Player Matchup

Bellona
Bellona
LenaHippy_18
Bellona
Level 67
God Stats
6W - 8L
1,468 SR
Queue Stats
98W - 99L
1,398 Elo+
Solo
Hachiman
Hachiman
Rengheky
Hachiman
Level 64
God Stats
2W - 0L
1,226 SR
Queue Stats
112W - 135L
1,370 Elo+
Party 2
Hun Batz
Hun Batz
Zorankk
Hun Batz
Level 83
God Stats
5W - 14L
1,217 SR
Queue Stats
131W - 150L
1,391 Elo+
Party 3
Anubis
Anubis
ground_gon
Anubis
Level 50
God Stats
4W - 4L
1,309 SR
Queue Stats
32W - 39L
1,413 Elo+
Party 3
Sylvanus
Sylvanus
lollotrol78
Sylvanus
Level 48
God Stats
2W - 2L
1,150 SR
Queue Stats
128W - 138L
1,389 Elo+
Party 2
Team Averages
Level 62
1,274 SR
1,392 Elo+

VS

Team Averages
Level 123
1,597 SR
1,454 Elo+
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Eltecla98
Loki
Level 85
God Stats
13W - 13L
1,543 SR
Queue Stats
193W - 198L
1,423 Elo+
Solo
Thoth
Thoth
GastonCrowZero
Thoth
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 226L
1,437 Elo+
Party 1
Hachiman
Hachiman
Silverback994
Hachiman
Level 146
God Stats
3W - 1L
1,896 SR
Queue Stats
322W - 303L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
leviatanpapurri
Cthulhu
Level 138
God Stats
17W - 16L
1,547 SR
Queue Stats
254W - 241L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LenaHippy_18
Bellona
11
1 / 1 / 0
6,533
653
7,165
7,749
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Rengheky
Hachiman
8
0 / 2 / 0
5,087
509
3,570
6,236
1,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hun Batz
Zorankk
Hun Batz
13
1 / 0 / 4
6,609
661
2,256
6,136
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ground_gon
Anubis
12
8 / 1 / 1
7,620
762
4,554
4,994
2,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
lollotrol78
Sylvanus
8
0 / 5 / 0
5,397
540
1,892
10,654
4,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 2 / 0
5,459
546
3,569
9,993
7,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
9
3 / 2 / 1
5,755
576
2,372
5,327
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
4,383
438
959
5,415
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Silverback994
Hachiman
10
3 / 0 / 4
5,684
568
6,256
5,510
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 5
5,867
587
6,499
5,650
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
10
Kills
9
9
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
L
Loki
3
2
1
1.75
L
0
6
0
0
W
Bellona
LenaHippy_18
Bellona
1
1
0
1
W
Hachiman
Rengheky
Hachiman
0
2
0
0
L
Hachiman
Silverback994
Hachiman
3
0
4
5
W
Hun Batz
Zorankk
Hun Batz
1
0
4
3
W
Anubis
ground_gon
Anubis
8
1
1
8.5
L
2
0
5
4.5
W
Sylvanus
lollotrol78
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
19,655
35,769
Taken
31,895
15,891
Mitigated
15,785
15,978
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,569
1,233
0
2,216
9,993
7,599
0
693
8,535
0
27,857
L
Loki
2,372
500
0
1,902
5,327
1,125
0
654
4,637
0
18,752
L
959
219
0
220
5,415
1,059
0
3,198
2,217
15,042
561
W
Bellona
LenaHippy_18
Bellona
7,165
1,626
0
3,374
7,749
5,273
711
0
7,176
0
37,461
W
Hachiman
Rengheky
Hachiman
3,570
2,555
0
1,882
6,236
1,747
129
2,583
3,653
0
23,698
L
Hachiman
Silverback994
Hachiman
6,256
2,599
0
2,865
5,510
1,528
0
907
4,603
0
32,649
W
Hun Batz
Zorankk
Hun Batz
2,256
597
0
4,386
6,136
2,029
0
554
5,582
0
51,164
W
Anubis
ground_gon
Anubis
4,554
46
0
2,610
4,994
2,063
234
812
4,182
38,854
949
L
6,499
227
0
1,743
5,650
4,474
0
985
4,665
22,765
363
W
Sylvanus
lollotrol78
Sylvanus
1,892
1,153
1,791
1,935
10,654
4,779
0
3,425
7,229
16,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
27,148
302
Minions Killed
199
0
Camps Cleared
0
975,191
Distance Traveled
895,115
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,459
546
51
5
0
197,412
0
L
Loki
5,755
576
33
3
0
150,189
0
L
Thoth
4,383
438
32
3
0
164,257
1
W
Bellona
6,533
653
60
6
0
195,869
0
W
Hachiman
5,087
509
50
5
0
169,277
0
L
Hachiman
5,684
568
53
5
0
180,539
0
W
Hun Batz
6,609
661
91
9
0
234,791
1
W
Anubis
7,620
762
78
8
0
202,597
1
L
Cthulhu
5,867
587
30
3
0
202,718
3
W
Sylvanus
5,397
540
23
2
0
172,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role