
1,526
2,457
9,392
7,737
347
4,003
5,020
0
12,492
L
5,206
763
0
176
13,105
7,070
179
2,815
9,862
0
11,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,010
Gold Earned
22,409
129
Minions Killed
91
0
Camps Cleared
0
545,638
Distance Traveled
468,934
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,092
788
12
1
0
157,755
0
L
Scylla
8,530
948
67
7
0
158,279
2
W
Xbalanque
9,600
1,067
66
7
0
173,661
0
W
Thoth
8,214
913
54
6
0
158,478
0
W
Horus
8,196
911
9
1
0
213,499
4
L
Fenrir
6,787
754
12
1
0
152,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role